The Animator's Eye

The Animator's Eye PDF Author: Francis Glebas
Publisher: Focal Press
ISBN: 9781138403154
Category :
Languages : en
Pages :

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Book Description
Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

The Animator's Eye

The Animator's Eye PDF Author: Francis Glebas
Publisher: Taylor & Francis
ISBN: 1136130225
Category : Computers
Languages : en
Pages : 304

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Book Description
First published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.

Computer Animation

Computer Animation PDF Author: Cathleen Small
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502601060
Category : Juvenile Nonfiction
Languages : en
Pages : 98

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Book Description
Do you dream about using your artistic skills and love of technology working on animated films, video games, commercials, and music videos? Learn what it takes to become a computer animator—one of the most in-demand tech jobs today.

Demystifying Disney

Demystifying Disney PDF Author: Chris Pallant
Publisher: Bloomsbury Publishing USA
ISBN: 1441150463
Category : Performing Arts
Languages : en
Pages : 184

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Book Description
Demystifying Disney: A History of Disney Feature Animation provides a comprehensive and thoroughly up-to-date examination of the Disney studio's evolution through its animated films. In addition to challenging certain misconceptions concerning the studio's development, the study also brings scholarly definition to hitherto neglected aspects of contemporary Disney. Through a combination of economic, cultural, historical, textual, and technological approaches, this book provides a discriminating analysis of Disney authorship, and the authorial claims of others working within the studio; conceptual and theoretical engagement with the constructions of 'Classic' Disney, the Disney Renaissance, and Neo-Disney; Disney's relationship with other studios; how certain Disney animations problematise a homogeneous reading of the studio's output; and how the studio's animation has changed as a consequence of new digital technologies. For all those interested in gaining a better understanding of one of cinema's most popular and innovative studios, this will be an invaluable addition to the existing literature.

Synfig Studio (English version)

Synfig Studio (English version) PDF Author: AMC College
Publisher: Advanced Micro Systems Sdn Bhd
ISBN:
Category :
Languages : en
Pages :

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Book Description
In this manual you will learn how to create 2D animation using Synfig Studio animation software package. Synfig Studio is a free and open-source application available for Windows, Linux and Mac OSX. Do you want to create your own animated movie, or just animated postcard, or animation for a game? Synfig can do that for you! You can use Synfig anywhere without limitations - at home, at work or at school. Create your own animation using Synfig Studio Learn all basic principles of creating animation of Synfig Studio. Build and animate characters for your animation. Learn the basic and everyday animation skills, like face animation and walkcycle.

Animated Performance

Animated Performance PDF Author: Nancy Beiman
Publisher: Bloomsbury Publishing
ISBN: 1350039624
Category : Performing Arts
Languages : en
Pages : 256

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Book Description
Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of animation to portray a limitless variety of characters and ensure that no two performances are ever alike. More than 300 color illustrations demonstrate how animal and fantasy characters can live and move without losing their non-human qualities and interviews with Disney animators Art Babbitt, Frank Thomas, Ollie Johnston and Ellen Woodbury make this a unique insight into bringing a whole world of characters to life. New to the second edition: A new chapter with introductory exercises to introduce beginner animators to the the world of animated acting; dozens of new assignments and examples focusing on designing and animating fantasy and animal characters.

Diagrammatic Representation and Inference

Diagrammatic Representation and Inference PDF Author: Dave Barker-Plummer
Publisher: Springer
ISBN: 354035624X
Category : Computers
Languages : en
Pages : 304

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Book Description
Proceedings of the 4th International Conference on Theory and Application of Diagrams, Stanford, CA, USA in June 2006. 13 revised full papers, 9 revised short papers, and 12 extended abstracts are presented together with 2 keynote papers and 2 tutorial papers. The papers are organized in topical sections on diagram comprehension by humans and machines, notations: history, design and formalization, diagrams and education, reasoning with diagrams by humans and machines, and psychological issues in comprehension, production and communication.

Web Animation

Web Animation PDF Author: Graham Davis
Publisher: The Ilex Press Ltd
ISBN: 9781904705055
Category : Animation
Languages : en
Pages : 210

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Book Description
Animation software has brought the Internet to life. Web Animation: Start Here! walks you through the techniques, the hardware and the software you'll need to add the unique splash of colour and movement that only animation can bring to your website. The step-by-step, easy-to-follow projects help you move from creating rudimentary animation to making mini-movies and interactive features.

Learning and Collaboration Technologies

Learning and Collaboration Technologies PDF Author: Panayiotis Zaphiris
Publisher: Springer
ISBN: 3319206095
Category : Computers
Languages : en
Pages : 739

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Book Description
The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address addressing the following major topics: technology-enhanced learning, adaptive and personalised learning and assessment, virtual worlds and virtual agents for learning, collaboration and Learning Serious Games and ICT in education.

Body Language

Body Language PDF Author: Eric Allen
Publisher: John Wiley & Sons
ISBN: 1118058763
Category : Computers
Languages : en
Pages : 561

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Book Description
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.