Inside VFX

Inside VFX PDF Author: Pierre Grage
Publisher: Createspace Independent Publishing Platform
ISBN: 9781503349247
Category : Cinematography
Languages : en
Pages : 0

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Book Description
So you think you understand the film and VFX world? Think again! This book will turn everything you know on its head. Pierre Grage is a senior visual effects professional, who has worked on numerous blockbuster films including Avatar, Harry Potter 5 and Pacific Rim. In this book he lifts the lid on the multi-million dollar secrets of filmmaking and special effects. Prepare to discover: - The untold history of digital VFX - What Hollywood's real business model looks like - The true costs of movies and visual effects (you'll be shocked!) - Why evermore blockbuster movies are turning into box office failures - How the visual effects business turned from boom into bust - If Asia is set to take over the filmmaking industry - How the VFX industry really looks from the inside - An in-depth investigation on the current challenges of the film and VFX industry - Where the future of entertainment is heading And much, much more. Based on 10 years of research by working among the best, Pierre Grage describes in uncompromising detail how today's film business is facing its biggest challenges since the invention of TV. After reading Inside VFX you will never think of the movie and visual effects industry in the same way. Praise For Inside VFX: "Pierre Grage most certainly explains the issues that even a outsider can begin to understand. Grage shines a light on just why and how the movie business and the VFX "business" are so royally screwed up. This book, with its statistical analysis and commonsense approach, fully encapsulates the problems. It should be a primer for every student of VFX or animation, a must-read for anyone who works in the industry and, in fact, should be mandatory for every studio executive who might be "looking to put (yet another) VFX studio out of business." SCOTT ROSS -Co-Founder of Digital Domain and former CEO of Industrial Light & Magic, Sr VP Lucasfilm Ltd. "Inside VFX is a must-read for anyone interested in the film and VFX business. The amount of information Pierre Grage uncovers is groundbreaking. This is the one and only book about the film and VFX industry you need to read." MICHAEL PANGRAZIO -Co-Founder of Matte World Digital & Art Director for Weta Digital Ltd. "Over the past 30 years, digital visual effects has changed the art and science of making films. Inside VFX gives you the whole story and it's brutally honest. A must-read - not only but especially if you are working in the film and VFX industry." KIM DAVIDSON -Co-Founder & CEO of Side Effects Software "This book is an essential read for all artists, to understand how the VFX industry works so we can make a bigger impact and a bigger success within our careers. I thoroughly recommend Inside VFX as an essential resource for all VFX artists to both educate and adapt, to survive the ever changing VFX industry" ALLAN McKAY -VFX Supervisor "Pierre Grage's Inside VFX is an informative read looking at the visual effects industry from its earliest days up until today. If you want a look into the rich history and the many industry pressures found in today's Hollywood VFX industry, this is the book for you." JENN EPSTEIN -BECTU, Stage Screen & Radio, April/May 2015 Issue "Inside VFX is an eye-opener because it isn't about how to get into that world or a book about the mechanics of applying processes, this book is about how the movie industry works and just why they are made. What the book does is to teach us not only how important the world of VFX is, but also how things need to change in the industry." PAUL METCALF -Editor from Pissedoffgeek.com

Inside VFX

Inside VFX PDF Author: Pierre Grage
Publisher: Createspace Independent Publishing Platform
ISBN: 9781503349247
Category : Cinematography
Languages : en
Pages : 0

Get Book

Book Description
So you think you understand the film and VFX world? Think again! This book will turn everything you know on its head. Pierre Grage is a senior visual effects professional, who has worked on numerous blockbuster films including Avatar, Harry Potter 5 and Pacific Rim. In this book he lifts the lid on the multi-million dollar secrets of filmmaking and special effects. Prepare to discover: - The untold history of digital VFX - What Hollywood's real business model looks like - The true costs of movies and visual effects (you'll be shocked!) - Why evermore blockbuster movies are turning into box office failures - How the visual effects business turned from boom into bust - If Asia is set to take over the filmmaking industry - How the VFX industry really looks from the inside - An in-depth investigation on the current challenges of the film and VFX industry - Where the future of entertainment is heading And much, much more. Based on 10 years of research by working among the best, Pierre Grage describes in uncompromising detail how today's film business is facing its biggest challenges since the invention of TV. After reading Inside VFX you will never think of the movie and visual effects industry in the same way. Praise For Inside VFX: "Pierre Grage most certainly explains the issues that even a outsider can begin to understand. Grage shines a light on just why and how the movie business and the VFX "business" are so royally screwed up. This book, with its statistical analysis and commonsense approach, fully encapsulates the problems. It should be a primer for every student of VFX or animation, a must-read for anyone who works in the industry and, in fact, should be mandatory for every studio executive who might be "looking to put (yet another) VFX studio out of business." SCOTT ROSS -Co-Founder of Digital Domain and former CEO of Industrial Light & Magic, Sr VP Lucasfilm Ltd. "Inside VFX is a must-read for anyone interested in the film and VFX business. The amount of information Pierre Grage uncovers is groundbreaking. This is the one and only book about the film and VFX industry you need to read." MICHAEL PANGRAZIO -Co-Founder of Matte World Digital & Art Director for Weta Digital Ltd. "Over the past 30 years, digital visual effects has changed the art and science of making films. Inside VFX gives you the whole story and it's brutally honest. A must-read - not only but especially if you are working in the film and VFX industry." KIM DAVIDSON -Co-Founder & CEO of Side Effects Software "This book is an essential read for all artists, to understand how the VFX industry works so we can make a bigger impact and a bigger success within our careers. I thoroughly recommend Inside VFX as an essential resource for all VFX artists to both educate and adapt, to survive the ever changing VFX industry" ALLAN McKAY -VFX Supervisor "Pierre Grage's Inside VFX is an informative read looking at the visual effects industry from its earliest days up until today. If you want a look into the rich history and the many industry pressures found in today's Hollywood VFX industry, this is the book for you." JENN EPSTEIN -BECTU, Stage Screen & Radio, April/May 2015 Issue "Inside VFX is an eye-opener because it isn't about how to get into that world or a book about the mechanics of applying processes, this book is about how the movie industry works and just why they are made. What the book does is to teach us not only how important the world of VFX is, but also how things need to change in the industry." PAUL METCALF -Editor from Pissedoffgeek.com

The VES Handbook of Visual Effects

The VES Handbook of Visual Effects PDF Author: Susan Zwerman
Publisher: CRC Press
ISBN: 1136136223
Category : Art
Languages : en
Pages : 1138

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Book Description
Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.

The Filmmaker's Guide to Visual Effects

The Filmmaker's Guide to Visual Effects PDF Author: Eran Dinur
Publisher: Taylor & Francis
ISBN: 1317353188
Category : Art
Languages : en
Pages : 192

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Book Description
The Filmmaker’s Guide to Visual Effects offers a practical, detailed guide to visual effects for non-VFX specialists working in film and television. In contemporary filmmaking and television production, visual effects are used extensively in a wide variety of genres and formats to contribute to visual storytelling, help deal with production limitations, and reduce budget costs. Yet for many directors, producers, editors, and cinematographers, visual effects remain an often misunderstood aspect of media production. In this book, award-winning VFX supervisor and instructor Eran Dinur introduces readers to visual effects from the filmmaker’s perspective, providing a comprehensive guide to conceiving, designing, budgeting, planning, shooting, and reviewing VFX, from pre-production through post-production. The book will help readers: Learn what it takes for editors, cinematographers, directors, producers, gaffers, and other filmmakers to work more effectively with the visual effects team during pre-production, on the set and in post, use visual effects as a narrative aid, reduce production costs, and solve problems on location; Achieve a deeper understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts from matchmove to compositing; essential concepts like photorealism, parallax, roto, and extraction; become familiar with the most common types of VFX, their role in filmmaking, and learn how to plan effectively for the cost and complexity of VFX shots; See visual effects concepts brought to life in practical, highly illustrated examples drawn from the real-world experiences of industry professionals, and discover how to better integrate visual effects into your own projects.

VFX Artistry

VFX Artistry PDF Author: Spencer Drate
Publisher: Taylor & Francis
ISBN: 1136137335
Category : Art
Languages : en
Pages : 201

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Book Description
Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios. Over 1000 vibrant four color images provide great visual insight as to how the studios start with a concept then arrive at their finished VFX shot. Also included are case studies that delve further into the techniques applied, insight into the production process, and listings of the tools used to create each effect. Among the studios featured are ILM, Pixar, Weta Digital, Sony Pictures and more

Digital Storytelling

Digital Storytelling PDF Author: Shilo T. McClean
Publisher: MIT Press
ISBN: 0262304198
Category : Performing Arts
Languages : en
Pages : 318

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Book Description
How digital visual effects in film can be used to support storytelling: a guide for scriptwriters and students. Computer-generated effects are often blamed for bad Hollywood movies. Yet when a critic complains that "technology swamps storytelling" (in a review of Van Helsing, calling it "an example of everything that is wrong with Hollywood computer-generated effects movies"), it says more about the weakness of the story than the strength of the technology. In Digital Storytelling, Shilo McClean shows how digital visual effects can be a tool of storytelling in film, adding narrative power as do sound, color, and "experimental" camera angles—other innovative film technologies that were once criticized for being distractions from the story. It is time, she says, to rethink the function of digital visual effects. Effects artists say—contrary to the critics—that effects always derive from story. Digital effects are a part of production, not post-production; they are becoming part of the story development process. Digital Storytelling is grounded in filmmaking, the scriptwriting process in particular. McClean considers crucial questions about digital visual effects—whether they undermine classical storytelling structure, if they always call attention to themselves, whether their use is limited to certain genres—and looks at contemporary films (including a chapter-long analysis of Steven Spielberg's use of computer-generated effects) and contemporary film theory to find the answers. McClean argues that to consider digital visual effects as simply contributing the "wow" factor underestimates them. They are, she writes, the legitimate inheritors of film storycraft.

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

The Complete Guide to Photorealism for Visual Effects, Visualization and Games PDF Author: Eran Dinur
Publisher: Routledge
ISBN: 0429534345
Category : Art
Languages : en
Pages : 268

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Book Description
This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking

The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking PDF Author: Deepak Kumar Singh
Publisher: Literatureslight Publishing
ISBN:
Category : Performing Arts
Languages : en
Pages : 202

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Book Description
"The Virtual Universe: Exploring VFX, Gaming, and Animation Techniques in Filmmaking" is a comprehensive book for anyone interested in the world of visual effects, gaming, and animation. The book takes readers on a journey through the virtual universe, exploring the latest techniques and tools used in the creation of cutting-edge visual effects, gaming environments, and animated films.

Computer Vision for Visual Effects

Computer Vision for Visual Effects PDF Author: Richard J. Radke
Publisher: Cambridge University Press
ISBN: 0521766877
Category : Business & Economics
Languages : en
Pages : 409

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Book Description
This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.

Why I Do VFX

Why I Do VFX PDF Author: Vicki Lau
Publisher:
ISBN:
Category :
Languages : en
Pages : 376

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Book Description
From the city of Singapore to working on over twenty Hollywood blockbuster films and TV series such as "The Walking Dead," "Guardians of the Galaxy," "Aquaman," and "War for the Planet of the Apes," comes one of the first books of its kind in the visual effects (VFX) industry. With a unique blend of self-help, career strategy, and memoir-like elements, Vicki Lau speaks to the core of what it is like to work behind-the-scenes on some of your favorite Hollywood titles, covering strategies employed in order to maneuver her way into the upper echelons of the industry. You will learn: Detailed breakdowns of day-to-day studio activities How industries and events impact your life and career prospects as a VFX artist Key strategies and insights on dealing with Hollywood politics Precise predictions on VFX job displacements and new high-growth skills Self-clarity on your ambitions in life and what the VFX industry truly offers Why I Do VFX is a must-have for anyone seriously considering a fulfilling life and career in Hollywood, film, and the arts. After all, why spend a decade of your life uncovering the truths about this industry when you need only read this book to answer your own question: Do you really want to do VFX? Foreword by Leif Einarsson (VFX on "Stuart Little," "X-Men: Days of Future Past," "Spider-Man: Homecoming")

VFX Fundamentals

VFX Fundamentals PDF Author: Wallace Jackson
Publisher: Apress
ISBN: 1484221311
Category : Computers
Languages : en
Pages : 333

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Book Description
Learn concepts central to visual special effects using the free Black Magic Design Fusion 8.0 software package. This book also provides foundational background information regarding concepts central to digital image compositing, digital video editing, digital illustration, digital painting, 3D, and digital audio in the first six chapters on new media theory, concepts and terminology. This book builds on the foundational concepts of digital image compositing, digital audio, digital video, digital illustration and digital painting. VFX Fundamentals introduces more advanced VFX concepts and pipelines as the chapters progress, covering topics such as flow node compositing, timeline animation, animated polyline masking, bluescreen and greenscreen matte pulling (generation), using Primatte and Fusion 8 Ultra Keyer, motion tracking, 3D rendering and compositing, auxiliary channels, and particle systems and particle physics dynamics, among other topics. “br>What You'll Learn See the new media components (raster, vector, audio, video, rendering) needed for VFX Discover the concepts behind the VFX content production workflow Install and utilize Black Magic Design Fusion 8 and its Visual Programming Language Master the concepts behind resolution, aspect ratio, bit-rate, color depth, layers, alpha, and masking Work with 2D VFX concepts such as animated masking, matte pulling (Primatte V) and motion tracking Harness 3D VFX concepts such as 3D geometry, materials, lighting, animation and auxiliary channels Use advanced VFX concepts such as particle systems animation using real-world physics (forces) Who This Book Is Fordiv SFX artists, VFX artists, video editors, website developers, filmmakers, 2D and 3D animators, digital signage producers, e-learning content creators, game developers, multimedia producers.