Getting Started with Arduino and Go

Getting Started with Arduino and Go PDF Author: Agus Kurniawan
Publisher: PE Press
ISBN:
Category : Computers
Languages : en
Pages : 74

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Book Description
Arduino is an open-source platform used for building electronics projects. This book helps you how to get started with Arduino and Go. Several illustration samples are provided to accelerate your learning. The following is highlight topics in this book: * Preparing Development Environment * Hello World: Arduino and Go * Exploring Go Packages for Arduino * Analog Sensor * Working with PWM: RGB LED

Getting Started with Arduino and Go

Getting Started with Arduino and Go PDF Author: Agus Kurniawan
Publisher: PE Press
ISBN:
Category : Computers
Languages : en
Pages : 74

Get Book

Book Description
Arduino is an open-source platform used for building electronics projects. This book helps you how to get started with Arduino and Go. Several illustration samples are provided to accelerate your learning. The following is highlight topics in this book: * Preparing Development Environment * Hello World: Arduino and Go * Exploring Go Packages for Arduino * Analog Sensor * Working with PWM: RGB LED

Getting Started With Arduino

Getting Started With Arduino PDF Author: Massimo Banzi
Publisher: Maker Media, Inc.
ISBN: 168045689X
Category : Computers
Languages : en
Pages : 216

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Book Description
Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system

Getting Started with Arduino

Getting Started with Arduino PDF Author: Nick Robisnon
Publisher: BookRix
ISBN: 3739629533
Category : Computers
Languages : en
Pages : 251

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Book Description
Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino Succinctly, author Marko Švaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. Table of Contents Introduction and Getting Started Building Circuits with LED's Working with Buttons Using Buzzers Measuring Environment Conditions Detecting Objects Networking Conclusion

Arduino I

Arduino I PDF Author: Steven F. Barrett
Publisher: Morgan & Claypool Publishers
ISBN: 1681738198
Category : Technology & Engineering
Languages : en
Pages : 224

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Book Description
This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. In June 2019, Joel Claypool and I met to plan the fourth edition of Arduino Microcontroller Processing for Everyone! Our goal has been to provide an accessible book on the rapidly changing world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To make the book more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. This book, Arduino I: Getting Started is written for those looking for a quick tutorial on the Arduino environment, platforms, interface techniques, and applications. Arduino II will explore advanced techniques, applications, and systems design. Arduino III will explore Arduino applications in the Internet of Things (IoT). Arduino I: Getting Started covers three different Arduino products: the Arduino UNO R3 equipped with the Microchip ATmega328, the Arduino Mega 2560 equipped with the Microchip ATmega2560, and the wearable Arduino LilyPad.

Arduino Programming

Arduino Programming PDF Author: Damon Parker
Publisher: Damon Parker
ISBN:
Category : Computers
Languages : en
Pages : 167

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Book Description
Are you new to Arduino programming? Would you like to expand your knowledge base about Arduino programming? Do you desire to enjoy the fantastic features of Arduino technology? If you said YES to any or all of the questions above, this book is all you need! Starting Arduino programming allows you to rapidly and intuitively develop your programming abilities through sketching in code. This book provides you with an understanding of the standard structure for developing Arduino code, including the functions, syntax, structure, and libraries needed to produce future tasks. It is specifically written to help you get the understanding required to master the fundamental aspects of writing code on the Arduino platform and will have you all set to take the next step; to explore new project ideas, new kinds of hardware and contribute back to the open-source community, and even take on more programming projects. With this book, you can go from an Arduino beginner to an Arduino pro in a much shorter time! This is a resource book to get started with if you want to find out about the world of Arduino and how it changes the world we live in. This book will help you comprehend the basic principles of Arduino, its advantages, benefits, and applications in numerous markets and platforms. Completely simplified for easy understanding, this bestselling guide explains how to compose well-crafted sketches using Arduino's modified C language. You will discover how to configure software and hardware, develop your own sketches, deal with built-in and custom-made Arduino libraries, and check out the Internet of Things—all with no prior programming experience required. It teaches you everything you require to become proficient in Arduino from scratch. Learn the variants in Arduino, find out how to select Arduino boards and their technical specs, learn how to install Arduino IDE. That’s what you’ll find: • What Is Arduino Programming? • Introduction to Arduino Programming Language • How to Configure Arduino • Why Arduino? • The Arduino KIT • Arduino – Board Description • Arduino – Program Structure • Arduino – Variables and Constants • String Arrays Character • Manipulating String Arrays • Functions to Manipulate String Arrays • Arduino – String Object • Stating Arrays • Pins Configured as INPUT • Benefits and Disadvantages of Identical Communication And a lot more! You will also find out how to configure your Arduino interface board to pick up the physical world, control light, movement, and sound, and create objects with interesting features. This ultimate guide gets you up to speed quickly, teaching all the concepts and syntax through simple language and clear guidelines developed for outright beginners. It contains lots of top-quality illustrations and easy-to-follow examples. Are you ready to explore the amazing benefits of this book? Grab your copy now!

Getting Started with Arduino

Getting Started with Arduino PDF Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555105
Category : Computers
Languages : en
Pages : 132

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Book Description
This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

Getting Started with Adafruit Trinket

Getting Started with Adafruit Trinket PDF Author: Mike Barela
Publisher: Maker Media, Inc.
ISBN: 1457186454
Category : Technology & Engineering
Languages : en
Pages : 273

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Book Description
Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

Enhanced Data Transmission using Li-Fi in Visible Light Communication (VLC) Technology

Enhanced Data Transmission using Li-Fi in Visible Light Communication (VLC) Technology PDF Author: Dr.M.Vijayalakshmi
Publisher: Archers & Elevators Publishing House
ISBN: 8119385101
Category : Antiques & Collectibles
Languages : en
Pages : 73

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Book Description


Arduino Book for Beginners

Arduino Book for Beginners PDF Author: Mike Cheich
Publisher: Programming Electronics Academy
ISBN: 0988780623
Category : Computers
Languages : en
Pages : 248

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Book Description
If you've ever wanted to build and control electronic devices then learning to program Arduino development boards is the kick start you're looking for! The Arduino Book for Beginners is a tutorial style collection of lessons designed to be simple and easy to follow which uses only the most relevant circuits and programs and assumes nothing about your prior electronics or programming experience. The book also comes with access to over 15 supplemental video lessons to help drive home concepts. These supplemental video lessons are pulled from training at Programming Electronics Academy, the premiere online training website for learning to program Arduino. What you will Learn: How to program your Arduino...from variables to arrays, for loops and if statements How to make your Arduino respond to sensors How to communicate to your computer with the Arduino How to build teleporters, levitating fortresses and nuclear reactors (maybe a stretch…) This book covers the most useful, enlightening and simplest examples to get you started on the road to hacking just about anything. What to Expect: Step-by-step instructions to walk you through building circuits and programming your Arduino Each line of code in the programs are discussed to maximize your understanding of the fundamentals Repetition of the basic programming building blocks are used to increase your retention of the material Only a handful of additional parts are necessary to complete the course lessons, many of which are reused from lesson to lesson, reducing your investment in learning how to use Arduino The simple building blocks you learn will be put together to build more complex examples Each lesson ends with suggestions of experiments to try on your own. These are generally simple changes that make you think about the operation of the Arduino and the underlying programming language. It is doing these where you will learn the most. Get Started Now: There is no better time to jump in then now! The Arduino community is vibrant and growing.

Adventures in Arduino

Adventures in Arduino PDF Author: Becky Stewart
Publisher: John Wiley & Sons
ISBN: 1118948475
Category : Computers
Languages : en
Pages : 320

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Book Description
Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.