Evolve: Adventure Core Rulebook

Evolve: Adventure Core Rulebook PDF Author: Offscript Gaming
Publisher: Lulu.com
ISBN: 1312832614
Category : Games & Activities
Languages : en
Pages : 172

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Book Description
Evolve: Adventure is a dice-based tabletop roleplaying game system with an inclusion-centric focus. Whether you are new to tabletop gaming, or a veteran of the genre, Evolve: Adventure is a game designed in multiple tiers of complexity to let players join in the fun together, at their own comfort level, without disrupting the flow of the game. In a dystopian fantasy world, the Gods are dead, or missing and magic runs unchecked in their absence. Humanity has evolved, warped by the elements and raw natural forces of order and chaos, even life and death. Fluid Classes: Broad categories with numerous distinct options let you build a character unique to your preferred playstyle. Build Your Guild: Customize and build a structure for your team. The more renowned you become, the better the contracts you'll acquire. The more you invest in building up the hall, the more perks it will accrue. For more information, visit OffscriptGaming.com.

Evolve: Adventure Core Rulebook

Evolve: Adventure Core Rulebook PDF Author: Offscript Gaming
Publisher: Lulu.com
ISBN: 1312832614
Category : Games & Activities
Languages : en
Pages : 172

Get Book

Book Description
Evolve: Adventure is a dice-based tabletop roleplaying game system with an inclusion-centric focus. Whether you are new to tabletop gaming, or a veteran of the genre, Evolve: Adventure is a game designed in multiple tiers of complexity to let players join in the fun together, at their own comfort level, without disrupting the flow of the game. In a dystopian fantasy world, the Gods are dead, or missing and magic runs unchecked in their absence. Humanity has evolved, warped by the elements and raw natural forces of order and chaos, even life and death. Fluid Classes: Broad categories with numerous distinct options let you build a character unique to your preferred playstyle. Build Your Guild: Customize and build a structure for your team. The more renowned you become, the better the contracts you'll acquire. The more you invest in building up the hall, the more perks it will accrue. For more information, visit OffscriptGaming.com.

Evolved Adventures

Evolved Adventures PDF Author: Raymond F. Drew
Publisher: Xlibris Corporation
ISBN: 1664170189
Category : Fiction
Languages : en
Pages : 592

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Book Description
Fantastic adventures await for equally amazing characters in this unique game supplement. Combining the concept of evolutionary mutation with the classic adventure styles of the d20 system tabletop role-playing games, this book allows you to create customized characters with supernatural and extraordinary capabilities. Controlling the elements, manipulating raw energy, and performing feats of unimaginable heroism is all at your fingertips, should you be brave enough to venture forth. As your adventurer grows in experience, you can develop new abilities or fine-tune those you have to create a hero that is uniquely your own.

eVolve: Essays on the Virtual Body

eVolve: Essays on the Virtual Body PDF Author: C. Jason Smith
Publisher: Lulu.com
ISBN: 0359439187
Category : Computers
Languages : en
Pages : 204

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Book Description
An introductory history of the ?virtual body, ? eVolve explores the boundaries between a series of cultural artifacts, all of which evidence the historical moment when a technology necessary for what we now call ?virtual reality? came into being in order to better understand the human fascination with, and desire for, virtuality. The discussion of simulation technologies includes visual art, cartography, narrative, drama, games and spontaneous play as simulations, miniature war games, role-playing games, computer games, virtual cinema, the internet MOOs and MUDs, massively multiplayer online communities MMOs, and, finally, artificial intelligence, the Anthropic Cosmological Principles, and Omega Point Theory. The subject matter is highly interdisciplinary and draws widely upon theoretical discussions from both the arts, humanities, and the sciences

Aspect Core Rulebook FC 2015 SC

Aspect Core Rulebook FC 2015 SC PDF Author: Heather Gunn
Publisher: Lulu.com
ISBN: 131228952X
Category :
Languages : en
Pages : 306

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Book Description


The Evolution of Fantasy Role-Playing Games

The Evolution of Fantasy Role-Playing Games PDF Author: Michael J. Tresca
Publisher: McFarland
ISBN: 0786460091
Category : Games & Activities
Languages : en
Pages : 238

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Book Description
Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien’s obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

Furfastrix Roleplaying System: Core Rulebook

Furfastrix Roleplaying System: Core Rulebook PDF Author: Steve Alford
Publisher: Lulu.com
ISBN: 0244483019
Category :
Languages : en
Pages : 208

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Book Description
The Furfastrix Roleplaying System enables players to create characters and run adventures in any time, from the dawn of the dinosaurs to the pinnacle of interstellar space travel, and everything in between. Player have freedom to create any style of character, from one of over 90 playable species (with many more optional ones available), and customise them as they grow in experience. Requires paper, a pencil and two six-sided dice to play.

True20 Adventure Roleplaying

True20 Adventure Roleplaying PDF Author: Stephen Kenson
Publisher:
ISBN: 9781932442571
Category : Adventure games
Languages : en
Pages : 0

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Book Description
True20 Adventure Roleplaying is the next evolution in game design from the company that brought you Mutants & Masterminds and Blue Rose. True20 offers a simplified and streamlined game system for all your roleplaying adventures. This core rulebook contains everything you need to get started, from character creation and combat to special abilities, supernatural powers and equipment. True20 also contains several sample campaign settings, including the winners of Green Ronin's Setting Search. Each setting provides something different and shows off the strength and flexibility of the rules. If you want a fast, simple, and fun game system that's still familiar to players of the world's most popular RPGs, if you want a vehicle for creating worlds of adventure, then True20 is for you

Star Trek Adventures - Beta Quadrant

Star Trek Adventures - Beta Quadrant PDF Author: Modiphius Entertainment
Publisher: Modiphius Entertainment
ISBN: 9781910132913
Category : Games & Activities
Languages : en
Pages :

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Book Description
YOU JUDGE YOURSELVES AGAINST THE PITIFUL ADVERSARIES YOU'VE ENCOUNTERED SO FAR: THE ROMULANS, THE KLINGONS... THEY'RE NOTHING COMPARED TO WHAT'S WAITING.

Power Rangers RPG Core Book

Power Rangers RPG Core Book PDF Author: Bryan C.P. Steele
Publisher:
ISBN: 9781736884317
Category : Fantasy games
Languages : en
Pages : 0

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Book Description


Dust Adventures

Dust Adventures PDF Author: Modiphius Entertainment Limited
Publisher: Dust Adventures
ISBN: 9781910132227
Category :
Languages : en
Pages :

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Book Description
DUST Adventures RPG is a rules-light exciting roleplaying game set in Paulo Parentes DUST Universe and inspired by the epic tales arising from the DUST Tactics miniatures game. From the mind of Paulo Parente comes the world of Dust. Another Earth. A different 1947. The Second World War has raged for nearly a decade and its grip has spread to every continent on the planet. War has advanced swiftly and strangely in the Dust universe through the application of Alien VK technology a limitless source of energy in its simplest form, and an unthinkable weapon in the wrong hands. Tanks have evolved into powerful combat walkers and rocket troops take to the skies. The latest laser cannons, phasers, and Tesla weapons rule the battlefield. The core rulebook will contain full rules, an introductory adventure and much more. Later releases will include campaigns and supplements and card decks for simplified character generation. Players will be able to bring their favourite figures from DUST Tactics and DUST Warfare into the roleplaying game and conversion rules will let them take their heroes into the tabletop miniatures game. Made in the UK.