Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology

Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology PDF Author: Itaru Kuramoto
Publisher:
ISBN: 9781450347730
Category :
Languages : en
Pages :

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Book Description
International Conference on Advances in Computer Entertainment Technology Nov 09, 2016-Nov 12, 2016 Osaka, Japan. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology

Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology PDF Author: Itaru Kuramoto
Publisher:
ISBN: 9781450347730
Category :
Languages : en
Pages :

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Book Description
International Conference on Advances in Computer Entertainment Technology Nov 09, 2016-Nov 12, 2016 Osaka, Japan. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Advances in Computer Entertainment Technology

Advances in Computer Entertainment Technology PDF Author: Adrian David Cheok
Publisher: Springer
ISBN: 3319762702
Category : Computers
Languages : en
Pages : 895

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Book Description
This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.

Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology

Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology PDF Author: Adrian David Cheok
Publisher:
ISBN: 9781450338523
Category : Computer science
Languages : en
Pages :

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Book Description
12th International Conference on Advances in Computer Entertainment Technology Nov 16, 2015-Nov 19, 2015 Iskandar, Malaysia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology

Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology PDF Author: Association for Computing Machinery
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 562

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Book Description


Advances in Computer Entertainment

Advances in Computer Entertainment PDF Author: Dennis Reidsma
Publisher: Springer
ISBN: 3319031619
Category : Computers
Languages : en
Pages : 668

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Book Description
This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Advances in Computer Entertainment

Advances in Computer Entertainment PDF Author: Anton Nijholt
Publisher: Springer
ISBN: 3642342922
Category : Computers
Languages : en
Pages : 599

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Book Description
This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

4th International Conference on Advances in Computer Entertainment Technology (ACE 2007)

4th International Conference on Advances in Computer Entertainment Technology (ACE 2007) PDF Author: R. Bernhaupt
Publisher:
ISBN: 9781604232653
Category : Games
Languages : en
Pages : 312

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Book Description


Advances in E-Business Engineering for Ubiquitous Computing

Advances in E-Business Engineering for Ubiquitous Computing PDF Author: Kuo-Ming Chao
Publisher: Springer Nature
ISBN: 3030349861
Category : Technology & Engineering
Languages : en
Pages : 633

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Book Description
This book presents the latest trends in scientific methods and enabling technologies to advance e-business. It consists of selected high-quality papers from the 16th International Conference on E-Business Engineering (ICEBE 2019), held in Shanghai, China, on 11–13 October 2019. ICEBE is a leading international forum for researchers, engineers, and business specialists to exchange cutting-edge ideas, findings, and experiences in the field of e-business. The book covers a range of topics, including agents for e-business, big data for e-business, Internet of Things, mobile and autonomous computing, security/privacy/trust, service-oriented and cloud computing, software engineering, blockchain, and industry applications.

Software Engineering Perspectives in Computer Game Development

Software Engineering Perspectives in Computer Game Development PDF Author: Kendra M. L. Cooper
Publisher: CRC Press
ISBN: 1351382349
Category : Computers
Languages : en
Pages : 302

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Book Description
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology

Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology PDF Author: Adrian David Cheok
Publisher:
ISBN: 9781605583938
Category : Computer games
Languages : en
Pages : 437

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Book Description
ACE2008: International Conference in Advances in Computer Entertainment Technology Dec 03, 2008-Dec 05, 2008 Yokohama, Japan. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.