Author: Jeff Heaton
Publisher: Heaton Research, Incorporated
ISBN:
Category : Avatars (Virtual reality)
Languages : en
Pages : 372
Book Description
Heaton gives readers common terms from the Linden Scripting Language that can be utilized in Second Life, an Internet-based virtual world where residents can explore, meet other residents, socialize, and participate in individual and group activities. (Computer Books - Games)
Scripting Recipes for Second Life
Author: Jeff Heaton
Publisher: Heaton Research, Incorporated
ISBN:
Category : Avatars (Virtual reality)
Languages : en
Pages : 372
Book Description
Heaton gives readers common terms from the Linden Scripting Language that can be utilized in Second Life, an Internet-based virtual world where residents can explore, meet other residents, socialize, and participate in individual and group activities. (Computer Books - Games)
Publisher: Heaton Research, Incorporated
ISBN:
Category : Avatars (Virtual reality)
Languages : en
Pages : 372
Book Description
Heaton gives readers common terms from the Linden Scripting Language that can be utilized in Second Life, an Internet-based virtual world where residents can explore, meet other residents, socialize, and participate in individual and group activities. (Computer Books - Games)
Introduction to Linden Scripting Language for Second Life
Author: Jeff Heaton
Publisher: Heaton Research, Incorporated
ISBN: 9781604390049
Category : Computer games
Languages : en
Pages : 0
Book Description
This reference teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions, and state machines are covered. (Computer Books)
Publisher: Heaton Research, Incorporated
ISBN: 9781604390049
Category : Computer games
Languages : en
Pages : 0
Book Description
This reference teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions, and state machines are covered. (Computer Books)
Extending Virtual Worlds
Author: Ann Latham Cudworth
Publisher: CRC Press
ISBN: 1482261170
Category : Computers
Languages : en
Pages : 333
Book Description
Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock knowledge and practical examples of how to leverage design concepts within the intertwined structures of physics engines, level of detail (LOD) systems, and advanced material editors. It also shows designers new ways to influence the experience of virtual world visitors through immersive narrative and storytelling. With over 150 illustrations and 10 step-by-step projects that include the necessary 3D models and modular components, it delivers hours of stimulating creative challenges for people working in public virtual worlds or on private grids. By using this book, novices and advanced users will deepen their understanding of game design and how it can be applied to creating game-based virtual environments. It also serves as a foundational text for class work in distance learning, simulation, and other learning technologies that use virtual environments.
Publisher: CRC Press
ISBN: 1482261170
Category : Computers
Languages : en
Pages : 333
Book Description
Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock knowledge and practical examples of how to leverage design concepts within the intertwined structures of physics engines, level of detail (LOD) systems, and advanced material editors. It also shows designers new ways to influence the experience of virtual world visitors through immersive narrative and storytelling. With over 150 illustrations and 10 step-by-step projects that include the necessary 3D models and modular components, it delivers hours of stimulating creative challenges for people working in public virtual worlds or on private grids. By using this book, novices and advanced users will deepen their understanding of game design and how it can be applied to creating game-based virtual environments. It also serves as a foundational text for class work in distance learning, simulation, and other learning technologies that use virtual environments.
Scripting Your World
Author: Dana Moore
Publisher: John Wiley & Sons
ISBN: 0470422513
Category : Computers
Languages : en
Pages : 560
Book Description
Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting. Learn how to script Second Life behaviors, grouped into categories like avatar movement, communications, prim and object control, automation, land control, combat, special effects, environment control and physics, and interacting with the world outside of Second Life. After you read this engaging book, you will possess a solid understanding Linden Scripting Language conventions.
Publisher: John Wiley & Sons
ISBN: 0470422513
Category : Computers
Languages : en
Pages : 560
Book Description
Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting. Learn how to script Second Life behaviors, grouped into categories like avatar movement, communications, prim and object control, automation, land control, combat, special effects, environment control and physics, and interacting with the world outside of Second Life. After you read this engaging book, you will possess a solid understanding Linden Scripting Language conventions.
Researching Learning in Virtual Worlds
Author: Anna Peachey
Publisher: Springer Science & Business Media
ISBN: 184996047X
Category : Computers
Languages : en
Pages : 222
Book Description
Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open University in Milton Keynes in November 2008. Authors of the best papers and presentations from the conferences were invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for education in virtual worlds. The book covers a range of research undertaken in virtual worlds. It opens with an accessible introduction both to the book and to the subject area, making it an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, providing essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines.
Publisher: Springer Science & Business Media
ISBN: 184996047X
Category : Computers
Languages : en
Pages : 222
Book Description
Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open University in Milton Keynes in November 2008. Authors of the best papers and presentations from the conferences were invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for education in virtual worlds. The book covers a range of research undertaken in virtual worlds. It opens with an accessible introduction both to the book and to the subject area, making it an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, providing essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines.
OpenSimulator: School Quick Start Guide
Author:
Publisher: David Deeds
ISBN:
Category :
Languages : en
Pages : 175
Book Description
Publisher: David Deeds
ISBN:
Category :
Languages : en
Pages : 175
Book Description
Higher Education in Virtual Worlds
Author: Charles Wankel
Publisher: Emerald Group Publishing
ISBN: 1849506108
Category : Education
Languages : en
Pages : 259
Book Description
Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.
Publisher: Emerald Group Publishing
ISBN: 1849506108
Category : Education
Languages : en
Pages : 259
Book Description
Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.
Windows PowerShell Cookbook
Author: Lee Holmes
Publisher: "O'Reilly Media, Inc."
ISBN: 0596801505
Category : Computers
Languages : en
Pages : 882
Book Description
With more than 250 ready-to-use recipes, this solutions-oriented introduction to the Windows PowerShell scripting environment and language provides administrators with the tools to be productive immediately.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596801505
Category : Computers
Languages : en
Pages : 882
Book Description
With more than 250 ready-to-use recipes, this solutions-oriented introduction to the Windows PowerShell scripting environment and language provides administrators with the tools to be productive immediately.
Emerging Tools and Applications of Virtual Reality in Education
Author: Choi, Dong Hwa
Publisher: IGI Global
ISBN: 1466698381
Category : Education
Languages : en
Pages : 360
Book Description
Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.
Publisher: IGI Global
ISBN: 1466698381
Category : Education
Languages : en
Pages : 360
Book Description
Virtual reality is the next frontier of communication. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. It only follows that to educate and stimulate the next generation of industry leaders, one must use the most innovative tools available. By coupling education with the most immersive technology available, teachers may inspire students in exciting new ways. Emerging Tools and Applications of Virtual Reality in Education explores the potential and practical uses of virtual reality in classrooms with a focus on pedagogical and instructional outcomes and strategies. This title features current experiments in the use of augmented reality in teaching and highlights the effects it had on students. The authors also illustrate the use of technology in teaching the humanities, as students well-rounded in the fields of technology and communication are covetable in the workforce. This book will inspire educators, administrators, librarians, students of education, and virtual reality software developers to push the limits of their craft.
Bash Cookbook
Author: Carl Albing
Publisher: "O'Reilly Media, Inc."
ISBN: 0596516037
Category : Computers
Languages : en
Pages : 632
Book Description
The key to mastering any Unix system, especially Linux and Mac OS X, is a thorough knowledge of shell scripting. Scripting is a way to harness and customize the power of any Unix system, and it's an essential skill for any Unix users, including system administrators and professional OS X developers. But beneath this simple promise lies a treacherous ocean of variations in Unix commands and standards. bash Cookbook teaches shell scripting the way Unix masters practice the craft. It presents a variety of recipes and tricks for all levels of shell programmers so that anyone can become a proficient user of the most common Unix shell -- the bash shell -- and cygwin or other popular Unix emulation packages. Packed full of useful scripts, along with examples that explain how to create better scripts, this new cookbook gives professionals and power users everything they need to automate routine tasks and enable them to truly manage their systems -- rather than have their systems manage them.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596516037
Category : Computers
Languages : en
Pages : 632
Book Description
The key to mastering any Unix system, especially Linux and Mac OS X, is a thorough knowledge of shell scripting. Scripting is a way to harness and customize the power of any Unix system, and it's an essential skill for any Unix users, including system administrators and professional OS X developers. But beneath this simple promise lies a treacherous ocean of variations in Unix commands and standards. bash Cookbook teaches shell scripting the way Unix masters practice the craft. It presents a variety of recipes and tricks for all levels of shell programmers so that anyone can become a proficient user of the most common Unix shell -- the bash shell -- and cygwin or other popular Unix emulation packages. Packed full of useful scripts, along with examples that explain how to create better scripts, this new cookbook gives professionals and power users everything they need to automate routine tasks and enable them to truly manage their systems -- rather than have their systems manage them.