Textures

Textures PDF Author: Tameka Ellington
Publisher: Hirmer Verlag GmbH
ISBN: 9783777435541
Category : Hair
Languages : en
Pages : 200

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Book Description
"Artists: Hector Acebes, Derrick Adams, Karo Akpokiere, Deborah Anzinger, Keturah Ariel, April Bey, Charles Bohannah, Margaret Bowland, Nakeya Brown, Jean-Baptiste Carpeaux, Tawny Chatmon, Sonya Clark, David Driskell, Sarah Duah, Andrew Esiebo, Joseph Eze, Amber Ford, Yrneh Gabon, Olaf Hajek, Nakazzi Hutchinson, Shara K. Johnson, Eric Lafforgue, Annie Lee, Delita Martin, Charlotte Mensah, Lebohang Motaung, Zanele Muholi, Althea Murphy-Price, Nontsikelelo Mutiti, Woodrow Nash, Sharon Norwood, Glenford Nuñez, Charly Palmer, Gordon Parks, Faith Ringgold, Lezley Saar, Augusta Savage, Ngozi Schommers, Devan Shimoyama, Mary Sibande, Lorna Simpson, Nelson Stevens, Ibrahima Thiam, James Van Der Zee, Lina Viktor, Nafis White, Kehinde Wiley, Masa Zodros (and dozens of unidentified artists across African and American people groups)."-- Publisher website.

Textures

Textures PDF Author: Tameka Ellington
Publisher: Hirmer Verlag GmbH
ISBN: 9783777435541
Category : Hair
Languages : en
Pages : 200

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Book Description
"Artists: Hector Acebes, Derrick Adams, Karo Akpokiere, Deborah Anzinger, Keturah Ariel, April Bey, Charles Bohannah, Margaret Bowland, Nakeya Brown, Jean-Baptiste Carpeaux, Tawny Chatmon, Sonya Clark, David Driskell, Sarah Duah, Andrew Esiebo, Joseph Eze, Amber Ford, Yrneh Gabon, Olaf Hajek, Nakazzi Hutchinson, Shara K. Johnson, Eric Lafforgue, Annie Lee, Delita Martin, Charlotte Mensah, Lebohang Motaung, Zanele Muholi, Althea Murphy-Price, Nontsikelelo Mutiti, Woodrow Nash, Sharon Norwood, Glenford Nuñez, Charly Palmer, Gordon Parks, Faith Ringgold, Lezley Saar, Augusta Savage, Ngozi Schommers, Devan Shimoyama, Mary Sibande, Lorna Simpson, Nelson Stevens, Ibrahima Thiam, James Van Der Zee, Lina Viktor, Nafis White, Kehinde Wiley, Masa Zodros (and dozens of unidentified artists across African and American people groups)."-- Publisher website.

101 Textures in Colored Pencil

101 Textures in Colored Pencil PDF Author: Denise J. Howard
Publisher: Quarto Publishing Group USA
ISBN: 1633226549
Category : Art
Languages : en
Pages : 131

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Book Description
Capture the feel of your subject on paper. Learn every technique you’ll need to give your colored-pencil drawings realistic, palpable texture. Named One of the 54 Best Colored Pencil Drawing Books of All Time by BookAuthority* There has never been a better opportunity to master textures. Knowing how to make your surfaces and textures look real is one of the most challenging aspects of creating art in colored pencil, even for experienced artists. 101 Textures in Colored Pencil provides artists with step-by-step instructions for drawing a wide variety of the most common textures and surfaces, including sand, water, metals, foliage, wood, fabrics, stone, grass, hair, and many more. To get you started, this comprehensive guide opens with a review of tools and materials as well as basic skills, such as strokes, effects, and color mixing. Plus, the book is organized into sections based on subject matter, so you can easily find the specific texture you’re looking for. Just a sample of the textures you will learn to render: People: smooth skin; aged skin; straight, curly, and wavy hair; lips Animals & Insects: smooth, curly, and course canine fur; elephant skin; feather; fish scales Fabrics & Textiles: burlap, tweed, silk, velvet, leather, lace, sequins Glass, Stone, Ceramics, Wood & Metal: porcelain, polished silver, hammered brass, peeling paint Food & Beverage: red wine, cut citrus fruit, coconut, peach, dark chocolate Nature: smooth and rough bark, moss, river pebbles, still and rippled lake, clouds 101 Textures in Colored Pencil includes all the textures you need to create realistic masterpieces in colored pencil.

The Complete Book of Textures for Artists

The Complete Book of Textures for Artists PDF Author: Denise J. Howard
Publisher: Walter Foster Publishing
ISBN: 1633228703
Category : Art
Languages : en
Pages : 147

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Book Description
Learning to render a variety of textures is a fundamental skill for any fine artist, no matter the chosen media or subject matter. The Complete Book of Textures for Artists features more than 275 step-by-step lessons, tips, and techniques for rendering a wide range of textures in a variety of media, including graphite pencil, charcoal, colored pencil, oil, and acrylic. Whether you're an experienced artist or just starting out, The Complete Book of Textures for Artists features a wide variety of both traditional and contemporary techniques. After an introduction to the basic tools and materials, discover a variety of drawing and painting techniques, such as hatching, crosshatching, shading, blending, layering, burnishing, and more. Organized into sections based on subject matter and media, each page features easy-to-follow steps demonstrating how to create each specific texture. Not only will you learn a variety of techniques, but you’ll also discover new ideas and inspiration for using the techniques in your own projects. Packed with easy-to-follow instructions and plenty of helpful artist tips, The Complete Book of Textures for Artists is the perfect resource for beginning and established artists who are ready to master the intricacies of rendering realistic texture in their artwork.

Spiky, Slimy, Smooth

Spiky, Slimy, Smooth PDF Author: Jane Brocket
Publisher: Millbrook Press
ISBN: 0761374582
Category : Juvenile Nonfiction
Languages : en
Pages : 32

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Book Description
Soft, gooey, fluffy, prickly textures are all around us. What clever words will you use to describe the textures pictured in this book? Jane Brocket's appealing photography and simple, whimsical text give a fresh approach to a topic all young children learn about.

Textures

Textures PDF Author:
Publisher: Discovery Concepts
ISBN: 9781486714599
Category : Juvenile Nonfiction
Languages : en
Pages : 0

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Book Description
Series statement from publisher's description.

3D Game Environments

3D Game Environments PDF Author: Luke Ahearn
Publisher: CRC Press
ISBN: 1136141588
Category : Art
Languages : en
Pages : 399

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Book Description
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Realistic Textures

Realistic Textures PDF Author: Diane Cardaci
Publisher: Walter Foster Publishing
ISBN: 1560109971
Category : Art
Languages : en
Pages : 68

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Book Description
This book demonstrates simple techniques for rendering the textures of everyday objects, such as metal, wood, plastic, hair, fur, feathers, and more.

3D Game Textures

3D Game Textures PDF Author: Luke Ahearn
Publisher:
ISBN: 9780367239985
Category : Adobe Photoshop
Languages : en
Pages :

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Book Description


Interpretation of Ore Textures

Interpretation of Ore Textures PDF Author: Edson Sunderland Bastin
Publisher: Geological Society of America
ISBN: 0813710456
Category : Ores
Languages : en
Pages : 130

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Book Description


Plasticity and Textures

Plasticity and Textures PDF Author: W. Gambin
Publisher: Springer Science & Business Media
ISBN: 9401597634
Category : Science
Languages : en
Pages : 254

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Book Description
The classical, phenomenological theory of plastically anisotropic materials has passed a long way: from the work of von Mises presented in 1928, and the HilI formulation given in 1948, to the latest papers on large elastic-plastic deformations of anisotropic metal sheets. A characteristic feature of this approach is a linear flow rule and a quadratic yield criterion. Mathematical simplicity of the theory is a reason of its numerous applications to the analysis of engineering structures during the onset of plastic deformations. However, such an approach is not sufficient for description of the metal forming processes, when a metal element undergoes very large plastic strains. If we take an initially isotropic piece of metal, it becomes plastically anisotropic during the forming process, and the induced anisotropy progressively increases. This fact strongly determines directions of plastic flow, and it leads to an unexpected strain localization in sheet elements. To explain the above, it is necessary to take into account a polycrystalline structure of the metal, plastic slips on slip systems of grains, crystallographic lattice rotations, and at last, a formation of textures and their evolution during the whole deformation process. In short, it is necessary to introduce the plasticity of crystals and polycrystals. The polycrystal analysis shows that, when the advanced plastic strains take place, some privileged crystallographic directions, called a crystallographic texture, occur in the material. The texture formation and evolution are a primary reason for the induced plastic anisotropy in pure metals.