Character Animation Fundamentals

Character Animation Fundamentals PDF Author: Steve Roberts
Publisher: Taylor & Francis
ISBN: 1136129499
Category : Computers
Languages : en
Pages : 458

Get Book

Book Description
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

Character Animation Fundamentals

Character Animation Fundamentals PDF Author: Steve Roberts
Publisher: CRC Press
ISBN: 1136129502
Category : Art
Languages : en
Pages : 457

Get Book

Book Description
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

3ds Max: Character Animation

3ds Max: Character Animation PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book

Book Description
Character Animation Fundamentals in 3ds Max demonstrates the basic principles of character animation that help bring simple 3D characters to life. Starting with an overview of the character rig, author George Maestri provides guidelines for creating strong poses and explains how to animate from pose to pose in an organized fashion. The course also covers locomotion-animating realistic gestures, walks, and runs; explores the basics of facial expressions and dialogue; and culminates with an animated scene built entirely from scratch.

Fundamentals of Character Design

Fundamentals of Character Design PDF Author: 3dtotal 3dtotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843183
Category :
Languages : en
Pages : 288

Get Book

Book Description
An eye-opening, visual-led exploration of the fundamental aspects of character design, including narrative, shape language, proportion, and expression.

Character Animation in 3D

Character Animation in 3D PDF Author: Steve Roberts
Publisher: Taylor & Francis
ISBN: 113613493X
Category : Art
Languages : en
Pages : 264

Get Book

Book Description
Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook. www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!

Learning Character Animation

Learning Character Animation PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book

Book Description
The fundamentals of great character animation are rooted in posing your model in a way that reads true, animating from pose to pose to mimic natural movement, and simulating convincing dialogue. Start here to learn the skills all beginning animators need to know to bring their characters to life, regardless of software or style. Author and animator George Maestri first teaches you how to position your model and create realistic poses that tell stories and consider balance and weight. Next, you'll take those poses and animate between them in what's called pose-to-pose animation. Then you'll get your character moving in a basic walk cycle, add expression to the face, and incorporate dialogue. Finally, you'll learn how to tie all the fundamentals together in a scene complete with pose-to-pose animation and dialogue.

Character Animation: 2D Skills for Better 3D

Character Animation: 2D Skills for Better 3D PDF Author: Steve Roberts
Publisher: Taylor & Francis
ISBN: 113614093X
Category : Art
Languages : en
Pages : 304

Get Book

Book Description
Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.

The Fundamentals of Animation

The Fundamentals of Animation PDF Author: Paul Wells
Publisher: Bloomsbury Publishing
ISBN: 1474241786
Category : Computers
Languages : en
Pages : 216

Get Book

Book Description
Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura

Character Animation with Direct3D

Character Animation with Direct3D PDF Author: Carl Granberg
Publisher:
ISBN: 9781584505709
Category : Computer animation
Languages : en
Pages : 0

Get Book

Book Description
"Shows you how to apply fundamental character animation techniques to Direct3D technology ... Beginning with a brief history of character animation, you'll be introduced to the most common types of character animation ... skeletal animation, morphing, inverse kinematics, [and] ragdoll animation ... learn how to create a character that can walk, talk, collide with objects, fall, and more. You'll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression, You can apply the ... skills you learn in this book to any game genre"--Publisher's description.

Unity Animation Essentials

Unity Animation Essentials PDF Author: Alan Thorn
Publisher: Packt Publishing Ltd
ISBN: 1782174990
Category : Computers
Languages : en
Pages : 200

Get Book

Book Description
Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.