Taming Gaming

Taming Gaming PDF Author: Andy Robertson
Publisher: Unbound Publishing
ISBN: 1783528931
Category : Computers
Languages : en
Pages : 379

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Book Description
Video games can instil amazing qualities in children – curiosity, resilience, patience and problem-solving to name a few – but with the World Health Organisation naming gaming disorder as a clinically diagnosable condition, parents and carers can worry about what video games are doing to their children. Andy Robertson has dealt with all of the above, not just over years of covering this topic fo newspapers, radio and television but as a father of three. In this guide, he offers parents and carers practical advice and insights – combining his own experiences with the latest research and guidance from psychologists, industry experts, schools and children's charities – alongside a treasure trove of 'gaming recipes' to test out in your family. Worrying about video game screen time, violence, expense and addiction is an understandable response to scary newspaper headlines. But with first-hand understanding of the video games your children love to play, you can anchor them as a healthy part of family life. Supported by the www.taminggaming.com Family Video Game Database, Taming Gaming leads you into doing this so that video games can stop being a point of argument, worry and stress and start providing fulfilling, connecting and ambitious experiences together as a family.

Taming Gaming

Taming Gaming PDF Author: Andy Robertson
Publisher: Unbound Publishing
ISBN: 1783528931
Category : Computers
Languages : en
Pages : 379

Get Book

Book Description
Video games can instil amazing qualities in children – curiosity, resilience, patience and problem-solving to name a few – but with the World Health Organisation naming gaming disorder as a clinically diagnosable condition, parents and carers can worry about what video games are doing to their children. Andy Robertson has dealt with all of the above, not just over years of covering this topic fo newspapers, radio and television but as a father of three. In this guide, he offers parents and carers practical advice and insights – combining his own experiences with the latest research and guidance from psychologists, industry experts, schools and children's charities – alongside a treasure trove of 'gaming recipes' to test out in your family. Worrying about video game screen time, violence, expense and addiction is an understandable response to scary newspaper headlines. But with first-hand understanding of the video games your children love to play, you can anchor them as a healthy part of family life. Supported by the www.taminggaming.com Family Video Game Database, Taming Gaming leads you into doing this so that video games can stop being a point of argument, worry and stress and start providing fulfilling, connecting and ambitious experiences together as a family.

The Gaming Mind

The Gaming Mind PDF Author: Alexander Kriss
Publisher: The Experiment
ISBN: 1615196811
Category : Psychology
Languages : en
Pages : 272

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Book Description
Are videogames bad for us? It’s the question on everyone’s mind, given teenagers’ captive attention to videogames and the media’s tendency to scapegoat them. It’s also—if you ask clinical psychologist Alexander Kriss—the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his patient Liz really “addicted” to Candy Crush—or is she evading a deeper problem? Why would aspiring model Patricia craft a hideous avatar named “Pat”? And when Jack immerses himself in Mass Effect, is he eroding his social skills—or honing them via relationship-building gameplay? Weaving together Kriss’s personal history, patients’ experiences, and professional insight—and without shying away from complex subjects, such as online harassment—The Gaming Mind disrupts our assumptions about “gamers” and explores how gaming can be good for us. It offers guidance for parents, clinicians, and the rest of us to better understand the gaming mind. Like any mode of play, at their best, videogames reveal who we are—and what we want from our lives.

The Basset Table

The Basset Table PDF Author: Susanna Centlivre
Publisher: Broadview Press
ISBN: 1460403150
Category : Drama
Languages : en
Pages : 182

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Book Description
The Basset Table follows the fortunes of Lady Reveller, who runs a table where her friends play the card game basset, and her struggle to avoid marrying Lord Worthy. Meanwhile, Lady Reveller’s cousin, Valeria, spends her time conducting scientific experiments and dissections, but her father intends to marry her off to the bluff sea-captain Hearty. How can Lady Reveller be persuaded to forego the delights of gambling? And how can Valeria avoid an unwanted marriage? This witty play paints a seductive picture of the thrills of the Restoration gaming table and challenges contemporary stereotypes of the learned lady. Appendices to this Broadview Edition include materials on female education, gambling, and writing for the stage, as well as eighteenth- and nineteenth-century critical writing on Centlivre and The Basset Table.

Taming Manhattan

Taming Manhattan PDF Author: Catherine McNeur
Publisher: Harvard University Press
ISBN: 0674725093
Category : History
Languages : en
Pages : 321

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Book Description
From 1815 to 1865, as city blocks encroached on farmland to accommodate Manhattan’s exploding population, prosperous New Yorkers developed new ideas about what an urban environment should contain—ideas that poorer immigrants resisted. As Catherine McNeur shows, taming Manhattan came at the cost of amplifying environmental and economic disparities.

The Mental Game of Poker

The Mental Game of Poker PDF Author: Jared Tendler
Publisher: Jared Tendler LLC
ISBN: 0983959722
Category : Games & Activities
Languages : en
Pages :

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Book Description


Games and Gamification in Academic Libraries

Games and Gamification in Academic Libraries PDF Author: Stephanie H. Crowe
Publisher:
ISBN: 9780838947869
Category : Academic libraries
Languages : en
Pages : 315

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Book Description
"Games of all kinds, from breakouts and escape rooms to traditional board game collections, are often featured in academic library instruction, programming, and outreach initiatives, where their natural ability to foster interaction and communication is especially valuable. Games and gamification can be used to help students engage with the thresholds of the ACRL Framework for Information Literacy for Higher Education; locate resources and identify misinformation and disinformation; and build connections with faculty and librarians, in one-shots and for-credit courses. In four sections--An Overview of Games and Gamification, Adding and Maintaining a Circulating Game Collection to your Library, Games and Gamification in Information Literacy Instruction, and Programming and Outreach through Games--Games and Gamification in Academic Libraries explores incorporating games into first-year experience programs, using games to help students engage with special collections, making games accessible, and ideas for game nights and events. Games and gamification function best not as something separate, but as one tool in an academic library's approach to their goals and initiatives. Games and Gamification offers encouragement, strategies, and proven practices for developing and using accessible, welcoming gamification as a flexible tool to meet their institutions' missions and their students' learning needs."--

The Snurtch

The Snurtch PDF Author: Sean Ferrell
Publisher: Simon and Schuster
ISBN: 1481456563
Category : Juvenile Fiction
Languages : en
Pages : 40

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Book Description
"Ruthie has a problem at school. It is the Snurtch. The Snurtch is a scribbly, grabby, rude monster who follows Ruthie around and gets her into all sorts of trouble. It seems Ruthie will never be rid of the Snurtch. But eventually, she realizes she's not the only one--George has one, too"--

Soda Pop Head

Soda Pop Head PDF Author: Julia Cook
Publisher: National Center for Youth Issues
ISBN: 1937870863
Category : Juvenile Fiction
Languages : en
Pages : 33

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Book Description
"There goes Lester. Watch him fester. His ears start to fizz. He gets mad as a griz. His face turns red. He's a Soda Pop Head. You just never know when Lester will blow. His cap will go flying. If it hits you, you'll be crying, so you'd better stay away from Lester today!" His real name is Lester, but everyone calls him "Soda Pop Head." Most of the time he's pretty happy, but when things seem to be unfair his ears gets hot, his face turns red and he blows his top! Lester's dad comes to his rescue by teaching him a few techniques to "loosen the top" and cool down before his fizz takes control. Soda Pop Head will help your child control his/her anger while helping them manage stress. It's a must for the home or classroom.

The Taming of the Shrew

The Taming of the Shrew PDF Author: William Shakespeare
Publisher: Book Jungle
ISBN: 9781603037129
Category : Drama
Languages : en
Pages : 160

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Book Description
Can a man tame an ill-tempered woman? Petruchio thinks he is up to the task in The Taming of the Shrew. William Shakespeare (1564 ż 1616) is the most influential writer in English history. Shakespeare has been called The Barb of Avon and Englandżs national poet. There are 2 narrative poems, 154 sonnets and 38 plays in his collected works. He began work as an actor and writer in London first writing comedies and historic plays. He later wrote tragedies. Romeo and Juliet, MacBeth and Othello are some of his more famous plays. The Taming of the Shrew was an early comedy. The play begins with a drunken man who is deceived into thinking he is a nobleman. He then watches this play in which the noble Petruchio married an outspoken ill-tempered woman. Katherine is eventually tamed to the will be Petruchio. The play has been adapted into opera, stage plays and screen plays. Cole Porterżs play Kiss Me Kate is one instance

Taming Liquid Hydrogen

Taming Liquid Hydrogen PDF Author: Virginia Parker Dawson
Publisher:
ISBN:
Category : Centaur rocket
Languages : en
Pages : 310

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Book Description