M5Stack Electronic Blueprints

M5Stack Electronic Blueprints PDF Author: Dr. Don Wilcher
Publisher: Packt Publishing Ltd
ISBN: 1803238429
Category : Computers
Languages : en
Pages : 288

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Book Description
Acquire hands-on knowledge and technical skills for designing and developing aesthetically appealing, interactive devices using ESP32, Arduino, and SNAP circuits with M5Stack Core Key FeaturesLearn ESP32 microcontroller and M5Stack Core development platform with hands-on projectsCreate aesthetically appealing visuals for technology engagement using the M5Stack Core deviceBuild interactive devices using Arduino and SNAP circuits with the M5Stack Core development platformBook Description As an embedded systems developer or an IoT developer, you can often face challenges in maintaining focus on prototyping a product concept while using a specific high-level programming language for implementation. To overcome these challenges, the M5Stack Core platform uses an ESP32 microcontroller and block code that allows you to focus on product creation and application instead of the high-level programming language. M5Stack Electronics Blueprints presents various design and prototyping approaches as well as UI layout and electronics interfacing techniques that will help you to become skilled in developing useful products effectively. This book takes you through a hands-on journey for a better understanding of the ESP32 microcontroller and the M5Stack Core's architecture. You'll delve into M5Stack Core topics such as electronic units, light, sound, motion devices, interfacing circuits, SNAP circuit kits, Arduino applications, and building Bluetooth and Wi-Fi IoT devices. Further, you'll explore various M5Stack core applications using a project-based learning method, including the fascinating 32-bit microcontroller device technology. By the end of this book, you'll be able to design and build interactive, portable electronic controllers, IoT, and wearable devices using the M5Stack Core. What you will learnDesign user interfaces using no-code/low code programming languagesPrototype electronic controllers for audio alarms swiftlyWire an M5Stack Core 2 to an Arduino Uno or equivalent to build a touch control relay controllerPrototype Bluetooth IoT controllers efficientlyBuild and code Wi-Fi sniffers and scanner gadgetsPrototype wearable devices with easeCreate ESP32 applications using system block diagram designBuild a DC motor controller operated by a M5Stack Core unitWho this book is for This book is for practicing embedded systems and IoT developers, electronics and automation technicians, STEM technical educators, students, and hobbyists looking to learn about the ESP32 microcontroller and M5Stack technologies. There is no prerequisite – apart from a desire to learn about ESP32-based electronics and interactive devices, then this book is for you.

M5Stack Electronic Blueprints

M5Stack Electronic Blueprints PDF Author: Dr. Don Wilcher
Publisher: Packt Publishing Ltd
ISBN: 1803238429
Category : Computers
Languages : en
Pages : 288

Get Book

Book Description
Acquire hands-on knowledge and technical skills for designing and developing aesthetically appealing, interactive devices using ESP32, Arduino, and SNAP circuits with M5Stack Core Key FeaturesLearn ESP32 microcontroller and M5Stack Core development platform with hands-on projectsCreate aesthetically appealing visuals for technology engagement using the M5Stack Core deviceBuild interactive devices using Arduino and SNAP circuits with the M5Stack Core development platformBook Description As an embedded systems developer or an IoT developer, you can often face challenges in maintaining focus on prototyping a product concept while using a specific high-level programming language for implementation. To overcome these challenges, the M5Stack Core platform uses an ESP32 microcontroller and block code that allows you to focus on product creation and application instead of the high-level programming language. M5Stack Electronics Blueprints presents various design and prototyping approaches as well as UI layout and electronics interfacing techniques that will help you to become skilled in developing useful products effectively. This book takes you through a hands-on journey for a better understanding of the ESP32 microcontroller and the M5Stack Core's architecture. You'll delve into M5Stack Core topics such as electronic units, light, sound, motion devices, interfacing circuits, SNAP circuit kits, Arduino applications, and building Bluetooth and Wi-Fi IoT devices. Further, you'll explore various M5Stack core applications using a project-based learning method, including the fascinating 32-bit microcontroller device technology. By the end of this book, you'll be able to design and build interactive, portable electronic controllers, IoT, and wearable devices using the M5Stack Core. What you will learnDesign user interfaces using no-code/low code programming languagesPrototype electronic controllers for audio alarms swiftlyWire an M5Stack Core 2 to an Arduino Uno or equivalent to build a touch control relay controllerPrototype Bluetooth IoT controllers efficientlyBuild and code Wi-Fi sniffers and scanner gadgetsPrototype wearable devices with easeCreate ESP32 applications using system block diagram designBuild a DC motor controller operated by a M5Stack Core unitWho this book is for This book is for practicing embedded systems and IoT developers, electronics and automation technicians, STEM technical educators, students, and hobbyists looking to learn about the ESP32 microcontroller and M5Stack technologies. There is no prerequisite – apart from a desire to learn about ESP32-based electronics and interactive devices, then this book is for you.

Learn Electronics with Arduino

Learn Electronics with Arduino PDF Author: Don Wilcher
Publisher: Apress
ISBN: 1430242671
Category : Computers
Languages : en
Pages : 268

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Book Description
Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build? Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.

Begin to Code with JavaScript

Begin to Code with JavaScript PDF Author: Rob Miles
Publisher: Microsoft Press
ISBN: 0136870635
Category : Computers
Languages : en
Pages : 1014

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Book Description
This full-colour book will inspire you to start solving problems and creating programs with JavaScript, even if you have absolutely no programming experience. Its not just friendly and easy: its the first JavaScript beginners guide that puts you in control of your own learning, and empowers you to build unique programs to solve problems you care about. Microsoft has completely reinvented the beginning programmers tutorial, reflecting deep re-search into how todays beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, including its Snaps library of pre-built operations that are easy to combine your own unique programs, Cookie Cutter templates that give you a flying start, and Make Something Happen projects that help you build skills by creating your own programs, not programs someone else has handed you. Throughout, Begin to Code with JavaScript balances playful exposition and illustration of programming fundamentals with your own creative input and youll never be more than a page or two away from making something unique and personal to you. It will help you: Start running JavaScript and understand how it works Construct web pages with HTML, and style them with CSS Work with and store data, make decisions, and repeat actions Use objects and create functions Take advantage of pre-built libraries and frameworks Create full applications and games from simple to complex Understand the social aspects of software development Test and debug your code with "What can go wrong" sections Use practical, downloadable code samples to jumpstart your own projects The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.

Basic Arduino Projects

Basic Arduino Projects PDF Author: Don Wilcher
Publisher: Maker Media, Inc.
ISBN: 1449360629
Category : Technology & Engineering
Languages : en
Pages : 328

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Book Description
This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing lights, timers, tools for testing circuits, sound effects, motor control, and sensor devices. With the Ultimate Arduino Microcontroller Pack, you'll find everything from common components such as resistors and capacitors to specialized sensors and actuators like force-sensing resistors and motors. The kit also features the Arduino Uno Microcontroller and a MakerShield, the definitive prototyping shield for Arduino. Build 26 cool mini Arduino projects and gadgets Work on projects that are both instructive and have practical application Get circuit diagrams and detailed instructions for building each project Understand circuit design and simulation with easy-to-use tools

Begin to Code with Python

Begin to Code with Python PDF Author: Rob Miles
Publisher: Microsoft Press
ISBN: 1509304533
Category : Computers
Languages : en
Pages : 1280

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Book Description
Become a Python programmer–and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so they’re easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https://aka.ms/BegintoCodePython/downloads About This Book For absolute beginners who’ve never written a line of code For anyone who’s been frustrated with other beginning programming books or courses For people who’ve started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

The Hardware Hacking Handbook

The Hardware Hacking Handbook PDF Author: Jasper van Woudenberg
Publisher: No Starch Press
ISBN: 1593278748
Category : Computers
Languages : en
Pages : 514

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Book Description
The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.

Lego Mindstorms Mechatronics

Lego Mindstorms Mechatronics PDF Author: Don Wilcher
Publisher: McGraw Hill Professional
ISBN: 9780071417457
Category : Crafts & Hobbies
Languages : en
Pages : 404

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Book Description
Focuses on hot technology topics: electronics, embedded systems, object-oriented technology, software development, and robotics. This book also includes projects for each concept, including a LEGO camera for the remote control vision chapter, an interface for a robotic warning system, and a tele-operated robot.

Introducing Regular Expressions

Introducing Regular Expressions PDF Author: Michael Fitzgerald
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338895
Category : Computers
Languages : en
Pages : 154

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Book Description
If you’re a programmer new to regular expressions, this easy-to-follow guide is a great place to start. You’ll learn the fundamentals step-by-step with the help of numerous examples, discovering first-hand how to match, extract, and transform text by matching specific words, characters, and patterns. Regular expressions are an essential part of a programmer’s toolkit, available in various Unix utlilities as well as programming languages such as Perl, Java, JavaScript, and C#. When you’ve finished this book, you’ll be familiar with the most commonly used syntax in regular expressions, and you’ll understand how using them will save you considerable time. Discover what regular expressions are and how they work Learn many of the differences between regular expressions used with command-line tools and in various programming languages Apply simple methods for finding patterns in text, including digits, letters, Unicode characters, and string literals Learn how to use zero-width assertions and lookarounds Work with groups, backreferences, character classes, and quantifiers Use regular expressions to mark up plain text with HTML5

Deep Learning with Applications Using Python

Deep Learning with Applications Using Python PDF Author: Navin Kumar Manaswi
Publisher: Apress
ISBN: 1484235169
Category : Computers
Languages : en
Pages : 228

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Book Description
Explore deep learning applications, such as computer vision, speech recognition, and chatbots, using frameworks such as TensorFlow and Keras. This book helps you to ramp up your practical know-how in a short period of time and focuses you on the domain, models, and algorithms required for deep learning applications. Deep Learning with Applications Using Python covers topics such as chatbots, natural language processing, and face and object recognition. The goal is to equip you with the concepts, techniques, and algorithm implementations needed to create programs capable of performing deep learning. This book covers convolutional neural networks, recurrent neural networks, and multilayer perceptrons. It also discusses popular APIs such as IBM Watson, Microsoft Azure, and scikit-learn. What You Will Learn Work with various deep learning frameworks such as TensorFlow, Keras, and scikit-learn. Use face recognition and face detection capabilities Create speech-to-text and text-to-speech functionality Engage with chatbots using deep learning Who This Book Is For Data scientists and developers who want to adapt and build deep learning applications.

Proxemic Interactions

Proxemic Interactions PDF Author: Nicolai Marquardt
Publisher: Morgan & Claypool Publishers
ISBN: 1627056572
Category : Computers
Languages : en
Pages : 201

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Book Description
In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people’s expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices—how they move into range, their precise distance, their identity, and even their orientation—and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people’s interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people’s and devices’ proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of “dark patterns,” where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user.