The 3D Art Book

The 3D Art Book PDF Author: Tristan Eaton
Publisher: Prestel Publishing
ISBN: 9783791345499
Category : Art, Modern
Languages : en
Pages : 0

Get Book

Book Description
This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.

The 3D Art Book

The 3D Art Book PDF Author: Tristan Eaton
Publisher: Prestel Publishing
ISBN: 9783791345499
Category : Art, Modern
Languages : en
Pages : 0

Get Book

Book Description
This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.

The Art of 3D Drawing

The Art of 3D Drawing PDF Author: Stefan Pabst
Publisher: Walter Foster
ISBN: 1633221717
Category : Art
Languages : en
Pages : 131

Get Book

Book Description
Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.

3D Art Essentials

3D Art Essentials PDF Author: Ami Chopine
Publisher: Taylor & Francis
ISBN: 113613221X
Category : Computers
Languages : en
Pages : 290

Get Book

Book Description
Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

Mastering Digital 2D and 3D Art

Mastering Digital 2D and 3D Art PDF Author: Les Pardew
Publisher: Course Technology Ptr
ISBN: 9781592005611
Category : Games
Languages : en
Pages : 328

Get Book

Book Description
Provides step-by-step instructions on creating digital 2D and 3D portraits and figures.

Digital Lighting and Rendering

Digital Lighting and Rendering PDF Author: Jeremy Birn
Publisher: Pearson Education
ISBN: 0132798212
Category : Computers
Languages : en
Pages : 727

Get Book

Book Description
Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

Design First for 3D Artists

Design First for 3D Artists PDF Author: Geoffrey Kater
Publisher: Jones & Bartlett Publishers
ISBN: 1449612873
Category : Computers
Languages : en
Pages : 320

Get Book

Book Description
Working on a project for most 3D artists means hitting the keyboard first without ever touching a pencil. But in the world of animation, the pencil is revered as the most powerful tool in the animation process, because it directly addresses the design aesthetic of an animated project. Production design is the process by which an artist establishes the tone for a particular film by offering a unique aesthetic vision that is in support of the story. As a 3D artist, to overlook design is to overlook the fundamental process that greatly influences not only the film itself but also your contributions as a professional. To combine the disciplines of traditional design and 3D animation is a choice that only you can make. The result of this choice is a broader artistic skill set that increases your creativity and consequently increases your worth as a professional. Plain and simple, Design First for 3D Artists is going to teach you easy-to-use design techniques that will make you a better designer and increase your worth as a 3D artist.

Art Lab for Kids

Art Lab for Kids PDF Author: Susan Schwake
Publisher:
ISBN: 1592537650
Category : Art
Languages : en
Pages : 145

Get Book

Book Description
A refreshing source of ideas for creating fine art with children, Art Lab for Kids encourages the artist's own voice, marks, and style.

3D Technology in Fine Art and Craft

3D Technology in Fine Art and Craft PDF Author: Bridgette Mongeon
Publisher: CRC Press
ISBN: 1317549023
Category : Computers
Languages : en
Pages : 571

Get Book

Book Description
The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net

3D Street Art

3D Street Art PDF Author: Birgit Krols
Publisher:
ISBN: 9789079761296
Category : Art
Languages : en
Pages : 0

Get Book

Book Description
This book introduces you to some of the most remarkable artists from the past, present and future of 3D street art. Featuring Kurt Wenner, DAIM, Blue Sky, John Pugh, Edgar M ller, Dan Witz and many more.

Thinking 3D

Thinking 3D PDF Author: Daryl Green
Publisher:
ISBN: 9781851245253
Category : ART
Languages : en
Pages : 0

Get Book

Book Description
During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.