Character Design Studio

Character Design Studio PDF Author: Chris Patmore
Publisher:
ISBN: 9789812451101
Category : Cartoon characters
Languages : en
Pages : 128

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Book Description

Character Design Studio

Character Design Studio PDF Author: Chris Patmore
Publisher:
ISBN: 9789812451101
Category : Cartoon characters
Languages : en
Pages : 128

Get Book

Book Description


The Silver Way

The Silver Way PDF Author: Stephen Silver
Publisher:
ISBN: 9781624650345
Category : Cartoon characters
Languages : en
Pages : 248

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Book Description
"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--

Character Design Studio

Character Design Studio PDF Author: Chris Patmore
Publisher:
ISBN: 9781861554765
Category : Cartoon characters
Languages : en
Pages : 128

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Book Description
Learn how to translate your drawing skills into vibrant 3D figures using modern animation styles. Gain insight into the world of the commercial artist, and find out what makes a character work.

Creative Character Design

Creative Character Design PDF Author: Bryan Tillman
Publisher: Taylor & Francis
ISBN: 1136129812
Category : Art
Languages : en
Pages : 240

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Book Description
Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.

The Beginner's Fashion Design Studio

The Beginner's Fashion Design Studio PDF Author: Christopher Hart
Publisher: Chris Hart Books
ISBN: 9781640210325
Category : Fashion drawing
Languages : en
Pages : 0

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Book Description
Set your inner designer free with this on-trend sequel to Christopher Hart's bestselling Fashion Design Studio. It features easy, inspiring templates, along with the basics of drawing dresses, tops, pants, and accessories. Along with beloved classics, here are all the fun details all fashion-forward artists love, including hi-low hemlines, cutout shoulders, patchwork denim, high-cut waistlines, floral-print ankle boots, and carefully clashed patterns. Every page will spark creativity.

Broxo

Broxo PDF Author: Zack Giallongo
Publisher: Macmillan
ISBN: 1596435518
Category : Comics & Graphic Novels
Languages : en
Pages : 242

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Book Description
Broxo, the only surviving member of a tribe of barbarians, spends his time on a mountain hunting and avoiding the man-eating walking dead. Everything changes when Zora, a foreign princess, arrives on the mountain seeking Broxo's lost tribe.

Character Design from the Ground Up

Character Design from the Ground Up PDF Author: Kevin Crossley
Publisher: CRC Press
ISBN: 9781138428126
Category : Characters and characteristics in art
Languages : en
Pages : 208

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Book Description
"Make your sketches come to life. From films to games, books to comics, all stories need refined, beautiful characters. This book demystifies the in-demand discipline of character design, starting with the basics of material and equipment, moving on to sketching and 3D mock-ups with full turnarounds and lineups, and culminating in a series of in-depth case studies."--

Fashion Design Studio

Fashion Design Studio PDF Author: Christopher Hart
Publisher: Chris Hart Books
ISBN: 9781936096626
Category : ART
Languages : en
Pages : 0

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Book Description
This fun introduction to design opens the world of style to budding fashionistas Bestselling art instructor Chris Hart not only gives step-by-step instructions on drawing figures from many points of view and in varying poses, he explains the tricks of the trade: how to "dress" your figure; render color, texture, and print; and create accessories, hairstyles, and makeup looks. An overview of tools, materials, and essential skills will help you bring your creative vision to life

Creative Character Design 2e

Creative Character Design 2e PDF Author: Bryan Tillman
Publisher: CRC Press
ISBN: 1351261673
Category : Art
Languages : en
Pages : 224

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Book Description
What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.

Designing Creatures and Characters

Designing Creatures and Characters PDF Author: Marc Taro Holmes
Publisher: Penguin
ISBN: 1440344094
Category : Art
Languages : en
Pages : 194

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Book Description
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes