Computer Geometric Art

Computer Geometric Art PDF Author: Ian O. Angell
Publisher: Courier Corporation
ISBN: 0486248550
Category : Design
Languages : en
Pages : 50

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Book Description
Forty-six striking geometric lattice designs drawn by a computer using sets of lines and arcs based on beautiful, centuries-old patterns. Crisp black-and-white illustrations can be used singly or in handsome combinations. Suitable for a myriad of creative applications. Introduction.

Computer Geometric Art

Computer Geometric Art PDF Author: Ian O. Angell
Publisher: Courier Corporation
ISBN: 0486248550
Category : Design
Languages : en
Pages : 50

Get Book

Book Description
Forty-six striking geometric lattice designs drawn by a computer using sets of lines and arcs based on beautiful, centuries-old patterns. Crisp black-and-white illustrations can be used singly or in handsome combinations. Suitable for a myriad of creative applications. Introduction.

Geometric Modeling: Theory and Practice

Geometric Modeling: Theory and Practice PDF Author: Wolfgang Straßer
Publisher: Springer Science & Business Media
ISBN: 3642606075
Category : Computers
Languages : en
Pages : 441

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Book Description
The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.

Designing Fair Curves and Surfaces

Designing Fair Curves and Surfaces PDF Author: Nickolas S. Sapidis
Publisher: SIAM
ISBN: 0898713323
Category : Computers
Languages : en
Pages : 316

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Book Description
The authors define fairness mathematically, demonstrate how newly developed curve and surface schemes guarantee fairness, and assist the user in identifying and removing shape aberrations in a surface model without destroying the principal shape characteristics of the model. A valuable resource for engineers working in CAD, CAM, or computer-aided engineering.

The Pattern Book: Fractals, Art And Nature

The Pattern Book: Fractals, Art And Nature PDF Author: Clifford A Pickover
Publisher: World Scientific
ISBN: 9814504033
Category : Mathematics
Languages : en
Pages : 466

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Book Description
This book will allow you to travel through time and space. To facilitate your journey, the editor has scoured the four corners of the earth in a quest for unusual people and their fascinating patterns. From Mozambique, to Asia, to many European countries, the contributors to The Pattern Book include world-famous cancer researchers, little-known artists and eclectirc computer programmers. Some of the patterns are ultramodern, while others are centuries old. Many of the patterns are drawn from the universe of mathematics. Computer recipes are scattered throughout.Although the emphasis is on computer-generated patterns, the book is informal and the intended audience spans several fields. The emphasis is on the fun that the true pattern lover finds in doing, rather than in reading about the doing! The book is organized into three main parts: Representing Nature (for those patterns which describe or show real physical phenomena, e.g., visualizations of protein motion, sea lilies, etc.), Mathematics and Symmetry (for those patterns which describe or show mathematical behavior, e.g. fractals), and Human Art (for those patterns which are artistic works of humans and made without the aid of a computer, e.g. Moslem tiling patterns.)

Computer Graphics and Geometric Modeling

Computer Graphics and Geometric Modeling PDF Author: David Salomon
Publisher: Springer Science & Business Media
ISBN: 1461215048
Category : Computers
Languages : en
Pages : 862

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Book Description
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

Geometric Patterns with Creative Coding

Geometric Patterns with Creative Coding PDF Author: Selçuk Artut
Publisher: Apress
ISBN: 9781484293881
Category : Computers
Languages : en
Pages : 0

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Book Description
Facilitate coding in generating geometric motives with a special focus on analyzing their geometric formulations. This book aims to teach analytical coding skills by combining arts and mathematics. Geometric patterns are quintessentially important for understanding today’s media arts and their relationship with mathematics. With the main emphasis on this, author Selçuk Artut proposes a certain workflow to mathematically analyze a geometric pattern and use creative coding skills to render it on a computer screen. When done, you'll understand the basics of coding and expand the provided structure to cover issues of creative coding in particular. This book will also present a workflow to geometrically analyze and build patterns with detailed examples. What You Will Learn Gain insight into the field of geometric patterns and its cultural value Review dialectic creativity that takes place between humans and computers Use code as a creative tool to use human-computer interaction to develop one's creative skills Who This Book Is For Any person who has an interest in using coding as a creative tool. University students from Arts, Design, Architecture, and Computer Science departments. Artists and designers who are eager to implement creative coding in their artistic production.

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics PDF Author: Philip Schneider
Publisher: Elsevier
ISBN: 9780080478029
Category : Computers
Languages : en
Pages : 1056

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Book Description
Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. Covers problems relevant for both 2D and 3D graphics programming. Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. Provides the math and geometry background you need to understand the solutions and put them to work. Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. Resources associated with the book are available at the companion Web site www.mkp.com/gtcg. * Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. * Covers problems relevant for both 2D and 3D graphics programming. * Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. * Provides the math and geometry background you need to understand the solutions and put them to work. * Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. * Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.

Geometric Patterns and Designs for Artists and Craftspeople

Geometric Patterns and Designs for Artists and Craftspeople PDF Author: Wil Stegenga
Publisher: Courier Corporation
ISBN: 0486423085
Category : Design
Languages : en
Pages : 130

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Book Description
More than 260 high-impact, permission-free designs that exploit to their fullest the dramatic potential of squares, circles, triangles, rectangles, and other elements. Invaluable for wallpaper and textile design, packaging and computer art, these eye-catching forms provide artists and craftspeople with angular forms and pleasant symmetries. More than 260 black-and-white designs.

Subdivision Methods for Geometric Design

Subdivision Methods for Geometric Design PDF Author: Joe Warren
Publisher: Morgan Kaufmann
ISBN: 9781558604469
Category : Art
Languages : en
Pages : 326

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Book Description
Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concepts, techniques for manipulating subdivision algorithms to achieve specific effects, and a wide array of digital resources on a dynamic companion Web site. Subdivision Methods promises to be a groundbreaking book, important for both advanced students and working professionals in the field of computer graphics.

Geometry and its Applications in Arts, Nature and Technology

Geometry and its Applications in Arts, Nature and Technology PDF Author: Georg Glaeser
Publisher: Springer Nature
ISBN: 3030613984
Category : Mathematics
Languages : en
Pages : 694

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Book Description
This book returns geometry to its natural habitats: the arts, nature and technology. Throughout the book, geometry comes alive as a tool to unlock the understanding of our world. Assuming only familiarity with high school mathematics, the book invites the reader to discover geometry through examples from biology, astronomy, architecture, design, photography, drawing, engineering and more. Lavishly illustrated with over 1200 figures, all of the geometric results are carefully derived from scratch, with topics from differential, projective and non-Euclidean geometry, as well as kinematics, introduced as the need arises. The mathematical results contained in the book range from very basic facts to recent results, and mathematical proofs are included although not necessary for comprehension. With its wide range of geometric applications, this self-contained volume demonstrates the ubiquity of geometry in our world, and may serve as a source of inspiration for architects, artists, designers, engineers, and natural scientists. This new edition has been completely revised and updated, with new topics and many new illustrations.