Fundamentals of Music Processing

Fundamentals of Music Processing PDF Author: Meinard Müller
Publisher: Springer
ISBN: 3319219456
Category : Computers
Languages : en
Pages : 487

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Book Description
This textbook provides both profound technological knowledge and a comprehensive treatment of essential topics in music processing and music information retrieval. Including numerous examples, figures, and exercises, this book is suited for students, lecturers, and researchers working in audio engineering, computer science, multimedia, and musicology. The book consists of eight chapters. The first two cover foundations of music representations and the Fourier transform—concepts that are then used throughout the book. In the subsequent chapters, concrete music processing tasks serve as a starting point. Each of these chapters is organized in a similar fashion and starts with a general description of the music processing scenario at hand before integrating it into a wider context. It then discusses—in a mathematically rigorous way—important techniques and algorithms that are generally applicable to a wide range of analysis, classification, and retrieval problems. At the same time, the techniques are directly applied to a specific music processing task. By mixing theory and practice, the book’s goal is to offer detailed technological insights as well as a deep understanding of music processing applications. Each chapter ends with a section that includes links to the research literature, suggestions for further reading, a list of references, and exercises. The chapters are organized in a modular fashion, thus offering lecturers and readers many ways to choose, rearrange or supplement the material. Accordingly, selected chapters or individual sections can easily be integrated into courses on general multimedia, information science, signal processing, music informatics, or the digital humanities.

Fundamentals of Music Processing

Fundamentals of Music Processing PDF Author: Meinard Müller
Publisher: Springer
ISBN: 3319219456
Category : Computers
Languages : en
Pages : 487

Get Book

Book Description
This textbook provides both profound technological knowledge and a comprehensive treatment of essential topics in music processing and music information retrieval. Including numerous examples, figures, and exercises, this book is suited for students, lecturers, and researchers working in audio engineering, computer science, multimedia, and musicology. The book consists of eight chapters. The first two cover foundations of music representations and the Fourier transform—concepts that are then used throughout the book. In the subsequent chapters, concrete music processing tasks serve as a starting point. Each of these chapters is organized in a similar fashion and starts with a general description of the music processing scenario at hand before integrating it into a wider context. It then discusses—in a mathematically rigorous way—important techniques and algorithms that are generally applicable to a wide range of analysis, classification, and retrieval problems. At the same time, the techniques are directly applied to a specific music processing task. By mixing theory and practice, the book’s goal is to offer detailed technological insights as well as a deep understanding of music processing applications. Each chapter ends with a section that includes links to the research literature, suggestions for further reading, a list of references, and exercises. The chapters are organized in a modular fashion, thus offering lecturers and readers many ways to choose, rearrange or supplement the material. Accordingly, selected chapters or individual sections can easily be integrated into courses on general multimedia, information science, signal processing, music informatics, or the digital humanities.

Fundamentals of Music Processing

Fundamentals of Music Processing PDF Author: Meinard Müller
Publisher: Springer Nature
ISBN: 3030698084
Category : Computers
Languages : en
Pages : 495

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Book Description
The textbook provides both profound technological knowledge and a comprehensive treatment of essential topics in music processing and music information retrieval (MIR). Including numerous examples, figures, and exercises, this book is suited for students, lecturers, and researchers working in audio engineering, signal processing, computer science, digital humanities, and musicology. The book consists of eight chapters. The first two cover foundations of music representations and the Fourier transform—concepts used throughout the book. Each of the subsequent chapters starts with a general description of a concrete music processing task and then discusses—in a mathematically rigorous way—essential techniques and algorithms applicable to a wide range of analysis, classification, and retrieval problems. By mixing theory and practice, the book’s goal is to offer detailed technological insights and a deep understanding of music processing applications. As a substantial extension, the textbook’s second edition introduces the FMP (fundamentals of music processing) notebooks, which provide additional audio-visual material and Python code examples that implement all computational approaches step by step. Using Jupyter notebooks and open-source web applications, the FMP notebooks yield an interactive framework that allows students to experiment with their music examples, explore the effect of parameter settings, and understand the computed results by suitable visualizations and sonifications. The FMP notebooks are available from the author’s institutional web page at the International Audio Laboratories Erlangen.

Information Retrieval for Music and Motion

Information Retrieval for Music and Motion PDF Author: Meinard Müller
Publisher: Springer Science & Business Media
ISBN: 3540740481
Category : Computers
Languages : en
Pages : 318

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Book Description
Content-based multimedia retrieval is a challenging research field with many unsolved problems. This monograph details concepts and algorithms for robust and efficient information retrieval of two different types of multimedia data: waveform-based music data and human motion data. It first examines several approaches in music information retrieval, in particular general strategies as well as efficient algorithms. The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting the design of suitable features, the notion of similarity used to compare data streams, and data organization.

Foundations of Signal Processing

Foundations of Signal Processing PDF Author: Martin Vetterli
Publisher: Cambridge University Press
ISBN: 1139916572
Category : Technology & Engineering
Languages : en
Pages : 745

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Book Description
This comprehensive and engaging textbook introduces the basic principles and techniques of signal processing, from the fundamental ideas of signals and systems theory to real-world applications. Students are introduced to the powerful foundations of modern signal processing, including the basic geometry of Hilbert space, the mathematics of Fourier transforms, and essentials of sampling, interpolation, approximation and compression The authors discuss real-world issues and hurdles to using these tools, and ways of adapting them to overcome problems of finiteness and localization, the limitations of uncertainty, and computational costs. It includes over 160 homework problems and over 220 worked examples, specifically designed to test and expand students' understanding of the fundamentals of signal processing, and is accompanied by extensive online materials designed to aid learning, including Mathematica® resources and interactive demonstrations.

Alan Parsons' Art & Science of Sound Recording

Alan Parsons' Art & Science of Sound Recording PDF Author: Julian Colbeck
Publisher: Hal Leonard Corporation
ISBN: 1480397237
Category : Music
Languages : en
Pages : 364

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Book Description
(Technical Reference). More than simply the book of the award-winning DVD set, Art & Science of Sound Recording, the Book takes legendary engineer, producer, and artist Alan Parsons' approaches to sound recording to the next level. In book form, Parsons has the space to include more technical background information, more detailed diagrams, plus a complete set of course notes on each of the 24 topics, from "The Brief History of Recording" to the now-classic "Dealing with Disasters." Written with the DVD's coproducer, musician, and author Julian Colbeck, ASSR, the Book offers readers a classic "big picture" view of modern recording technology in conjunction with an almost encyclopedic list of specific techniques, processes, and equipment. For all its heft and authority authored by a man trained at London's famed Abbey Road studios in the 1970s ASSR, the Book is also written in plain English and is packed with priceless anecdotes from Alan Parsons' own career working with the Beatles, Pink Floyd, and countless others. Not just informative, but also highly entertaining and inspirational, ASSR, the Book is the perfect platform on which to build expertise in the art and science of sound recording.

Fundamentals of Signal Processing for Sound and Vibration Engineers

Fundamentals of Signal Processing for Sound and Vibration Engineers PDF Author: Kihong Shin
Publisher: John Wiley & Sons
ISBN: 9780470725641
Category : Science
Languages : en
Pages : 416

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Book Description
Fundamentals of Signal Processing for Sound and Vibration Engineers is based on Joe Hammond’s many years of teaching experience at the Institute of Sound and Vibration Research, University of Southampton. Whilst the applications presented emphasise sound and vibration, the book focusses on the basic essentials of signal processing that ensures its appeal as a reference text to students and practitioners in all areas of mechanical, automotive, aerospace and civil engineering. Offers an excellent introduction to signal processing for students and professionals in the sound and vibration engineering field. Split into two parts, covering deterministic signals then random signals, and offering a clear explanation of their theory and application together with appropriate MATLAB examples. Provides an excellent study tool for those new to the field of signal processing. Integrates topics within continuous, discrete, deterministic and random signals to facilitate better understanding of the topic as a whole. Illustrated with MATLAB examples, some using ‘real’ measured data, as well as fifty MATLAB codes on an accompanying website.

An Introduction to Audio Content Analysis

An Introduction to Audio Content Analysis PDF Author: Alexander Lerch
Publisher: John Wiley & Sons
ISBN: 1118393503
Category : Technology & Engineering
Languages : en
Pages : 273

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Book Description
With the proliferation of digital audio distribution over digital media, audio content analysis is fast becoming a requirement for designers of intelligent signal-adaptive audio processing systems. Written by a well-known expert in the field, this book provides quick access to different analysis algorithms and allows comparison between different approaches to the same task, making it useful for newcomers to audio signal processing and industry experts alike. A review of relevant fundamentals in audio signal processing, psychoacoustics, and music theory, as well as downloadable MATLAB files are also included. Please visit the companion website: www.AudioContentAnalysis.org

Analysis, Synthesis, and Perception of Musical Sounds

Analysis, Synthesis, and Perception of Musical Sounds PDF Author: James Beauchamp
Publisher: Springer Science & Business Media
ISBN: 038732576X
Category : Science
Languages : en
Pages : 328

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Book Description
This book contains a complete and accurate mathematical treatment of the sounds of music with an emphasis on musical timbre. The book spans the range from tutorial introduction to advanced research and application to speculative assessment of its various techniques. All the contributors use a generalized additive sine wave model for describing musical timbre which gives a conceptual unity, but is of sufficient utility to be adapted to many different tasks.

Audio Engineering 101

Audio Engineering 101 PDF Author: Tim Dittmar
Publisher: Taylor & Francis
ISBN: 1136111735
Category : Technology & Engineering
Languages : en
Pages : 258

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Book Description
Audio Engineering 101 is a real world guide for starting out in the recording industry. If you have the dream, the ideas, the music and the creativity but don't know where to start, then this book is for you! Filled with practical advice on how to navigate the recording world, from an author with first-hand, real-life experience, Audio Engineering 101 will help you succeed in the exciting, but tough and confusing, music industry. Covering all you need to know about the recording process, from the characteristics of sound to a guide to microphones to analog versus digital recording. Dittmar covers all the basics- equipment, studio acoustics, the principals of EQ/ compression, music examples to work from and when and how to use compression. FAQ's from professionals give you real insight into the reality of life on the industry.

Designing Audio Effect Plugins in C++

Designing Audio Effect Plugins in C++ PDF Author: Will Pirkle
Publisher: Routledge
ISBN: 0429954328
Category : Technology & Engineering
Languages : en
Pages : 703

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Book Description
Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.