Designing for Play

Designing for Play PDF Author: Ms Barbara E Hendricks
Publisher: Ashgate Publishing, Ltd.
ISBN: 1409482332
Category : Architecture
Languages : en
Pages : 268

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Book Description
10 years ago Barbara Hendricks brought together thinking from child development and child psychology perspectives on play with practical issues confronted by designers and policy makers. The result was a beautifully-crafted, well-illustrated guide challenging established notions of play provision. This second edition brings the text up to date from 2001 to 2010 with added discussion about new ideas for play area designs and what has not worked in the past decade.

Designing for Play

Designing for Play PDF Author: Barbara E. Hendricks
Publisher: Routledge
ISBN: 1351945041
Category : Architecture
Languages : en
Pages : 378

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Book Description
Architects, landscape designers, builders, gardeners and teachers have all at some time been called upon to design a play area. Unfortunately, this diversity has not resulted in a similar diversity of design solutions for this very problematic task. Despite a proliferation of 'how to' books on this subject, playgrounds have remained virtually the same throughout the world since their creation over a century ago. This is not a 'how to' design book. Instead, based on thirty years' experience as a specialist play area designer, Barbara Hendricks details a radically new approach, applying cutting-edge thinking from child development and child psychology to find innovative design solutions, challenging the established notions of play provision. Covering key sociological, public policy, environmental and design issues, this book provides designers with an exploration of and guide to, designing from a 'child's eye' view of the world. Beautifully crafted and copiously illustrated with numerous examples of recently designed playgrounds, this book is not only stimulating and informative, but fun to read and seriously playful in itself. This second edition brings the text up to date from 2001 to 2010 with added discussion about new ideas for play area designs and what has not worked in the past decade.

Design for Play

Design for Play PDF Author: Richard Dattner
Publisher: MIT Press (MA)
ISBN:
Category : Architecture
Languages : en
Pages : 156

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Book Description
This thoughtful, thought-provoking guide approaches playground design from a logical but often-overlooked starting point--the child. All too often, play facilities are designed for the benefit of those who build and maintain them rather than those who use them. "Design for Play" begins with an examination of what play is--a learning process--and shows that the typical playground, a sterile expanse of asphalt relieved only by steel swings and steep slides, is dangerous not only to children's physical safety but also to their mental and emotional development. This book demonstrates that there are sensible alternatives to the "asphalt-desert" playground.The criteria for design outlined here are based on the needs of all those who are involved with playgrounds--and on the lessons to be learned from the way children play in the streets of our cities, when they invent their own facilities and create their own play environment. The practical application of these criteria is illustrated and evaluated in the case history of a major playground and in a survey of creative play facilities in the United States and Europe.Also discussed are the design of playgrounds for handicapped children and a variety of neglected opportunities for play facilities, including rooftops, sidewalks, and barges.Richard Dattner, an architect, has designed numerous playgrounds, including the highly acclaimed Adventure Playground in New York City's Central Park. A number of these are pictured in this fully illustrated book.

Designing for Kids

Designing for Kids PDF Author: Krystina Castella
Publisher: Routledge
ISBN: 1351968866
Category : Design
Languages : en
Pages : 466

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Book Description
Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

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Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

The Power of Play

The Power of Play PDF Author: Dorothy Stoltz
Publisher: ALA Editions
ISBN: 9780838912553
Category : Language Arts & Disciplines
Languages : en
Pages : 0

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Book Description
Don't simply accommodate families with young children—draw them in and make your library a destination!

Design For Kids

Design For Kids PDF Author: Debra Levin Gelman
Publisher: Rosenfeld Media
ISBN: 1933820438
Category : Design
Languages : en
Pages : 248

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Book Description
Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

Learn to Play

Learn to Play PDF Author: Matthew M. White
Publisher: CRC Press
ISBN: 1482220210
Category : Computers
Languages : en
Pages : 171

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Book Description
See How to Unobtrusively Incorporate Good Teaching into Your Game’s Mechanics Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology, human–computer interaction, and user interface and experience that equip you to make dynamic tutorials that help players enjoy your games. The book links game design principles with psychology through the game tutorial. It offers easy-to-implement changes that can make a huge difference in how players receive your games. It explains how you can educate new players and engage experienced players at the same time through a combination of good design and basic understanding of human educational, motivational, and cognitive psychologies. Transcending disciplinary boundaries, this book improves your understanding of the science of learning and the art of teaching. It helps you design game mechanics, or tutorials, that teach people how to have fun with your games without ever feeling as though they’re being instructed.

Design for Play

Design for Play PDF Author: Aileen Shackell
Publisher:
ISBN: 9781847752253
Category : Play
Languages : en
Pages : 150

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Book Description


Designing for Play

Designing for Play PDF Author: Barbara E. Hedricks
Publisher: Routledge
ISBN: 1351792261
Category : Social Science
Languages : en
Pages : 276

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Book Description
This title was first published in 2001. Architects, landscape designers, builders, gardeners and teachers have all at some time been called upon to design a play area. Unfortunately, this diversity has not resulted in a similar diversity of design solutions for this very problematic task. Despite a proliferation of "how to" books on this subject, playgrounds have remained virtually the same throughout the world since their creation over a century ago. This is not a "how to" design book. Instead, based on thirty years experience as a specialist play area designer, Barbara Hendricks details a radically new approach, applying cutting-edge thinking from child development and child psychology to find innovative design solutions, challenging the established notions of play provision. Covering key sociological, public policy, environmental and design issues, this book provides designers with an exploration of, and guide to, designing from a "child's eye" view of the world. Beautifully crafted and copiously illustrated with numerous examples of recently designed playgrounds, this book is not only stimulating and informative, but fun to read and seriously playful in itself.