D20 Critical Locations

D20 Critical Locations PDF Author: Eric Cagle
Publisher:
ISBN: 9780786939145
Category : Fantasy games
Languages : en
Pages : 0

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Book Description
This title features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Each map comes with adventure hooks and pre-generated supporting characters. Some maps appeared previously in "Polyhedron( Magazine," but most are new.

D20 Critical Locations

D20 Critical Locations PDF Author: Eric Cagle
Publisher:
ISBN: 9780786939145
Category : Fantasy games
Languages : en
Pages : 0

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Book Description
This title features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Each map comes with adventure hooks and pre-generated supporting characters. Some maps appeared previously in "Polyhedron( Magazine," but most are new.

D20 Modern Roleplaying Game

D20 Modern Roleplaying Game PDF Author: Jeff Grubb
Publisher:
ISBN: 9780786928361
Category : Fantasy games
Languages : en
Pages : 0

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Book Description
This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.

Fantastic Locations

Fantastic Locations PDF Author: Gwendolyn F. M. Kestrel
Publisher:
ISBN: 9780786939084
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
Featuring two double-sided poster maps designed for roleplaying and miniatures skirmish play, this stand-alone adventure can be easily inserted in any D&D campaign setting.

Torn Asunder

Torn Asunder PDF Author: Kevin Ruesch
Publisher: Bastion Press, Inc.
ISBN: 9781592630073
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 104

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Book Description
d20 combat is efficient yet abstract. While the concept of hit points works well when envisioning a tense fight of sweat, parrying, near misses, and fatigue, it falls on its knees the minute your character takes a solid and brutal blow to the head. How exactly are you supposed to adjudicate a broken arm, a gouged eye, a lacerated liver, or a crushed spine? Torn Asunder provides a complete and comprehensive system for critical hits in any d20 game. The system is elegant and easy to use, it does not do away with hit points, or even alter the combat rules, it simply provides an optional way to deal with critical hits besides piling on additional damage. Critical hits are real hits - disabling function, mangling body parts, and leaving real wounds behind.Torn Asunder pulls no punches; it provides a realistic and effective injury system for d20, covering all creatures, anatomies, and body types. Included as well are rules for natural healing, scarification, and herbal treatments. Torn Asunder also provides a wide variety of resources allowing characters to take advantage of the new system, from quick and precise prestige classes to devastating weapons to powerful and essential magical devices.Don't just beat your opponents into submission, tear them limb from limb.

Mechamorphosis

Mechamorphosis PDF Author: Rob Vaughn
Publisher:
ISBN: 9781589941847
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description


D20 Menace Manual

D20 Menace Manual PDF Author: J. D. Wiker
Publisher:
ISBN: 9780786928996
Category : D20 Modern (Game)
Languages : en
Pages : 0

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Book Description
Designed for use with the d20 Modern Roleplaying Game, the" d20 Menace Manua"l presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch. Adversaries for all levels of play are available, as are various allies, and there is extensive information on organization and factions that heroes can either join or combat.

Omnifray RPG Expert Manual

Omnifray RPG Expert Manual PDF Author: Matt West
Publisher: Lulu.com
ISBN: 1409205479
Category : Games
Languages : en
Pages : 502

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Book Description
The Enshrouded Lands ' an earth-like world where magic bubbles away beneath the surface, beyond the ken of the common folk ' may take so many forms that they really are a thousand worlds in one. This is the second rulebook for the Omnifray RPG. It continues on from the Basic Handbook, delving deeper into the mysterious fabric of the Enshrouded Lands, with detailed information on possible backgrounds for player characters and masses of material on an array of secretive cults. It presents the standard advanced rules for fantasy Omnifray in full. The complete Omnifray system awaits you. This book gives your PCs greater access to feats of physical energy and concentration as well as full access to feats of elder magic, unholy magic, holy magic, mystical power and destiny, downtime feats such as divination and herbalism and feats of combined physical energy and concentration. You must be familiar with the Basic Handbook to use this book. Omnifray is intended for a mature audience.

D20 Future Tech

D20 Future Tech PDF Author: Rodney Thompson
Publisher:
ISBN: 9780786939497
Category : Fantasy games
Languages : en
Pages : 0

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Book Description
This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.

D20 Dark Matter

D20 Dark Matter PDF Author: Wolfgang Baur
Publisher:
ISBN: 9780786943494
Category : Fantasy games
Languages : en
Pages : 0

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Book Description
Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.

Licensing and Regulation of Nuclear Reactors

Licensing and Regulation of Nuclear Reactors PDF Author: United States. Congress. Joint Committee on Atomic Energy
Publisher:
ISBN:
Category : Nuclear industry
Languages : en
Pages : 538

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Book Description