Author: Saurabh Jain
Publisher: SKJ Technologies
ISBN: 9788183330855
Category : Computer games
Languages : en
Pages : 491
Book Description
Mobile Phone Programming Using Java Me (J2ME)
Author: Saurabh Jain
Publisher: SKJ Technologies
ISBN: 9788183330855
Category : Computer games
Languages : en
Pages : 491
Book Description
Publisher: SKJ Technologies
ISBN: 9788183330855
Category : Computer games
Languages : en
Pages : 491
Book Description
Wireless Java Programming with Java 2 Micro Edition
Author: Yu Feng
Publisher: Sams Publishing
ISBN:
Category : Computers
Languages : en
Pages : 524
Book Description
Wireless Device Programming with Java 2 Micro Edition assumes readers are motivated to build the next generation wireless application by leveraging the J2ME technology. The book provides commercial-quality code and examples primarily based on the industry-leading Motorola phone emulator.
Publisher: Sams Publishing
ISBN:
Category : Computers
Languages : en
Pages : 524
Book Description
Wireless Device Programming with Java 2 Micro Edition assumes readers are motivated to build the next generation wireless application by leveraging the J2ME technology. The book provides commercial-quality code and examples primarily based on the industry-leading Motorola phone emulator.
Creating Mobile Games
Author: Carol Hamer
Publisher: Apress
ISBN: 1430204184
Category : Computers
Languages : en
Pages : 422
Book Description
Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).
Publisher: Apress
ISBN: 1430204184
Category : Computers
Languages : en
Pages : 422
Book Description
Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).
Wireless Java
Author: Jonathan Knudsen
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 388
Book Description
Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 388
Book Description
Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography.
Mobile Phone Programming
Author: Frank H. P. Fitzek
Publisher: Springer Science & Business Media
ISBN: 1402059698
Category : Technology & Engineering
Languages : en
Pages : 474
Book Description
This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.
Publisher: Springer Science & Business Media
ISBN: 1402059698
Category : Technology & Engineering
Languages : en
Pages : 474
Book Description
This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.
Learning Wireless Java
Author: Qusay H. Mahmoud
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002435
Category : Computers
Languages : en
Pages : 272
Book Description
A solid introduction to working with the Mobile Information Device Profile (MIDP), which contains the APIs designed specifically for writing applications that need to run on wireless and embedded devices. It includes reference material on the core and javax.microedition classes, as well as on the classes specific to the various wireless platforms the J2ME supports.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002435
Category : Computers
Languages : en
Pages : 272
Book Description
A solid introduction to working with the Mobile Information Device Profile (MIDP), which contains the APIs designed specifically for writing applications that need to run on wireless and embedded devices. It includes reference material on the core and javax.microedition classes, as well as on the classes specific to the various wireless platforms the J2ME supports.
Programming For Mobile And Remote Computers (With Cd)
Author: Dr. G.T.Thampi & Kogent Solutions Inc.
Publisher:
ISBN: 9789350040140
Category :
Languages : en
Pages : 640
Book Description
This book, Programming for Mobile and Remote Computers, introduces Java EE 5 (formerly known as J2EE 1.5) and its technologies, such as Struts, Hibernate, Seam, and Spring. It also explores the Java ME platform by explaining the fundamental concepts, such as configurations and profiles. In addition, you learn how to develop mobile applications in J2ME Wireless Tool Kit and Java MESoftware Development Kit (SDK). This book helps you build MIDlets, explore Java ME API, use Obfuscator, create user interface with the help of low level as well as high level APIs, create custom items as well as custom user interface, learn how to implement event handling in mobile applications, use Wireless Messaging API, work with Bluetooth as well as Obex, develop mobile media applications, create games by using Game API, and create 3D graphic applications for mobile devices. Moreover, the book discusses the installation procedure of the Glassfish Application Server used to develop Java EE applications. This book also provides an online shopping site porject. You will also find multiple programs, questions, and exercises in this book.
Publisher:
ISBN: 9789350040140
Category :
Languages : en
Pages : 640
Book Description
This book, Programming for Mobile and Remote Computers, introduces Java EE 5 (formerly known as J2EE 1.5) and its technologies, such as Struts, Hibernate, Seam, and Spring. It also explores the Java ME platform by explaining the fundamental concepts, such as configurations and profiles. In addition, you learn how to develop mobile applications in J2ME Wireless Tool Kit and Java MESoftware Development Kit (SDK). This book helps you build MIDlets, explore Java ME API, use Obfuscator, create user interface with the help of low level as well as high level APIs, create custom items as well as custom user interface, learn how to implement event handling in mobile applications, use Wireless Messaging API, work with Bluetooth as well as Obex, develop mobile media applications, create games by using Game API, and create 3D graphic applications for mobile devices. Moreover, the book discusses the installation procedure of the Glassfish Application Server used to develop Java EE applications. This book also provides an online shopping site porject. You will also find multiple programs, questions, and exercises in this book.
Programming Android
Author: Zigurd Mednieks
Publisher: "O'Reilly Media, Inc."
ISBN: 1449316646
Category : Computers
Languages : en
Pages : 565
Book Description
Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449316646
Category : Computers
Languages : en
Pages : 565
Book Description
Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.
Core J2ME Technology & MIDP
Author: John W. Muchow
Publisher: Sun Microsystems Press
ISBN:
Category : Computers
Languages : en
Pages : 740
Book Description
The example-rich guide to J2ME for experienced Java developers, this volume covers everything developers need to get started with J2ME and achieve powerful results. Includes over 50 well-designed examples--all clearly commented, and thoroughly explained.
Publisher: Sun Microsystems Press
ISBN:
Category : Computers
Languages : en
Pages : 740
Book Description
The example-rich guide to J2ME for experienced Java developers, this volume covers everything developers need to get started with J2ME and achieve powerful results. Includes over 50 well-designed examples--all clearly commented, and thoroughly explained.
Micro Java Game Development
Author: David Fox
Publisher: Addison-Wesley Professional
ISBN: 9780672323423
Category : Computers
Languages : en
Pages : 580
Book Description
-- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.
Publisher: Addison-Wesley Professional
ISBN: 9780672323423
Category : Computers
Languages : en
Pages : 580
Book Description
-- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.