The Otaku Encyclopedia

The Otaku Encyclopedia PDF Author: Patrick W. Galbraith
Publisher: Vertical Inc
ISBN: 1568365497
Category : Comics & Graphic Novels
Languages : en
Pages : 0

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Book Description
Otaku: Nerd; geek or fanboy. Originates from a polite second-person pronoun meaning "your home" in Japanese. Since the 1980s it’s been used to refer to people who are really into Japanese pop-culture, such as anime, manga, and videogames. A whole generation, previously marginalized with labels such as "geek" and "nerd," are now calling themselves "otaku" with pride. The Otaku Encyclopedia offers fascinating insight into the subculture of Cool Japan. With over 600 entries, including common expressions, people, places, and moments of otaku history, this is the essential "A to Z" of facts every Japanese pop-culture fan needs to know. Author Patrick W. Galbraith has spent several years researching deep into the otaku heartland and his intimate knowledge of the subject gives the reader an insider’s guide to words such as moé, doujinshi, cospla y and maid cafés. In-depth interviews with such key players as Takashi Murakami, otaku expert Okada Toshio, and J-pop idol Shoko Nakagawa are interspersed with the entries, offering an even more penetrating look into the often misunderstood world of otaku. Dozens of lively, colorful images—from portraits of the interview subjects to manga illustrations, film stills and photos of places mentioned in the text—pop up throughout the book, making The Otaku Encyclopedia as entertaining to read as it is informative.

The Otaku Encyclopedia

The Otaku Encyclopedia PDF Author: Patrick W. Galbraith
Publisher: Vertical Inc
ISBN: 1568365497
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Get Book

Book Description
Otaku: Nerd; geek or fanboy. Originates from a polite second-person pronoun meaning "your home" in Japanese. Since the 1980s it’s been used to refer to people who are really into Japanese pop-culture, such as anime, manga, and videogames. A whole generation, previously marginalized with labels such as "geek" and "nerd," are now calling themselves "otaku" with pride. The Otaku Encyclopedia offers fascinating insight into the subculture of Cool Japan. With over 600 entries, including common expressions, people, places, and moments of otaku history, this is the essential "A to Z" of facts every Japanese pop-culture fan needs to know. Author Patrick W. Galbraith has spent several years researching deep into the otaku heartland and his intimate knowledge of the subject gives the reader an insider’s guide to words such as moé, doujinshi, cospla y and maid cafés. In-depth interviews with such key players as Takashi Murakami, otaku expert Okada Toshio, and J-pop idol Shoko Nakagawa are interspersed with the entries, offering an even more penetrating look into the often misunderstood world of otaku. Dozens of lively, colorful images—from portraits of the interview subjects to manga illustrations, film stills and photos of places mentioned in the text—pop up throughout the book, making The Otaku Encyclopedia as entertaining to read as it is informative.

The Otaku Encyclopedia

The Otaku Encyclopedia PDF Author: Patrick W. Galbraith
Publisher: Kodansha Amer Incorporated
ISBN: 9784770031013
Category : Social Science
Languages : en
Pages : 248

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Book Description
Otaku - Japan's anime nerds, game geeks and pop-idol fanboys - originates from a polite second-person pronoun meaning 'your home' in Japanese. This guide offers an insight into the subculture of Cool Japan - from cosplay to anime, manga, videogames and more. With over 500 entries - including common expressions, people, places, and moments of otaku history - this is the essential 'A to Z' of all the facts Japanese pop-culture fans need to know! Otaku: Nerd; geek or fanboy originates from a polite second-person pronoun meaning 'your home' in Japanese. Since the

The Otaku Encyclopedia

The Otaku Encyclopedia PDF Author: Patrick W. Galbraith
Publisher:
ISBN:
Category : Popular culture
Languages : en
Pages : 248

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Book Description
With over 500 entries, including common expressions, people, places & moments of otaku history, this is a comprehensive A-Z of facts about popular culture in modern Japan.

Otaku Spaces

Otaku Spaces PDF Author: Patrick W. Galbraith
Publisher: Chin Music
ISBN: 9780984457656
Category : Fans (Persons)
Languages : en
Pages : 0

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Book Description
The first comprehensive look at Japan's otaku collectors, including peeks inside their rooms and visits to their favorite stores.

The Anime Encyclopedia

The Anime Encyclopedia PDF Author: Jonathan Clements
Publisher:
ISBN: 9781611720181
Category : Art
Languages : en
Pages : 1136

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Book Description
"Over 1,000 new entries, over 4,000 updates and corrections, countless old arguments ended (and new ones begun). The 3rd edition of the Anime Encyclopedia brings the landmark reference work up to date with six additional years of information on Japanese an"--

Moe Manifesto

Moe Manifesto PDF Author: Patrick W. Galbraith
Publisher: Tuttle Publishing
ISBN: 1462914136
Category : Young Adult Nonfiction
Languages : en
Pages : 192

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Book Description
Moe is a huge cultural phenomenon and one of the driving forces behind the enormous success of Japanese anime and manga—not just in Japan but now throughout the world. In Japan, avid fans of manga comics, anime films and videogames use the term Moe to refer to the strong sense of emotional attachment they feel for their favorite characters. These fans have a powerful desire to protect and nurture the youthful, beautiful and innocent characters they adore—like Sagisawa Moe in Dinosaur Planet and Tomoe Hotaru in Sailor Moon. They create their own websites, characters, stories, discussion groups, toys and games based around the original manga and anime roles. Author Patrick Galbraith is the world's acknowledged expert on Moe and a journalist based in Tokyo. For this book, he interviewed twenty important figures in the world of Japanese manga and anime to gain their insights on the Moe phenomenon. These interviews provide us with the first in-depth survey of this subject. Galbraith uncovers how Moe is influencing an entire generation of manga artists and readers. For those new to anime, manga, and youth culture in Japan, he discusses what constitutes the ideal Moe relationship and why some fans are even determined to marry their fictional sweethearts. He reveals key moments in the development of Moe, and current and future trends in the spread of Moe works and characters from Japan to other parts of the world. The Moe Manifesto provides an insider's look at the earliest Moe characters such as Ayame by Tezuka Osamu. The book has over 100 illustrations of the most famous Moe characters, many in color, and it is sure to delight manga and anime fans of every age.

The Anime Encyclopedia

The Anime Encyclopedia PDF Author: Jonathan Clements
Publisher: Stone Bridge Press, Inc.
ISBN:
Category : Performing Arts
Languages : en
Pages : 906

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Book Description
An encyclopedia of Japanese animation and comics made since 1917.

The Anime Companion 2

The Anime Companion 2 PDF Author: Gilles Poitras
Publisher: Stone Bridge Press
ISBN: 1880656965
Category : Performing Arts
Languages : en
Pages : 170

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Book Description
Become an expert on cultural details commonly seen in Japanese animation, movies, comics and TV shows.

Otaku and the Struggle for Imagination in Japan

Otaku and the Struggle for Imagination in Japan PDF Author: Patrick W. Galbraith
Publisher: Duke University Press
ISBN: 147800701X
Category : Comics & Graphic Novels
Languages : en
Pages : 245

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Book Description
From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.

Debating Otaku in Contemporary Japan

Debating Otaku in Contemporary Japan PDF Author: Patrick W. Galbraith
Publisher: Bloomsbury Publishing
ISBN: 1472594975
Category : History
Languages : en
Pages : 233

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Book Description
With the spread of manga (Japanese comics) and anime (Japanese cartoons) around the world, many have adopted the Japanese term 'otaku' to identify fans of such media. The connection to manga and anime may seem straightforward, but, when taken for granted, often serves to obscure the debates within and around media fandom in Japan since the term 'otaku' appeared in the niche publication Manga Burikko in 1983. Debating Otaku in Contemporary Japan disrupts the naturalization and trivialization of 'otaku' by examining the historical contingency of the term as a way to identify and contain problematic youth, consumers and fan cultures in Japan. Its chapters, many translated from Japanese and available in English for the first time – and with a foreword by Otsuka Eiji, former editor of Manga Burikko – explore key moments in the evolving discourse of 'otaku' in Japan. Rather than presenting a smooth, triumphant narrative of the transition of a subculture to the mainstream, the edited volume repositions 'otaku' in specific historical, social and economic contexts, providing new insights into the significance of the 'otaku' phenomenon in Japan and the world. By going back to original Japanese documents, translating key contributions by Japanese scholars and offering sustained analysis of these documents and scholars, Debating Otaku in Contemporary Japan provides alternative histories of and approaches to 'otaku'. For all students and scholars of contemporary Japan and the history of Japanese fan and consumer cultures, this volume will be a foundation for understanding how 'otaku', at different places and times and to different people, is meaningful.