Coding as a Playground

Coding as a Playground PDF Author: Marina Umaschi Bers
Publisher: Routledge
ISBN: 1315398923
Category : Education
Languages : en
Pages : 179

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Book Description
Coding as a Playground is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Readers will learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. You will also learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach.

Coding as a Playground

Coding as a Playground PDF Author: Marina Umaschi Bers
Publisher: Routledge
ISBN: 1315398923
Category : Education
Languages : en
Pages : 179

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Book Description
Coding as a Playground is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Readers will learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. You will also learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach.

Coding as a Playground

Coding as a Playground PDF Author: Marina Umaschi Bers
Publisher: Routledge
ISBN: 1000194523
Category : Education
Languages : en
Pages : 162

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Book Description
Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

Scratch 3 Programming Playground

Scratch 3 Programming Playground PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226

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Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3

Beyond Coding

Beyond Coding PDF Author: Marina Umaschi Bers
Publisher: MIT Press
ISBN: 0262368552
Category : Education
Languages : en
Pages : 230

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Book Description
Why children should be taught coding not as a technical skill but as a new literacy—a way to express themselves and engage with the world. Today, schools are introducing STEM education and robotics to children in ever-lower grades. In Beyond Coding, Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children discover new ways of thinking, relating, and behaving through creative coding activities. Today’s children will undoubtedly have the technical knowledge to change the world. But cultivating strength of character, socioeconomic maturity, and a moral compass alongside that knowledge, says Bers, is crucial. Bers, a leading proponent of teaching computational thinking and coding as early as preschool and kindergarten, presents examples of children and teachers using the Scratch Jr. and Kibo robotics platforms to make explicit some of the positive values implicit in the process of learning computer science. If we are to do right by our children, our approach to coding must incorporate the elements of a moral education: the use of narrative to explore identity and values, the development of logical thinking to think critically and solve technical and ethical problems, and experiences in the community to enable personal relationships. Through learning the language of programming, says Bers, it is possible for diverse cultural and religious groups to find points of connection, put assumptions and stereotypes behind them, and work together toward a common goal.

Coding on the Playground

Coding on the Playground PDF Author: Kristin Fontichiaro
Publisher: 21st Century Skills Innovation
ISBN: 9781534159235
Category : Juvenile Nonfiction
Languages : en
Pages : 0

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Book Description
The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Web Design Playground

Web Design Playground PDF Author: Paul McFedries
Publisher: Simon and Schuster
ISBN: 1638350590
Category : Computers
Languages : en
Pages : 674

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Book Description
Summary Web Design Playground takes you step by step from writing your first line of HTML to creating interesting and attractive web pages. In this project-based book, you'll use a custom online workspace, the book's companion Playground, to design websites, product pages, photo galleries, and more. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology How do top designers learn to create beautiful web pages and intuitive user experiences? Great examples, expert mentoring, and lots of practice! Written by web designer and master teacher Paul McFedries, this unique book shapes and sharpens your skills in HTML, CSS, and web page design. About the Book Web Design Playground takes you step by step from writing your first line of HTML to creating interesting, attractive web pages. In this project-based book, you'll use a custom online workspace to design websites, product pages, photo galleries, and more. Don't worry about setting up your own servers and domain names—the book comes with a free "playground" which lets you experiment without any of that! You can concentrate on core skills like adding images and video and laying out the page, plus learning typography, responsive design, and the other tools of the web trade. What's inside Getting started with HTML, CSS, and web design A free, fully interactive web design workspace Working with images, color, and fonts Full-color illustrations throughout About the Reader If you can use a browser, you're ready to create web pages! About the Author Paul McFedries has written nearly 100 books, which have sold over four million copies world-wide. Table of Contents PART 1 - GETTING STARTED WITH HTML AND CSS Getting to Know HTML and CSS Building Your First Web Page Adding Structure to Your Page Formatting Your Web Page Project: Creating a Personal Home Page PART 2 - WORKING WITH IMAGES AND STYLES Adding Images and Other Media Learning More About Styles Floating and Positioning Elements Styling Sizes, Borders, and Margins Project: Creating a Landing Page PART 3 - LAYING OUT A WEB PAGE Learning Page Layout Basics Creating Page Layouts with Flexbox Designing Responsive Web Pages Making Your Images and Typography Responsive Project: Creating a Photo Gallery PART 4 - MAKING YOUR WEB PAGES SHINE More HTML Elements for Web Designers Adding a Splash of Color to Your Web Designs Enhancing Page Text with Typography Learning Advanced CSS Selectors Project: Creating a Portfolio Page

Teach Your Kids to Code

Teach Your Kids to Code PDF Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336

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Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Python Playground

Python Playground PDF Author: Mahesh Venkitachalam
Publisher: No Starch Press
ISBN: 1593277334
Category : Computers
Languages : en
Pages : 353

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Book Description
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: –Generate Spirograph-like patterns using parametric equations and the turtle module –Create music on your computer by simulating frequency overtones –Translate graphical images into ASCII art –Write an autostereogram program that produces 3D images hidden beneath random patterns –Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques –Construct 3D visualizations using data from CT and MRI scans –Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

Coding with Minecraft

Coding with Minecraft PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593278535
Category : Computers
Languages : en
Pages : 258

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Book Description
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Coding on the Playground

Coding on the Playground PDF Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 1534160388
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.