Animation Now!

Animation Now! PDF Author: Julius Wiedemann
Publisher: Taschen
ISBN: 9783822825884
Category : Art
Languages : en
Pages : 596

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Book Description
Survey of 80 of the world's most prominent animation artists and studios.

Animation Now!

Animation Now! PDF Author: Julius Wiedemann
Publisher: Taschen
ISBN: 9783822825884
Category : Art
Languages : en
Pages : 596

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Book Description
Survey of 80 of the world's most prominent animation artists and studios.

Computer Animation Complete

Computer Animation Complete PDF Author: Rick Parent
Publisher: Morgan Kaufmann
ISBN: 9780123785640
Category : Computers
Languages : en
Pages : 544

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Book Description
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Animation

Animation PDF Author: Maureen Furniss
Publisher: Indiana University Press
ISBN: 0861969049
Category : Performing Arts
Languages : en
Pages : 256

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Book Description
Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.

Character Animation Fundamentals

Character Animation Fundamentals PDF Author: Steve Roberts
Publisher: Taylor & Francis
ISBN: 1136129499
Category : Computers
Languages : en
Pages : 458

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Book Description
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

The Animation Textbook

The Animation Textbook PDF Author: Rao Heidmets
Publisher: CRC Press
ISBN: 1000828158
Category : Computers
Languages : en
Pages : 260

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Book Description
This introductory textbook provides practical exercises to help students and beginner animators get to grips with the basics of creating animated films. It covers both traditional 2D and 3D animated film, as well as experimental and computer animation. The first part of the book includes exercises colour-coded by difficult, to guide readers through the activities as they become more challenging. The second part of the book focuses on development, pre-production, production, and post-production to assist you with making your animated films feel more professional. The book also includes information and guidance on how to easily create animation using only a mobile phone. This book will be helpful to all students and newcomers looking to gain a grounding in the basics of animated film.

Adobe Animate CC 2017: The Complete Beginner’s Guide

Adobe Animate CC 2017: The Complete Beginner’s Guide PDF Author: Gack Davidson
Publisher: Van Helostein
ISBN:
Category : Computers
Languages : en
Pages : 40

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Book Description
Adobe Animate CC 2017 is better than ever with the new camera tool with HTML5 components and new publishing enhancements. Adobe Animate is a key-frame based animation software, the Flash Professional. With Animate CC 2017 you can create more expressive storytelling with HTML5 interface design and video playback. There are other subtle workflow enhancements including the sharing of entire animations through CC libraries.

Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript PDF Author: Billy Lamberta
Publisher: Apress
ISBN: 1430236663
Category : Computers
Languages : en
Pages : 487

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Book Description
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

Computer Animation

Computer Animation PDF Author: Rick Parent
Publisher: Newnes
ISBN: 0124159737
Category : Computers
Languages : en
Pages : 542

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Book Description
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more

Web Animation

Web Animation PDF Author: Graham Davis
Publisher: The Ilex Press Ltd
ISBN: 9781904705055
Category : Animation
Languages : en
Pages : 210

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Book Description
Animation software has brought the Internet to life. Web Animation: Start Here! walks you through the techniques, the hardware and the software you'll need to add the unique splash of colour and movement that only animation can bring to your website. The step-by-step, easy-to-follow projects help you move from creating rudimentary animation to making mini-movies and interactive features.

Re-Imagining Animation: The Changing Face of the Moving Image

Re-Imagining Animation: The Changing Face of the Moving Image PDF Author: Paul Wells
Publisher: AVA Publishing
ISBN: 2940373698
Category : Computers
Languages : en
Pages : 195

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Book Description
What’s new in animation? Find out! * Works from artists, animators, film-makers, scholars, archivists * Ideal for serious students of film making and animation In this detailed look at animation today, a series of intriguing case studies are explored from production to final outcome. Each one is considered in terms of meaning, purpose, and effect, then put into context as part of today’s animation culture. Hundreds of illustrations make it easy to follow experimental work from script to screen, exploring the intersections between animation, film, graphic design, and art. With insights from leading U.K. authors on animation, as well as Oscar-winning animators, artists, film makers, scholars, and archivists, Re-Imagining Animation offers the definitive look at animation today.