Sams Teach Yourself Java in 24 Hours

Sams Teach Yourself Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0672335751
Category : Android (Electronic resource)
Languages : en
Pages : 432

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Book Description
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Sams Teach Yourself Programming with Java in 24 Hours

Sams Teach Yourself Programming with Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780672328442
Category : Computers
Languages : en
Pages : 558

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Book Description
Updated and improved edition of the best-selling and popular tutorial, covering the popular Java programming language.

Sams Teach Yourself Beginning Programming in 24 Hours

Sams Teach Yourself Beginning Programming in 24 Hours PDF Author: Greg Perry
Publisher: Sams Publishing
ISBN: 0768686687
Category : Computers
Languages : en
Pages : 508

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Book Description
Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Java in 24 Hours, Sams Teach Yourself (Covering Java 8) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0133517799
Category : Computers
Languages : en
Pages : 449

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Book Description
Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Sams Teach Yourself Java 2 in 24 Hours

Sams Teach Yourself Java 2 in 24 Hours PDF Author: Rogers Cadenhead
Publisher:
ISBN: 9780672316302
Category : Internet programming
Languages : en
Pages : 462

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Book Description
Here is the quickest way for readers to learn everything they really need to know about Java 2. "Teach Yourself Java 2 in 24 Hours" is a step-by-step tutorial broken up into 24 short, easy one-hour chapters.

Java in 24 Hours, Sams Teach Yourself (Covering Java 9)

Java in 24 Hours, Sams Teach Yourself (Covering Java 9) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0134663632
Category : Computers
Languages : en
Pages : 1092

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Book Description
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator

Java in 21 Days, Sams Teach Yourself (Covering Java 8)

Java in 21 Days, Sams Teach Yourself (Covering Java 8) PDF Author: Rogers Cadenhead
Publisher: Sams
ISBN: 9780672337109
Category : Computers
Languages : en
Pages : 720

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Book Description
In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 8. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, Sams Teach Yourself Java in 21 Days offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.

Sams Teach Yourself Beginning Programming in 24 Hours

Sams Teach Yourself Beginning Programming in 24 Hours PDF Author: Greg M. Perry
Publisher: Pearson Education
ISBN: 0672337002
Category : Computers
Languages : en
Pages : 480

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Book Description
Sams Teach Yourself Beginning Programming in 24 Hours assumes the reader has no knowledge of technology and starts from the absolute beginning, explains everything you need to know before you start programming, and then presents simple programming techniques. Greg Perry teaches JavaScript, one of the world's easiest languages - and the #1 programming language used on modern web sites. Once the reader has learned how to code the right way in JavaScript, Perry shows how to apply those techniques in several of today's other leading programming environments. The book contains step-by-step instructions, Q and As, Quizzes, Exercises, and insider advice.

Sams Teach Yourself Java 6 in 21 Days

Sams Teach Yourself Java 6 in 21 Days PDF Author: Rogers Cadenhead
Publisher:
ISBN: 9781282649118
Category : CD-ROMs
Languages : en
Pages : 720

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Book Description
"If you get only one Java book, it should be Sams Teach Yourself Java in 21 Days"--PC Magazine. In just 21 days, you can acquire the knowledge and skills necessary to develop three kinds of programs with Java: applications on your computer, servlets on a web server, and browser-launched Java Web Start applications. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all of the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. "Sams Teach Yourself Java is one of the best introductions to hands-on Java programming. If you buy one book on Java, this is the one to buy!" - Independent Web Review. Completely revised, updated, and expanded to cover the latest features of Java 6 Learn to develop standalone Java applications, web servlets, JavaServer Pages, and Java Web Start applications Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC database programming, Internet client/server programming, and XML parsing with the open source XOM class library Covers new features of version 6 such as Java DB, the new relational database that is now a built-in part of Java Rogers Cadenhead is a web application developer who has written 22 books on Internet-related topics, including Sams Teach Yourself Java 2 in 24 Hours. He maintains this book's official website at http://www.java21days.com. Laura Lemay is one of the world's most popular authors on Web development topics. She is the author of the bestselling Sams Teach Yourself Web Publishing with HTML, as well as Sams Teach Yourself Perl in 21 Days. CD-ROM includes: Source code for the examples developed in the book Java SE Development Kit 6 NetBeans IDE 5.5 Bonus materials Category: Java Programming Covers: Java 6 Platform Standard Edition User Level: Beginning - Intermediate.

Beginning Programming in 24 Hours, Sams Teach Yourself

Beginning Programming in 24 Hours, Sams Teach Yourself PDF Author: Greg Perry
Publisher: Sams Publishing
ISBN: 0133517497
Category : Computers
Languages : en
Pages : 464

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Book Description
If you want to learn computer programming but don’t know which language to start with, this is the book for you! In just 24 lessons of one hour or less, any beginner can get a solid introduction to the basics of computer programming and learn to write simple programs for any platform—Windows, Mac, and mobile. Using a straightforward, step-by-step approach, each lesson in this carefully crafted tutorial builds upon the previous one, allowing you to learn all the essentials of programming from the ground up. Once you’ve mastered these fundamentals, the book introduces you to several of the most popular computer programming languages today and helps you decide which language to learn first. Step-by-step instructions carefully walk you through the most common programming tasks. Practical, hands-on examples show you how to apply what you learn to create your own programs Quizzes and exercises at the end of each lesson help you test your knowledge and stretch your skills Learn how to… Set up your programming toolkit with widely available free downloads Create simple programs in JavaScript that get user input and display output Process numbers and words Use variables to hold information Merge strings together Tell programs how to make decisions Create algorithms to count data values and accumulate totals Use JavaScript to create interactive web pages Improve a user’s experience with cookies Debug your programs before going live Structure programs for readability Apply your programming skills to more advanced languages like Java Use object-oriented programming techniques Choose between other popular languages like C and C++, HTML5 and CSS3, Visual Basic and .NET, and PHP Distribute and sell your programs