Mastering Java

Mastering Java PDF Author: William J Buchanan
Publisher: Bloomsbury Publishing
ISBN: 1349147729
Category : Computers
Languages : en
Pages : 368

Get Book

Book Description
This book provides an introduction to the Java programming language and also covers other related areas such as HTML, JavaScript, CGIscript and VRML. Most of the Java programs relate to practical examples, including: - Menus and forms - Graphics - Event-driven software, such as mouse and keyboard events - Networking - Interacting with other programs - Animation It also covers fundamental areas such as TCP/IP and the HTTP protocol. The Java compiler, source code, background information and source code is available from the author over the Internet.

Mastering Java

Mastering Java PDF Author: William J Buchanan
Publisher: Bloomsbury Publishing
ISBN: 1349147729
Category : Computers
Languages : en
Pages : 368

Get Book

Book Description
This book provides an introduction to the Java programming language and also covers other related areas such as HTML, JavaScript, CGIscript and VRML. Most of the Java programs relate to practical examples, including: - Menus and forms - Graphics - Event-driven software, such as mouse and keyboard events - Networking - Interacting with other programs - Animation It also covers fundamental areas such as TCP/IP and the HTTP protocol. The Java compiler, source code, background information and source code is available from the author over the Internet.

Mastering Java

Mastering Java PDF Author: Michael B. White
Publisher:
ISBN: 9781792070112
Category :
Languages : en
Pages : 583

Get Book

Book Description
While other books only touch on the subject, this book is designed to provide in-depth guidance so that the reader can become a java master. There are lots of examples as this book guides the reader from a beginner to advanced level. The reader will learn: Chapter 1: Java Basics Chapter 2: Java Data Structures and Algorithms Chapter 3: Java Web Development Chapter 4: Java GUI Programming Chapter 5: Object-Oriented Programming Chapter 6: Java Interview Questions

Mastering Java

Mastering Java PDF Author: Laurence Vanhelsuwé
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 1012

Get Book

Book Description
Java is an object-oriented, cross-platform development language for the Internet. This work discusses the Java architecture and environment, and the basics of the Java language. It also examines the Java Development Kit (JDK) and the integrated development

Mastering Java for Data Science

Mastering Java for Data Science PDF Author: Alexey Grigorev
Publisher: Packt Publishing Ltd
ISBN: 1785887394
Category : Computers
Languages : en
Pages : 355

Get Book

Book Description
Use Java to create a diverse range of Data Science applications and bring Data Science into production About This Book An overview of modern Data Science and Machine Learning libraries available in Java Coverage of a broad set of topics, going from the basics of Machine Learning to Deep Learning and Big Data frameworks. Easy-to-follow illustrations and the running example of building a search engine. Who This Book Is For This book is intended for software engineers who are comfortable with developing Java applications and are familiar with the basic concepts of data science. Additionally, it will also be useful for data scientists who do not yet know Java but want or need to learn it. If you are willing to build efficient data science applications and bring them in the enterprise environment without changing the existing stack, this book is for you! What You Will Learn Get a solid understanding of the data processing toolbox available in Java Explore the data science ecosystem available in Java Find out how to approach different machine learning problems with Java Process unstructured information such as natural language text or images Create your own search engine Get state-of-the-art performance with XGBoost Learn how to build deep neural networks with DeepLearning4j Build applications that scale and process large amounts of data Deploy data science models to production and evaluate their performance In Detail Java is the most popular programming language, according to the TIOBE index, and it is a typical choice for running production systems in many companies, both in the startup world and among large enterprises. Not surprisingly, it is also a common choice for creating data science applications: it is fast and has a great set of data processing tools, both built-in and external. What is more, choosing Java for data science allows you to easily integrate solutions with existing software, and bring data science into production with less effort. This book will teach you how to create data science applications with Java. First, we will revise the most important things when starting a data science application, and then brush up the basics of Java and machine learning before diving into more advanced topics. We start by going over the existing libraries for data processing and libraries with machine learning algorithms. After that, we cover topics such as classification and regression, dimensionality reduction and clustering, information retrieval and natural language processing, and deep learning and big data. Finally, we finish the book by talking about the ways to deploy the model and evaluate it in production settings. Style and approach This is a practical guide where all the important concepts such as classification, regression, and dimensionality reduction are explained with the help of examples.

Java: A Beginner's Guide, Eighth Edition

Java: A Beginner's Guide, Eighth Edition PDF Author: Herbert Schildt
Publisher: McGraw Hill Professional
ISBN: 1260440222
Category : Computers
Languages : en
Pages :

Get Book

Book Description
A practical introduction to Java programming—fully revised for long-term support release Java SE 11 Thoroughly updated for Java Platform Standard Edition 11, this hands-on resource shows, step by step, how to get started programming in Java from the very first chapter. Written by Java guru Herbert Schildt, the book starts with the basics, such as how to create, compile, and run a Java program. From there, you will learn essential Java keywords, syntax, and commands. Java: A Beginner's Guide, Eighth Edition covers the basics and touches on advanced features, including multithreaded programming, generics, Lambda expressions, and Swing. Enumeration, modules, and interface methods are also clearly explained. This Oracle Press guide delivers the appropriate mix of theory and practical coding necessary to get you up and running developing Java applications in no time. •Clearly explains all of the new Java SE 11 features•Features self-tests, exercises, and downloadable code samples•Written by bestselling author and leading Java authority Herbert Schildt

Learning Java

Learning Java PDF Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
ISBN: 144937249X
Category : Computers
Languages : en
Pages : 1615

Get Book

Book Description
Java is the preferred language for many of today’s leading-edge technologies—everything from smartphones and game consoles to robots, massive enterprise systems, and supercomputers. If you’re new to Java, the fourth edition of this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced Java developers will be able to take a deep dive into areas such as concurrency and JVM enhancements. You’ll learn powerful new ways to manage resources and exceptions in your applications, and quickly get up to speed on Java’s new concurrency utilities, and APIs for web services and XML. You’ll also find an updated tutorial on how to get started with the Eclipse IDE, and a brand-new introduction to database access in Java.

Mastering Lambdas

Mastering Lambdas PDF Author: Maurice Naftalin
Publisher: McGraw Hill Professional
ISBN: 0071829636
Category : Computers
Languages : en
Pages : 208

Get Book

Book Description
The Definitive Guide to Lambda Expressions Mastering Lambdas: Java Programming in a Multicore World describes how the lambda-related features of Java SE 8 will enable Java to meet the challenges of next-generation parallel hardware architectures. The book explains how to write lambdas, and how to use them in streams and in collection processing, providing code examples throughout. You'll learn how to use lambda expressions to take full advantage of performance improvements provided by today's multicore hardware. This Oracle Press book covers: Why lambdas were needed, and how they will change Java programming Syntax of lambda expressions The basic operation of streams and pipelines Using collectors and reduction to end pipelines Creating streams Spliterators, the fork/join framework, and exceptions Examining stream performance with microbenchmarking API evolution using default methods

Learning Java

Learning Java PDF Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002855
Category : Electronic books
Languages : en
Pages : 836

Get Book

Book Description
This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.

Mastering Java 11

Mastering Java 11 PDF Author: Edward Lavieri
Publisher: Packt Publishing
ISBN: 9781789137613
Category :
Languages : en
Pages : 462

Get Book

Book Description
Update your Java knowledge with the latest features of Java 11, such as the low-Overhead Garbage Collector, Local-Variable Syntax for Lambda Parameters, and Dynamic Class-File Constants Key Features Explore the latest features in Java 9,Java 10, and Java 11 Enhance your Java application development and migration approaches Full coverage of modular Java applications, G1 Garbage Collector, JMH Book Description Java 11 is a long-term release and its new features add to the richness of the language. It emphasizes variable-type inference, performance improvements, along with simplified multithreading. The Java platform has a special emphasis on modularity, making this the programming platform of choice for millions of developers. The modern Java platform can be used to build robust software applications, including enterprise-level and mobile applications. Fully updated for Java 11, this book stands to help any Java developer enjoy the richness of the Java programming language. Mastering Java 11 is your one-stop guide to fully understanding recent Java platform updates. It contains detailed explanations of the recent features introduced in Java 9, Java 10, and Java 11 along with obtaining practical guidance on how to apply the new features. As you make your way through the chapters, you'll discover further information on the developments of the Java platform and learn about the changes introduced by the variable handles and Project Coin, along with several enhancements in relation to import statements processing. In the concluding chapters, you'll learn to improve your development productivity, making your applications more efficient. You'll also be able to get to grips with the command-line flags with respect to various utilities and the command-line utility changes featured in the current Java platform. By the end of the book, you'll have obtained an advanced level understanding of the Java platform and its recent changes. What you will learn Write modular Java applications Migrate existing Java applications to modular ones Understand how the default G1 garbage collector works Leverage the possibilities provided by the newly introduced Java Shell Performance test your application effectively with the JVM harness Learn how Java supports the HTTP 2.0 standard Find out how to use the new Process API Explore the additional enhancements and features of Java 9, 10, and 11 Who this book is for Mastering Java 11 is for experienced Java developers with a solid understanding of the Java language and want to progress to an advanced level.

Learning Java with Games

Learning Java with Games PDF Author: Chong-wei Xu
Publisher: Springer
ISBN: 3319728865
Category : Computers
Languages : en
Pages : 563

Get Book

Book Description
This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.