Arduino Adventures

Arduino Adventures PDF Author: James Floyd Kelly
Publisher: Apress
ISBN: 1430246065
Category : Computers
Languages : en
Pages : 312

Get Book

Book Description
Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge

Arduino Adventures

Arduino Adventures PDF Author: James Floyd Kelly
Publisher: Apress
ISBN: 1430246065
Category : Computers
Languages : en
Pages : 312

Get Book

Book Description
Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge

Adventures in Arduino

Adventures in Arduino PDF Author: Becky Stewart
Publisher: John Wiley & Sons
ISBN: 1118948475
Category : Computers
Languages : en
Pages : 320

Get Book

Book Description
Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Adventures in Arduino

Adventures in Arduino PDF Author: Becky Stewart
Publisher: John Wiley & Sons
ISBN: 1118948459
Category : Computers
Languages : en
Pages : 320

Get Book

Book Description
Arduino programming for the absolute beginner, withproject-based learning Adventures in Arduino is the beginner's guide to Arduinoprogramming, designed specifically for 11-to 15-year olds who wantto learn about Arduino, but don't know where to begin. Startingwith the most basic concepts, this book coaches you through ninegreat projects that gradually build your skills as you experimentwith electronics. The easy-to-follow design and clear,plain-English instructions make this book the ideal guide for theabsolute beginner, geared toward those with no computingexperience. Each chapter includes a video illuminating thematerial, giving you plenty of support on your journey toelectronics programming. Arduino is a cheap, readily available hardware developmentplatform based around an open source, programmable circuit board.Combining these chips with sensors and servos allows you to gainexperience with prototyping as you build interactive electroniccrafts to bring together data and even eTextiles. Adventures inArduino gets you started on the path of scientists,programmers, and engineers, showing you the fun way to learnelectronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactiveelectronic devices There's nothing like watching your design come to life andinteract with the real world, and Arduino gives you the capabilityto do that time and again. The right knowledge combined with theright tools can create an unstoppable force of innovation, and yourcuriosity is the spark that ignites the flame. Adventures inArduino gets you started on the right foot, but the path istotally up to you.

Exploring Arduino

Exploring Arduino PDF Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1119405300
Category : Computers
Languages : en
Pages : 512

Get Book

Book Description
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Adventures in Minecraft

Adventures in Minecraft PDF Author: David Whale
Publisher: John Wiley & Sons
ISBN: 1119439574
Category : Computers
Languages : en
Pages : 320

Get Book

Book Description
Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.

Getting Started with Arduino

Getting Started with Arduino PDF Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131

Get Book

Book Description
Presents an introduction to the open-source electronics prototyping platform.

Exploring Arduino

Exploring Arduino PDF Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1118786165
Category : Computers
Languages : en
Pages : 384

Get Book

Book Description
Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Arduino for Beginners

Arduino for Beginners PDF Author: John Baichtal
Publisher: Pearson Education
ISBN: 0789748835
Category : Technology & Engineering
Languages : en
Pages : 394

Get Book

Book Description
Covers the basics of Arduino to create interactive projects, with information on such topics as breadboarding, soldering, setting up wireless connections, and safety.

Arduino Adventures

Arduino Adventures PDF Author: Marissa Hunter
Publisher: Independently Published
ISBN:
Category : Education
Languages : en
Pages : 0

Get Book

Book Description
Arduino Adventures for Juveniles" is an exhaustive helper expected to familiarize beginners with the captivating universe of Arduino programming and equipment. This youngster obliging book offers step by step bearings and dynamic endeavors that little by little development in unpredictability, allowing perusers to manufacture their capacities and sureness as they progress. Starting with the fundamentals of setting up and programming an Arduino, this book goes over important concepts like input and output, sensors, actuators, and communication protocols. Each endeavor is joined by clear explanations of the key guidelines, simplifying it for juveniles to understand how and why their circuits work. "Arduino Tasks for Fledglings" provides a solid foundation for anyone eager to enter the world of Do-It-Yourself gadgets, ranging from basic projects like Drove flickering and button-controlled lights to more advanced ones like temperature detection and engine control. This book will engage you to make your own intuitive devices and release your innovativeness with Arduino, whether you're an understudy, specialist, or trying designer.

Beginning Arduino Programming

Beginning Arduino Programming PDF Author: Brian Evans
Publisher: Apress
ISBN: 1430237783
Category : Computers
Languages : en
Pages : 270

Get Book

Book Description
Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.