How Super Cool Tech Works

How Super Cool Tech Works PDF Author: DK
Publisher: Penguin
ISBN: 0744036836
Category : Juvenile Nonfiction
Languages : en
Pages : 192

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Book Description
Discover the mind-blowing high-tech inventions of the future! Incredible images reveal the secret inner workings of everything from drones and supercomputers to underwater hotels and flying cars. How Super Cool Tech Works explains how incredible technologies will shape the world of tomorrow. Explore robotics, space rockets, artificial intelligence, and even game consoles in this cutting-edge non-fiction science book for kids aged 9 and over. Also featured are state-of-the-art buildings, new ways of traveling, imaginative entertainment gadgets, and even how teleportation and invisibility cloaks might be possible in the future. Each exciting subject is explained in detail, via crisp images and engaging, child-friendly text. "How it works" panels explain each subject’s secret inner workings. New and updated for 2020, How Super Cool Tech Works is a one-stop shop for kids who want to know what the latest and greatest technologies are, and how they will shape our world in the years to come.

How Super Cool Tech Works

How Super Cool Tech Works PDF Author: DK
Publisher: Penguin
ISBN: 0744036836
Category : Juvenile Nonfiction
Languages : en
Pages : 192

Get Book

Book Description
Discover the mind-blowing high-tech inventions of the future! Incredible images reveal the secret inner workings of everything from drones and supercomputers to underwater hotels and flying cars. How Super Cool Tech Works explains how incredible technologies will shape the world of tomorrow. Explore robotics, space rockets, artificial intelligence, and even game consoles in this cutting-edge non-fiction science book for kids aged 9 and over. Also featured are state-of-the-art buildings, new ways of traveling, imaginative entertainment gadgets, and even how teleportation and invisibility cloaks might be possible in the future. Each exciting subject is explained in detail, via crisp images and engaging, child-friendly text. "How it works" panels explain each subject’s secret inner workings. New and updated for 2020, How Super Cool Tech Works is a one-stop shop for kids who want to know what the latest and greatest technologies are, and how they will shape our world in the years to come.

How Super Cool Stuff Works

How Super Cool Stuff Works PDF Author: DK
Publisher: Dorling Kindersley Ltd
ISBN: 0241293936
Category : Juvenile Nonfiction
Languages : en
Pages : 192

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Book Description
What's the coolest stuff you can think of? There are robots and rockets for starters. Imagine flying cars and underwater hotels. Don't forget your Playstation console. Whatever you like, this seriously cool book lifts the lid on all this and much, much more so you can see inside for yourself. Following on from the original multi-million seller How Cool Stuff Works, this cutting-edge visual guide for children comes packed with top-notch technology for state-of-the-art buildings, record-breaking transport, mind-blowing entertainment devices, and advanced Artificial Intelligence. What's more, this jam-packed book even looks into fantastic future technologies, including teleportation and invisibility cloaks. ?The eye-catching laptop-style book is full of breathtaking images that reveal the secret workings of the latest and greatest gadgets, alongside easily accessible text to help young readers get to grips with the tricky subject of technology. For total techies and gizmo geeks, books don't come cooler than this.

Super Cool Tech

Super Cool Tech PDF Author: DK
Publisher: Penguin
ISBN: 1465462155
Category : Juvenile Nonfiction
Languages : en
Pages : 192

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Book Description
See today's best innovations and imagine tomorrow's big ideas in Super Cool Tech. This cutting-edge guide explores how incredible new technologies are shaping the modern world and its future, from familiar smartwatches to intelligent, driverless cars. Packed with more than 250 full-color images, X-rays, thermal imaging, digital artworks, cross-sections, and cutaways, Super Cool Tech reveals the secrets behind the latest gadgets and gizmos, state-of-the-art buildings, and life-changing technologies. Learn about incredible architectural concepts around the world, such as the Hydropolis Underwater Hotel and Resort in Dubai, and the River Gym, a human-powered floating gym in New York City. Discover how a wheelchair adapts to its surroundings and learn how a cutting board can give the nutritional information of the food being prepared on it. From 3-D-printed cars to robot vacuum cleaners, Super Cool Tech reveals today's amazing inventions and looks ahead to the future of technology, including hologram traffic lights and the Galactic Suite Hotel in space. Perfect for STEAM education initiatives, Super Cool Tech makes technology easy to understand, following the history of each invention and how they impact our everyday lives, and "How It Works" panels explain the design and function of each item using clear explanations and images. Designed in DK's signature style, Super Cool Tech is the ultimate guide to exploring and understanding the latest gadgets and inventions while looking ahead to the future of technology.

How Technology Works

How Technology Works PDF Author: DK
Publisher: Penguin
ISBN: 0744020468
Category : Technology & Engineering
Languages : en
Pages : 256

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Book Description
Have you ever asked yourself how the inventions, gadgets, and devices that surround us actually work? Discover the hidden workings of everyday technology with this graphic guide. How Technology Works demystifies the machinery that keeps the modern world going, from simple objects such as zip fasteners and can openers to the latest, most sophisticated devices of the information age, including smartwatches, personal digital assistants, and driverless cars. It includes inventions that have changed the course of history, like the internal combustion engine, as well as technologies that might hold the key to our future survival, including solar cells and new kinds of farming to feed a growing population. Throughout the book, step-by-step explanations are supported by simple and original graphics that take devices apart and show you how they work. The opening chapter explains principles that underpin lots of devices, from basic mechanics to electricity to digital technology. From there, devices are grouped by application--such as the home, transportation, and computing--making them easy to find and placing similar devices side by side. How Technology Works is perfect for anyone who didn't have training in STEM subjects at school or is simply curious about how the modern world works.

How to Be Good at Science, Technology, and Engineering

How to Be Good at Science, Technology, and Engineering PDF Author: DK
Publisher: Penguin
ISBN: 1465479708
Category : Juvenile Nonfiction
Languages : en
Pages : 322

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Book Description
With a visual approach to the STEM subjects, this book makes science easy to understand and shows kids how things work. From molecules and magnetism to rockets and radio waves, How to Be Good at Science, Technology, and Engineering makes complex scientific concepts simple to grasp. Dynamic, visual explanations break down even the trickiest of topics into small steps. Find out how a hot-air balloon rises, how erosion flattens mountains, how light waves zip through space, and how the human eye sees colors. Cool illustrations show the application of science in the real world: see how microchips, tractors, and suspension bridges work. "Try it out" boxes suggest ways children can see the science for themselves. Hands-on projects feature fun experiments to try at home or school: polish up old coins in vinegar, make an erupting volcano with baking soda, learn about different types of solutions, and more. With STEM (science, technology, engineering, and math) subjects ever more important in today's technological world, here is the perfect book to inspire and educate kids and prepare them for the future. All core curriculum areas of science are covered, including physics, biology, chemistry, earth science, and space science.

DK Eyewitness Books: Computer

DK Eyewitness Books: Computer PDF Author: DK
Publisher: Penguin
ISBN: 0756688337
Category : Juvenile Nonfiction
Languages : en
Pages : 74

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Book Description
Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future.

Car Science

Car Science PDF Author: Richard Hammond
Publisher: Penguin
ISBN: 0756651832
Category : Juvenile Nonfiction
Languages : en
Pages : 100

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Book Description
Top Gear's Richard Hammond is in the driving seat for this turbo-charged tour through the nuts and bolts of car technology. Underneath the hood of every car there's a lot of fast, furious, and spectacular science going on. G-force, combustion, power: you name it, a car's got it. Help your child discover all about the science of cars with this explosive tour of automobiles in Car Science. Find out how cars revolutionized the world and see how a car functions with jaw-dropping diagrams, cutaway drawings and cool graphics. Steer to the fundamental science behind the mechanics and then sit back for an exciting look into the future of minimal emissions, maximum fun.

3D Printing Projects

3D Printing Projects PDF Author: DK
Publisher: Penguin
ISBN: 1465472509
Category : Computers
Languages : en
Pages : 98

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Book Description
From a simple desk tidy to an elaborate castle, this step-by-step guide to 3D printing is perfect for children and beginners who want to learn how to design and print anything even if they do not own a printer. 3D Printing Projects provides an introduction to the exciting and ever-expanding world of 3D designing and printing. Learn how a 3D printer works and the different types of 3D printers on the market. Understand the basic 3D printing and designing terms, how to create and prepare files for printing, and also how to scan things to create a 3D model! You will also find out the common troubles faced while 3D printing and simple tricks to fix them. All the projects included in the book can be made using freely available online 3D modeling/CAD programs. Each project has a print time, details of filament or material needed, and a difficulty rating - from "easy" for beginners to "difficult" for those looking for a new challenge. Step-by-step instructions walk you through the 3D design process, from digital modeling and sculpting to slicing, printing, and painting so that children can make their own shark-shaped phone stand, customized lamps, and much more. The book also gives inspiration to further enhance your projects once you've mastered the basics. Join the 3D printing revolution today with DK's 3D Printing Projects book.

See how It's Made

See how It's Made PDF Author: Penny Smith
Publisher: DK Publishing (Dorling Kindersley)
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 104

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Book Description
Explains how a variety of products are made.

How Machines Work: Zoo Break!

How Machines Work: Zoo Break! PDF Author: David Macaulay
Publisher: National Geographic Books
ISBN: 1465440127
Category : Juvenile Nonfiction
Languages : en
Pages : 0

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Book Description
Award-winning artist David Macaulay introduces readers to his hilarious new creations, Sloth and Sengi, in How Machines Work: Zoo Break! Get your cogs turning with these mega machines! This amazing, award-winning visual guide showcases the science and technology behind the most important machines ever invented. How Machines Work is a unique book full of inspiring illustrations by award-winning artist David Macaulay and packed with interactive elements, including press-out models, pop-ups, and pull-outs. Sloth and his sidekick Sengi are two furry friends on hand to guide you through the book and break down the basics. They’ll give you the lowdown on levers, pulleys, screws, inclined planes, wedges, and wheels on this intrepid adventure. You’ll find out how all different technologies work, from bicycles, cranes, and drills to diggers, hammers, and zips. Along the way, you’ll help Sloth and Sengi plot their daring escape from the zoo using only newfound scientific knowledge to make a machine designed for break outs and break aways. But will they succeed? Grab this essential guide, get your brain in gear, and get set for engineering greatness.