Social Thinking--software Practice

Social Thinking--software Practice PDF Author: Yvonne Dittrich
Publisher: MIT Press
ISBN: 9780262042048
Category : Computers
Languages : en
Pages : 506

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Book Description
A collection of essays on the interrelationship of social science and software practice. Software practice--which includes software development, design, and use--needs to go beyond the traditional engineering framework. Drawing on a variety of social theory approaches, this book focuses on interdisciplinary cooperation in software practice. The topics discussed include the facilitation of collaborative software development, communication between developers and users, and the embedding of software systems in organizations.

Social Thinking--software Practice

Social Thinking--software Practice PDF Author: Yvonne Dittrich
Publisher: MIT Press
ISBN: 9780262042048
Category : Computers
Languages : en
Pages : 506

Get Book

Book Description
A collection of essays on the interrelationship of social science and software practice. Software practice--which includes software development, design, and use--needs to go beyond the traditional engineering framework. Drawing on a variety of social theory approaches, this book focuses on interdisciplinary cooperation in software practice. The topics discussed include the facilitation of collaborative software development, communication between developers and users, and the embedding of software systems in organizations.

Social Thinking--Software Practice

Social Thinking--Software Practice PDF Author: Yvonne Dittrich
Publisher:
ISBN: 9780262538138
Category :
Languages : en
Pages : 494

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Book Description
A collection of essays on the interrelationship of social science and software practice.

Thinking With Your Eyes

Thinking With Your Eyes PDF Author: Ryan Hendrix
Publisher: Think Social Publishing, Inc.
ISBN: 1936943735
Category : Juvenile Nonfiction
Languages : en
Pages : 32

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Book Description
NOTE: This storybook includes a read-aloud option which is accessible on Google and IOS devices. Blast off with the gang to an alien planet in outer space. In storybook 3 of the We Thinkers! Vol. 1 social emotional learning curriculum for ages 4-7, Molly, Evan, Jesse, and Ellie learn how to communicate with friendly aliens by thinking with their eyes since they don’t speak Bleep! Bleep! Bloop! They quickly learn that our eyes are like arrows that point to what we are looking at and probably thinking about, too. They figure out what the aliens might be thinking and feeling by using their eyes to follow what the alien’s eyes are pointed toward and the expression on its face. It’s so much fun to figure out what’s going on in a situation, communicate, and make new friends—all by using our eyes! Continue building on this important social concept with the fundamental concepts taught in storybooks 4-10, which align with the corresponding teaching units within the related curriculum. Best practice: teach these concepts in order, starting with storybook 1 of 10 while using the corresponding curriculum.

Thinking Machines and the Philosophy of Computer Science

Thinking Machines and the Philosophy of Computer Science PDF Author: Jordi Vallverdú
Publisher: IGI Global
ISBN: 1616920157
Category : Computers
Languages : en
Pages : 435

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Book Description
"This book offers a high interdisciplinary exchange of ideas pertaining to the philosophy of computer science, from philosophical and mathematical logic to epistemology, engineering, ethics or neuroscience experts and outlines new problems that arise with new tools"--Provided by publisher.

Social Thinking and Me!

Social Thinking and Me! PDF Author: Linda Murphy
Publisher:
ISBN: 9781936943227
Category :
Languages : en
Pages :

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Book Description
Introducing Social Thinking Vocabulary concepts to school-age children

The Zones of Regulation

The Zones of Regulation PDF Author: Leah M. Kuypers
Publisher:
ISBN: 9780982523162
Category : Autistic children
Languages : en
Pages : 188

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Book Description
"... a curriculum geared toward helping students gain skills in consciously regulating their actions, which in turn leads to increased control and problem solving abilities. Using a cognitive behavior approach, the curriculum's learning activities are designed to help students recognize when they are in different states called "zones," with each of four zones represented by a different color. In the activities, students also learn how to use strategies or tools to stay in a zone or move from one to another. Students explore calming techniques, cognitive strategies, and sensory supports so they will have a toolbox of methods to use to move between zones. To deepen students' understanding of how to self-regulate, the lessons set out to teach students these skills: how to read others' facial expressions and recognize a broader range of emotions, perspective about how others see and react to their behavior, insight into events that trigger their less regulated states, and when and how to use tools and problem solving skills. The curriculum's learning activities are presented in 18 lessons. To reinforce the concepts being taught, each lesson includes probing questions to discuss and instructions for one or more learning activities. Many lessons offer extension activities and ways to adapt the activity for individual student needs. The curriculum also includes worksheets, other handouts, and visuals to display and share. These can be photocopied from this book or printed from the accompanying CD."--Publisher's website.

Object Thinking

Object Thinking PDF Author: David West
Publisher: Microsoft Press
ISBN: 0735637512
Category : Computers
Languages : en
Pages : 363

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Book Description
In OBJECT THINKING, esteemed object technologist David West contends that the mindset makes the programmer—not the tools and techniques. Delving into the history, philosophy, and even politics of object-oriented programming, West reveals how the best programmers rely on analysis and conceptualization—on thinking—rather than formal process and methods. Both provocative and pragmatic, this book gives form to what’s primarily been an oral tradition among the field’s revolutionary thinkers—and it illustrates specific object-behavior practices that you can adopt for true object design and superior results. Gain an in-depth understanding of: Prerequisites and principles of object thinking. Object knowledge implicit in eXtreme Programming (XP) and Agile software development. Object conceptualization and modeling. Metaphors, vocabulary, and design for object development. Learn viable techniques for: Decomposing complex domains in terms of objects. Identifying object relationships, interactions, and constraints. Relating object behavior to internal structure and implementation design. Incorporating object thinking into XP and Agile practice.

Social Capital and Information Technology

Social Capital and Information Technology PDF Author: Marleen Huysman
Publisher: MIT Press
ISBN: 9780262083317
Category : Business & Economics
Languages : en
Pages : 438

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Book Description
A multidisciplinary examination of the interplay between social capital--the value derived from social ties--and information technology. The concept of social capital, or the value that can be derived from social ties created by goodwill, mutual support, shared language, common beliefs, and a sense of mutual obligation, has been applied to a number of fields, from sociology to management. It is only lately, however, that researchers in information technology and knowledge management have begun to explore the idea of social capital in relation to their fields. This collection of thirteen essays by computer scientists, sociologists, communication specialists, economists, and others presents a multidisciplinary look at this particular intersection of information technology and social science and the need to adopt a sociotechnical perspective.For the most part the contributors take a positive view of the interplay of social capital, knowledge sharing, and community building. Some essays look at specific instances, including the on-line and face-to-face relationships of a community of athletes, the building of social capital among Iranian NGOs, and the Internet-based communities created by the open-source movement, while others discuss more general ideas of civic and personal communities. The last four essays examine computer applications that augment social capital, including topic- and member-centered communications spaces such as the Expert Finder and the Loops system and virtual repositories of knowledge such as the Answer Garden and Pearls of Wisdom.

Systems, Software and Services Process Improvement

Systems, Software and Services Process Improvement PDF Author: Rory V. Connor
Publisher: Springer Science & Business Media
ISBN: 3642222056
Category : Computers
Languages : en
Pages : 322

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Book Description
This volume constitutes the refereed proceedings of the 18th EuroSPI conference, held in Roskilde, Denmark, in June 2011. The 18 revised full papers presented together with 9 key notes were carefully reviewed and selected. They are organized in topical sections on SPI and assessments; SPI and implementation; SPI and improvement methods; SPI organization; SPI people/ teams; SPI and reuse; selected key notes for SPI implementation.

The Group Plan

The Group Plan PDF Author: Ryan Hendrix
Publisher: Think Social Publishing, Inc.
ISBN: 1936943727
Category : Juvenile Nonfiction
Languages : en
Pages : 28

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Book Description
NOTE: This storybook includes a read-aloud option which is accessible on Google and IOS devices. Catch up with Ellie, Jesse, Molly, and Evan on a field trip to a farm in storybook 2 of the We Thinkers! Vol. 1 social emotional learning curriculum for ages 4-7. What an adventure as they learn what a group plan is and why it’s important to follow the group plan instead of their own individual plans if they want to get important things done as part of a group—like picking apples, collecting fresh eggs, carrying pails of milk—as they work together with Grandma to make a delicious apple pie and fresh ice cream. These young social learners find out that it’s fun and feels good to share thoughts, follow the group plan, and think about others, which makes everyone feel calm and comfortable. Continue building on this important social concept with the fundamental concepts taught in storybooks 3-10, which align with the corresponding teaching units within the related curriculum. Best practice: teach these concepts in order, starting with storybook 1 of 10 while using the corresponding curriculum.