Author: Philip Jose Farmer
Publisher: Tor Books
ISBN: 1429949147
Category : Fiction
Languages : en
Pages : 464
Book Description
A New York Times bestsesller, The Dark Design is the third novel in Hugo and Nebula award-winning science fiction legend Philip José Farmer's Riverworld series. Milton Firebrass, once Mark Twain's enemy and now his greatest ally, plans to build a giant airship that can fly to the North Pole of Riverworld. Once there, he hopes to learn the secret of the mysterious tower that dominates the landscape and find the answer to his most urgent question: could the tower contain the Ethicals, the enigmatic beings that created Riverworld? Meanwhile, Jill Gulbirra is challenged for the job of piloting the airship by none other than Cyrano de Bergerac. As if there were not enough challenges facing the crew, they soon suspect there is an agent of the Ethicals among their number, plotting their destruction.... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Dark Design
Author: Philip Jose Farmer
Publisher: Tor Books
ISBN: 1429949147
Category : Fiction
Languages : en
Pages : 464
Book Description
A New York Times bestsesller, The Dark Design is the third novel in Hugo and Nebula award-winning science fiction legend Philip José Farmer's Riverworld series. Milton Firebrass, once Mark Twain's enemy and now his greatest ally, plans to build a giant airship that can fly to the North Pole of Riverworld. Once there, he hopes to learn the secret of the mysterious tower that dominates the landscape and find the answer to his most urgent question: could the tower contain the Ethicals, the enigmatic beings that created Riverworld? Meanwhile, Jill Gulbirra is challenged for the job of piloting the airship by none other than Cyrano de Bergerac. As if there were not enough challenges facing the crew, they soon suspect there is an agent of the Ethicals among their number, plotting their destruction.... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Books
ISBN: 1429949147
Category : Fiction
Languages : en
Pages : 464
Book Description
A New York Times bestsesller, The Dark Design is the third novel in Hugo and Nebula award-winning science fiction legend Philip José Farmer's Riverworld series. Milton Firebrass, once Mark Twain's enemy and now his greatest ally, plans to build a giant airship that can fly to the North Pole of Riverworld. Once there, he hopes to learn the secret of the mysterious tower that dominates the landscape and find the answer to his most urgent question: could the tower contain the Ethicals, the enigmatic beings that created Riverworld? Meanwhile, Jill Gulbirra is challenged for the job of piloting the airship by none other than Cyrano de Bergerac. As if there were not enough challenges facing the crew, they soon suspect there is an agent of the Ethicals among their number, plotting their destruction.... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Dark Design
Author: Philip José Farmer
Publisher: Berkley Books
ISBN: 9780425086780
Category : Fiction
Languages : en
Pages :
Book Description
The/Riverworld series ; 3 (er)
Publisher: Berkley Books
ISBN: 9780425086780
Category : Fiction
Languages : en
Pages :
Book Description
The/Riverworld series ; 3 (er)
The Dark Design
Author: Philip José Farmer
Publisher: Berkley
ISBN: 9780425072844
Category :
Languages : en
Pages :
Book Description
"The dash and grand scope of the (Riverworld) project are compellingly fascinating".--"Publishers Weekly". Copyright © Libri GmbH. All rights reserved.
Publisher: Berkley
ISBN: 9780425072844
Category :
Languages : en
Pages :
Book Description
"The dash and grand scope of the (Riverworld) project are compellingly fascinating".--"Publishers Weekly". Copyright © Libri GmbH. All rights reserved.
Notan
Author: Dorr Bothwell
Publisher: Courier Corporation
ISBN: 0486136302
Category : Art
Languages : en
Pages : 80
Book Description
Guiding principle of Eastern art and design, focusing on the interaction between positive and negative space, demonstrated in six problems of progressive difficulty. Solutions will fascinate artists and designers. 101 illustrations.
Publisher: Courier Corporation
ISBN: 0486136302
Category : Art
Languages : en
Pages : 80
Book Description
Guiding principle of Eastern art and design, focusing on the interaction between positive and negative space, demonstrated in six problems of progressive difficulty. Solutions will fascinate artists and designers. 101 illustrations.
Evil by Design
Author: Chris Nodder
Publisher: John Wiley & Sons
ISBN: 1118654811
Category : Computers
Languages : en
Pages : 322
Book Description
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ values Sloth — build a path of least resistance that leads users where you want them to go Gluttony — escalate customers’ commitment and use loss aversion to keep them there Anger — understand the power of metaphysical arguments and anonymity Envy — create a culture of status around your product and feed aspirational desires Lust — turn desire into commitment by using emotion to defeat rational behavior Greed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.
Publisher: John Wiley & Sons
ISBN: 1118654811
Category : Computers
Languages : en
Pages : 322
Book Description
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ values Sloth — build a path of least resistance that leads users where you want them to go Gluttony — escalate customers’ commitment and use loss aversion to keep them there Anger — understand the power of metaphysical arguments and anonymity Envy — create a culture of status around your product and feed aspirational desires Lust — turn desire into commitment by using emotion to defeat rational behavior Greed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.
Ghost Rider/Wolverine/Punisher
Author:
Publisher: Marvel
ISBN: 9781302904449
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Three of Marvel's most hardcore heroes take on Blackheart, demonic son of Mephisto! When Danny Ketch, Logan and Frank Castle are lured to the Mid-West town of Christ's Crown, they are offered a devilish deal: kill the king of hell, and the answers to secrets that plague them will be revealed! But with the life of a local girl in the balance, can Ghost Rider, Wolverine and the Punisher resist Blackheart's pact? As the demon's design unfolds, and his deadly Corrupt overrun the town, all hope lies with the vigilante trio. Will they be overcome by the darkness in their hearts, or will it prove to be their greatest source of strength? COLLECTING: GHOST RIDER/WOLVERINE/PUNISHER: HEARTS OF DARKNESS 1, GHOST RIDER/WOLVERINE/PUNISHER: THE DARK DESIGN 1
Publisher: Marvel
ISBN: 9781302904449
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Three of Marvel's most hardcore heroes take on Blackheart, demonic son of Mephisto! When Danny Ketch, Logan and Frank Castle are lured to the Mid-West town of Christ's Crown, they are offered a devilish deal: kill the king of hell, and the answers to secrets that plague them will be revealed! But with the life of a local girl in the balance, can Ghost Rider, Wolverine and the Punisher resist Blackheart's pact? As the demon's design unfolds, and his deadly Corrupt overrun the town, all hope lies with the vigilante trio. Will they be overcome by the darkness in their hearts, or will it prove to be their greatest source of strength? COLLECTING: GHOST RIDER/WOLVERINE/PUNISHER: HEARTS OF DARKNESS 1, GHOST RIDER/WOLVERINE/PUNISHER: THE DARK DESIGN 1
Dark Writing
Author: Paul Carter
Publisher: University of Hawaii Press
ISBN: 0824832469
Category : Art
Languages : en
Pages : 330
Book Description
We do not see empty figures and outlines; we do not move in straight lines. Everywhere we are surrounded by dapple; the geometry of our embodied lives is curviform, meandering, bi-pedal. Our personal worlds are timed, inter-positional, and contingent. But nowhere in the language of cartography and design do these ordinary experiences appear. This, Dark Writing argues, is a serious omission because they are designs on the world: architects and colonizers use their lines to construct the places where we will live. But the rectilinear streets, squares, and public spaces produced in this way leave out people and the entire environmental history of their coming together. How, this book asks, can we explain the omission of bodies from maps and plans? And how can we redraw the lines maps and plans use so that the qualitative world of shadows, footprints, comings and goings, and occasions—all essential qualities of places that incubate sociality—can be registered? In short, Dark Writing asks why we represent the world as static when our experience of it is mobile. It traces this bias in Enlightenment cartography, in inductive logic, and in contemporary place design. This is the negative critique. Its positive argument is that, when we look closely at these designs on the world, we find traces of a repressed movement form. Even the ideal lines of geometrical figures turn out to contain traces of earlier passages; and there are many forms of graphic design that do engage with the dark environment that surrounds the light of reason. How can this "dark writing"—so important to reconfiguring our world as a place of meeting, of co-existence and sustaining diversity—be represented? And how, therefore, can our representations of the world embody more sensuously the mobile histories that have produced it? Dark Writing answers these questions using case studies: the exemplary case of the beginnings of the now world-famous Papunya Tula Painting Movement (Central Australia) and three high-profile public place-making initiatives in which the author was involved as artist and thinker. These case studies are nested inside historical chapters and philosophical discussions of the line and linear thinking that make Dark Writing both a highly personal book and a narrative with wide general appeal.
Publisher: University of Hawaii Press
ISBN: 0824832469
Category : Art
Languages : en
Pages : 330
Book Description
We do not see empty figures and outlines; we do not move in straight lines. Everywhere we are surrounded by dapple; the geometry of our embodied lives is curviform, meandering, bi-pedal. Our personal worlds are timed, inter-positional, and contingent. But nowhere in the language of cartography and design do these ordinary experiences appear. This, Dark Writing argues, is a serious omission because they are designs on the world: architects and colonizers use their lines to construct the places where we will live. But the rectilinear streets, squares, and public spaces produced in this way leave out people and the entire environmental history of their coming together. How, this book asks, can we explain the omission of bodies from maps and plans? And how can we redraw the lines maps and plans use so that the qualitative world of shadows, footprints, comings and goings, and occasions—all essential qualities of places that incubate sociality—can be registered? In short, Dark Writing asks why we represent the world as static when our experience of it is mobile. It traces this bias in Enlightenment cartography, in inductive logic, and in contemporary place design. This is the negative critique. Its positive argument is that, when we look closely at these designs on the world, we find traces of a repressed movement form. Even the ideal lines of geometrical figures turn out to contain traces of earlier passages; and there are many forms of graphic design that do engage with the dark environment that surrounds the light of reason. How can this "dark writing"—so important to reconfiguring our world as a place of meeting, of co-existence and sustaining diversity—be represented? And how, therefore, can our representations of the world embody more sensuously the mobile histories that have produced it? Dark Writing answers these questions using case studies: the exemplary case of the beginnings of the now world-famous Papunya Tula Painting Movement (Central Australia) and three high-profile public place-making initiatives in which the author was involved as artist and thinker. These case studies are nested inside historical chapters and philosophical discussions of the line and linear thinking that make Dark Writing both a highly personal book and a narrative with wide general appeal.
Dark Souls
Author: From Software
Publisher: Udon Entertainment
ISBN: 9781926778891
Category : Art
Languages : en
Pages : 0
Book Description
Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.
Publisher: Udon Entertainment
ISBN: 9781926778891
Category : Art
Languages : en
Pages : 0
Book Description
Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.
Dark Souls III: Design Works
Author: Various
Publisher: Udon Entertainment
ISBN: 9781772940640
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!
Publisher: Udon Entertainment
ISBN: 9781772940640
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!
Dark Matter and Trojan Horses
Author: Dan Hill
Publisher:
ISBN:
Category :
Languages : en
Pages : 186
Book Description
Strategic design is about applying the principles of traditional design to "big picture" systemic challenges such as healthcare, education and the environment. It redefines how problems are approached and aims to deliver more resilient solutions. In this short book, Dan Hill outlines a new vocabulary of design, one that needs to be smuggled into the upper echelons of power. He asserts that, increasingly, effective design means engaging with the messy politics - the "dark matter" - taking place above the designer's head. And that may mean redesigning the organisation that hires you.
Publisher:
ISBN:
Category :
Languages : en
Pages : 186
Book Description
Strategic design is about applying the principles of traditional design to "big picture" systemic challenges such as healthcare, education and the environment. It redefines how problems are approached and aims to deliver more resilient solutions. In this short book, Dan Hill outlines a new vocabulary of design, one that needs to be smuggled into the upper echelons of power. He asserts that, increasingly, effective design means engaging with the messy politics - the "dark matter" - taking place above the designer's head. And that may mean redesigning the organisation that hires you.