Computers in the Human Interaction Loop

Computers in the Human Interaction Loop PDF Author: Alexander Waibel
Publisher: Springer Science & Business Media
ISBN: 1848820542
Category : Computers
Languages : en
Pages : 379

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Book Description
This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Computers in the Human Interaction Loop

Computers in the Human Interaction Loop PDF Author: Alexander Waibel
Publisher: Springer Science & Business Media
ISBN: 1848820542
Category : Computers
Languages : en
Pages : 379

Get Book

Book Description
This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Computers in the Human Interaction Loop

Computers in the Human Interaction Loop PDF Author: Alexander Waibel
Publisher: Springer
ISBN: 9781848820579
Category : Computers
Languages : en
Pages : 376

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Book Description
This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Human-in-the-Loop Machine Learning

Human-in-the-Loop Machine Learning PDF Author: Robert Munro
Publisher: Simon and Schuster
ISBN: 1617296740
Category : Computers
Languages : en
Pages : 422

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Book Description
Machine learning applications perform better with human feedback. Keeping the right people in the loop improves the accuracy of models, reduces errors in data, lowers costs, and helps you ship models faster. Human-in-the-loop machine learning lays out methods for humans and machines to work together effectively. You'll find best practices on selecting sample data for human feedback, quality control for human annotations, and designing annotation interfaces. You'll learn to dreate training data for labeling, object detection, and semantic segmentation, sequence labeling, and more. The book starts with the basics and progresses to advanced techniques like transfer learning and self-supervision within annotation workflows.

Cross-Disciplinary Advances in Human Computer Interaction: User Modeling, Social Computing, and Adaptive Interfaces

Cross-Disciplinary Advances in Human Computer Interaction: User Modeling, Social Computing, and Adaptive Interfaces PDF Author: Zaphiris, Panayiotis
Publisher: IGI Global
ISBN: 1605661430
Category : Business & Economics
Languages : en
Pages : 472

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Book Description
"This book develops new models and methodologies for describing user behavior, analyzing their needs and expectations and thus successfully designing user friendly systems"--Provided by publisher.

Human Computer Interaction

Human Computer Interaction PDF Author: Qiyang Chen
Publisher: IGI Global
ISBN: 193070884X
Category : Computers
Languages : en
Pages : 525

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Book Description
As human life increasingly relates to and relies upon interactions with computer systems, researchers, designers, managers and users continuously develop desires to understand the current situations and future development of human computer interactions. Human Computer Interactions: Issues and Challenges focuses on the multidisciplinary subject of HCI which impacts areas such as information technology, computer science, psychology, library science, education, business and management. This book, geared toward researchers, designers, analysts and managers, reflects the most current primary issues regarding human-computer interactive systems, by emphasizing effective design, use and evaluation of such systems.

Creating Augmented and Virtual Realities

Creating Augmented and Virtual Realities PDF Author: Erin Pangilinan
Publisher: "O'Reilly Media, Inc."
ISBN: 1492044148
Category : Computers
Languages : en
Pages : 372

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Book Description
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

Human Interaction with Computers

Human Interaction with Computers PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 369

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Book Description


An Introduction to Human-computer Interaction

An Introduction to Human-computer Interaction PDF Author: Paul A. Booth
Publisher: Psychology Press
ISBN: 9780863771224
Category : Computers
Languages : en
Pages : 342

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Book Description
First Published in 1989. Routledge is an imprint of Taylor & Francis, an informa company.

Human Interaction with Computers

Human Interaction with Computers PDF Author: Hugh T. Smith
Publisher: London ; New York : Academic Press
ISBN:
Category : Computers and civilization
Languages : en
Pages : 398

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Book Description
The first chapter is intended to provide an introduction to many of the subjects that are discussed in detail elsewhere in the book. In the second chapter, Mike Fitter and Max Sime discuss the problems of creating people-responsive computers. The third chapter continues this discussion. The fourth chapter turns to the somewhat wider subject of the sociological implications of computer systems.

Human-Computer Interaction Fundamentals

Human-Computer Interaction Fundamentals PDF Author: Andrew Sears
Publisher: CRC Press
ISBN: 9781420088823
Category : Technology & Engineering
Languages : en
Pages : 350

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Book Description
Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking and authoritative resource, Human-Computer Interaction Fundamentals emphasizes emerging topics such as sen