Image Processing for Cinema

Image Processing for Cinema PDF Author: Marcelo Bertalmio
Publisher: CRC Press
ISBN: 1439899282
Category : Computers
Languages : en
Pages : 314

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Book Description
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert movi

Image Processing for Cinema

Image Processing for Cinema PDF Author: Marcelo Bertalmio
Publisher: CRC Press
ISBN: 1439899282
Category : Computers
Languages : en
Pages : 314

Get Book

Book Description
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert movi

Image Processing for Cinema

Image Processing for Cinema PDF Author: Marcelo Bertalmío
Publisher: CRC Press
ISBN: 1439899274
Category : Technology & Engineering
Languages : en
Pages : 323

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Book Description
Image Processing for Cinema presents a detailed overview of image processing techniques that are used in practice in digital cinema. The book shows how image processing has become ubiquitous in movie-making, from shooting to exhibition. It covers all the ways in which image processing algorithms are used to enhance, restore, adapt, and convert moving images. These techniques and algorithms make the images look as good as possible while exploiting the capabilities of cameras, projectors, and displays. The author focuses on the ideas behind the methods, rather than proofs and derivations. The first part of the text presents fundamentals on optics and color. The second part explains how cameras work and details all the image processing algorithms that are applied in-camera. With an emphasis on state-of-the-art methods that are actually used in practice, the last part describes image processing algorithms that are applied offline to solve a variety of problems. The book is designed for advanced undergraduate and graduate students in applied mathematics, image processing, computer science, and related fields. It is also suitable for academic researchers and professionals in the movie industry.

Digital Image Processing with Application to Digital Cinema

Digital Image Processing with Application to Digital Cinema PDF Author: K. Thyagarajan
Publisher: Taylor & Francis
ISBN: 0240807294
Category : Computers
Languages : en
Pages : 400

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Book Description
First Published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.

Image and Geometry Processing for 3-D Cinematography

Image and Geometry Processing for 3-D Cinematography PDF Author: Rémi Ronfard
Publisher: Springer Science & Business Media
ISBN: 3642123929
Category : Mathematics
Languages : en
Pages : 307

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Book Description
papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.

Introduction to Image Processing and Analysis

Introduction to Image Processing and Analysis PDF Author: John C. Russ
Publisher: CRC Press
ISBN: 1420006495
Category : Technology & Engineering
Languages : en
Pages : 394

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Book Description
Image processing comprises a broad variety of methods that operate on images to produce another image. A unique textbook, Introduction to Image Processing and Analysis establishes the programming involved in image processing and analysis by utilizing skills in C compiler and both Windows and MacOS programming environments. The provided mathematical background illustrates the workings of algorithms and emphasizes the practical reasons for using certain methods, their effects on images, and their appropriate applications. The text concentrates on image processing and measurement and details the implementation of many of the most widely used and most important image processing and analysis algorithms. Homework problems are included in every chapter with solutions available for download from the CRC Press website The chapters work together to combine image processing with image analysis. The book begins with an explanation of familiar pixel array and goes on to describe the use of frequency space. Chapters 1 and 2 deal with the algorithms used in processing steps that are usually accomplished by a combination of measurement and processing operations, as described in chapters 3 and 4. The authors present each concept using a mixture of three mutually supportive tools: a description of the procedure with example images, the relevant mathematical equations behind each concept, and the simple source code (in C), which illustrates basic operations. In particularly, the source code provides a starting point to develop further modifications. Written by John Russ, author of esteemed Image Processing Handbook now in its fifth edition, this book demonstrates functions to improve an image's of features and detail visibility, improve images for printing or transmission, and facilitate subsequent analysis.

Cinema: The time-image

Cinema: The time-image PDF Author: Gilles Deleuze
Publisher: U of Minnesota Press
ISBN: 9780816616770
Category : Performing Arts
Languages : en
Pages : 366

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Book Description
Discusses the theoretical implications of the cinematographic image based on Henri Bergson's theories

How To Read a Film: Technology: Image & Sound

How To Read a Film: Technology: Image & Sound PDF Author: James Monaco
Publisher: UNET 2 Corporation
ISBN: 1932916156
Category : Performing Arts
Languages : en
Pages :

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Book Description
This is section 2 of How To Read a Film, enhanced and expanded. Richard Gilman referred to How to Read a Film as simply "the best single work of its kind." And Janet Maslin in The New York Times Book Review marveled at James Monaco's ability to collect "an enormous amount of useful information and assemble it in an exhilaratingly simple and systematic way." Indeed, since its original publication in 1977, this hugely popular book has become the definitive source on film and media. Monaco looks at film from many vantage points, as both art and craft, sensibility and science, tradition, and technology. Monaco stresses the still-evolving digital context of film throughout and his chapter on multimedia brings media criticism into the twenty-first century with a thorough discussion of topics like virtual reality, cyberspace, and the proximity of both to film. With hundreds of illustrative film stills and diagrams, How to Read a Film is an indispensable addition to the library of everyone who loves the cinema and wants to understand it better.

Digital Imaging in Popular Cinema

Digital Imaging in Popular Cinema PDF Author: Lisa Purse
Publisher: Edinburgh University Press
ISBN: 0748646914
Category : Performing Arts
Languages : en
Pages : 208

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Book Description
To what extent has cinema been transformed by the advent of digital imaging? Have digital solutions to production challenges begun to change our experience of films, and their characters, action and narratives? And what impact does the inclusion of digital imaging in the film frame have on our interpretation and analysis of film texts?Digital Imaging in Popular Cinema explores these issues through analysis of specific film moments and extended case studies of films including Minority Report, King Kong, 300 and Hugo. It discusses how digital imaging can mimic, transform, shape and generate both fantastical and mundane objects and phenomena from scratch, and what the implications are for how we 'read' films, and explores how cultural ideas about digital imaging can influence meaning within a film, a scene or even a single shot.The increasingly widespread use of digital imaging in cinema means that we can no longer afford to ignore it when critically analysing and interpreting film texts. This innovative and engaging book provides a blueprint for approaching digital imaging in contemporary film, and is therefore essential reading for all those working in the field of Film Studies.

Digital Visual Effects in Cinema

Digital Visual Effects in Cinema PDF Author: Stephen Prince
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271

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Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.

Encyclopedia of Image Processing

Encyclopedia of Image Processing PDF Author: Phillip A. Laplante
Publisher: CRC Press
ISBN: 1351032720
Category : Technology & Engineering
Languages : en
Pages : 1852

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Book Description
The Encyclopedia of Image Processing presents a vast collection of well-written articles covering image processing fundamentals (e.g. color theory, fuzzy sets, cryptography) and applications (e.g. geographic information systems, traffic analysis, forgery detection). Image processing advances have enabled many applications in healthcare, avionics, robotics, natural resource discovery, and defense, which makes this text a key asset for both academic and industrial libraries and applied scientists and engineers working in any field that utilizes image processing. Written by experts from both academia and industry, it is structured using the ACM Computing Classification System (CCS) first published in 1988, but most recently updated in 2012.