Well Played

Well Played PDF Author: Linda Schulman Dacey
Publisher: Stenhouse Publishers
ISBN: 1625310323
Category : Games in mathematics education
Languages : en
Pages : 234

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Book Description
Well Played: Building Mathematical Thinking Through Number Games and Puzzles, Grades 3-5 "This is a book full of thoughtful and well-chosen games and puzzles, but it is also a book that offers a lens into how we might include this kind of play in our own classrooms in ways that are deeply meaningful and engaging for our students. It is a book truly rooted in the realities and possibilities of the classroom, which is what makes it such a valuable resource for teachers." - Kassia Omohundro Wedekind, from the foreword Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: - explanations of the mathematical importance of each game or puzzle and how it supports student learning; - variations for each game or puzzle to address a range of learning levels and styles; - clear step-by-step directions; and - classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Well Played

Well Played PDF Author: Linda Schulman Dacey
Publisher: Stenhouse Publishers
ISBN: 1625310323
Category : Games in mathematics education
Languages : en
Pages : 234

Get Book

Book Description
Well Played: Building Mathematical Thinking Through Number Games and Puzzles, Grades 3-5 "This is a book full of thoughtful and well-chosen games and puzzles, but it is also a book that offers a lens into how we might include this kind of play in our own classrooms in ways that are deeply meaningful and engaging for our students. It is a book truly rooted in the realities and possibilities of the classroom, which is what makes it such a valuable resource for teachers." - Kassia Omohundro Wedekind, from the foreword Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: - explanations of the mathematical importance of each game or puzzle and how it supports student learning; - variations for each game or puzzle to address a range of learning levels and styles; - clear step-by-step directions; and - classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Well Played, Grades 6-8

Well Played, Grades 6-8 PDF Author: Linda Dacey
Publisher: Taylor & Francis
ISBN: 1003838715
Category : Education
Languages : en
Pages : 241

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Book Description
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played, Grades 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, Grades 6-8 which have all been field-tested in diverse classrooms, contain: Explanations of the mathematical importance of each game or puzzle and how it supports student learning. Variations for each game or puzzle to address a range of learning levels and styles Classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played, Grades 6-8 will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Well Played 1.0

Well Played 1.0 PDF Author: Drew Davidson
Publisher: Lulu.com
ISBN: 0557069750
Category : Video games
Languages : en
Pages : 444

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Book Description
Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis

The Well-Played Life

The Well-Played Life PDF Author: Leonard Sweet
Publisher: Tyndale Momentum
ISBN: 1414373627
Category : Religion
Languages : en
Pages : 289

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Book Description
Discusses the role of play in a relationship with God, describing how joy, creativity, and enjoyment are important elements of the spiritual life.

Well Played

Well Played PDF Author: Michael R Shafer
Publisher: Lutterworth Press
ISBN: 0718844599
Category : Religion
Languages : en
Pages : 266

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Book Description
Should we allow performance-enhancing substances in competitive athletics? The first book of its kind, Well Played answers this question by urging us to a deeper appreciation for the purpose of sport. Giving special reference to performance-enhancing substances, Shafer challenges the incompleteness of the ethical arguments and contributes a Christian voice to the discussion. He initiates a theological conversation that is both scholarly and accessible, arguing that a distinctively Christian understandingof sport will have far-reaching implications for how we treat ethical issues like doping. The values, beliefs, and practices within the Christian tradition show an alternative that prioritizes humility and friendship, grace and gratitude over the 'win atall costs' mentality that drives the use of performance-enhancing substances for a competitive advantage. This ground-breaking book ventures into new theological territory as it explores the intersections of theology, philosophy of sport, and the ethics of doping. Theologians, ethicists, and pastors, as well as coaches, athletes, and sports fans will benefit from this book's thoughtful reflection on how Christians can play well in the modern sports culture.

Arthur Machen: 30+ Horror Classics, Supernatural Mysteries & Fantasy Books

Arthur Machen: 30+ Horror Classics, Supernatural Mysteries & Fantasy Books PDF Author: Arthur Machen
Publisher: DigiCat
ISBN:
Category : Fiction
Languages : en
Pages : 4363

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Book Description
This carefully edited collection has been designed and formatted to the highest digital standards and adjusted for readability on all devices. Table of Contents: Arthur Machen (1863-1947) was a Welsh author and mystic of the 1890s and early 20th century. He is best known for his influential supernatural, fantasy, and horror fiction. His novella The Great God Pan has garnered a reputation as a classic of horror (Stephen King has called it "The best horror story in the English language"). Historian of fantastic literature Brian Stableford has suggested that Machen "was the first writer of authentically modern horror stories, and his best works must still be reckoned among the finest products of the genre". Table of Contents: Novels: The Three Impostors The Hill of Dreams The Terror: A Mystery The Secret Glory Short Stories and Novellas: A Fragment of Life The White People The Great God Pan The Inmost Light The Shining Pyramid The Red Hand The Angels of Mons: The Bowmen and Other Legends of the War: The Bowmen The Soldiers' Rest The Monstrance The Dazzling Light The Bowmen And Other Noble Ghosts Change The Children of the Pool The Bright Boy The Tree of Life Opening the Door The Marriage of Panurge The Holy Things Psychology The Turanians The Rose Garden The Ceremony The Happy Children The Cosy Room Munitions of War The Great Return A New Christmas Carol The Islington Mystery Out of the Earth Essays: Hieroglyphics Dog and Duck Dreads and Dolls Translation: The Memoirs of Jacques Casanova de Seingalt, 1725-1798 Autobiography: Far Off Things Criticism: Arthur Machen: A Novelist of Ecstasy and Sin (With Two Uncollected Poems by Arthur Machen)

Well Played 2.0

Well Played 2.0 PDF Author: Et Al
Publisher: Lulu.com
ISBN: 0557844517
Category : Education
Languages : en
Pages : 336

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Book Description
Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.

A Life Well Played

A Life Well Played PDF Author: Arnold Palmer
Publisher: St. Martin's Press
ISBN: 1250085950
Category : Biography & Autobiography
Languages : en
Pages : 273

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Book Description
A Life Well Played offers wisdom and lessons from on and off the golf course by the legendary golfer Arnold Palmer. The instant New York Times bestseller This book is Palmer’s parting gift to the world -- a treasure trove of entertaining anecdotes and timeless wisdom that readers, golfers and non-golfers alike, will celebrate and cherish. No one has won more fans around the world and no player has had a bigger impact on the sport of golf than Arnold Palmer. In fact, Palmer is considered by many to be the most important professional golfer in history, an American icon. In A Life Well Played, Palmer takes stock of the many experiences of his life, bringing new details and insights to some familiar stories and sharing new ones. This book is for Arnie's Army and all golf fans but it is more than just a golf book; Palmer had tremendous success off the course as well and is most notable for his exemplary sportsmanship and business success, while always giving back to the fans who made it all possible. Gracious, fair, and a true gentleman, "Arnie" was the gold standard of how to conduct yourself in your career, life, and relationships. Perfect for men and women of all ages, his final book offers advice and guidance, sharing personal stories of his career on the course, success in business, and the great relationships that gave meaning to his life.

Aron Nimzowitsch

Aron Nimzowitsch PDF Author: Per Skjoldager
Publisher: McFarland
ISBN: 0786465395
Category : Games & Activities
Languages : en
Pages : 465

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Book Description
One of the greatest chess legends of all time, Aron Nimzowitsch (1886-1935), is best known for founding the Hypermodernism school of chess, which emerged after World War I to challenge the chess ideologies of traditional central European masters. This first full-scale biography of Nimzowitsch chronicles his early life in Denmark, his family and education, and his fascination with the game that would become the focus of his life. Also included are explorations of his tournament games and records, his dispute with influential chess teacher Siegbert Tarrasch, and his role in the development of Hypermodern Chess. With detailed accounts of nearly 450 games and the only narrative of Nimzowitsch from 1914 to 1924, a period formerly cloaked in mystery, this volume offers the most thorough profile available of one of chess's greatest innovators.

The Games of the Match at Chess Played by the Chess Players of the Athenæum, Philadelphia, and the New-York Chess-Club, Between the Years 1856 and 1857,

The Games of the Match at Chess Played by the Chess Players of the Athenæum, Philadelphia, and the New-York Chess-Club, Between the Years 1856 and 1857, PDF Author: The Athenæum committee
Publisher:
ISBN:
Category :
Languages : en
Pages : 34

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Book Description