Advances in Computer Graphics Hardware III

Advances in Computer Graphics Hardware III PDF Author: A.A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540534884
Category : Computers
Languages : en
Pages : 232

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Book Description
This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Advances in Computer Graphics Hardware III

Advances in Computer Graphics Hardware III PDF Author: A.A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540534884
Category : Computers
Languages : en
Pages : 232

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Book Description
This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Advances in Computer Graphics Hardware

Advances in Computer Graphics Hardware PDF Author:
Publisher:
ISBN: 9780387534886
Category : Computer graphics
Languages : en
Pages :

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Advances in computer graphics hardware

Advances in computer graphics hardware PDF Author: Workshop on Graphics Hardware
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Advances in Computer Graphics Hardware IV

Advances in Computer Graphics Hardware IV PDF Author: Richard L. Grimsdale
Publisher: Springer Science & Business Media
ISBN: 3642762980
Category : Computers
Languages : en
Pages : 279

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Book Description
EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con cerning the latest developments in this field of growing importance. The first workshop took place during EG'86 in Lisbon. All parti cipants in this event considered it a very rewarding workshop to be repeated at future EG conferences. This view was reinforced at the EG'87 Hardware Workshop in Amsterdam which firmly esta blished the need for and a high interest in such a colloquium of technical discussion in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG'89 in Hamburg. The material in this book contains papers representing a com prehensive record of the contributions to the 1989 workshop. The first part considers Algorithms and Architectures of graphics systems. These papers discuss the broader issues of system design, without necessarily raising issues concerning the details of the implementation. The second part on Systems describes hardware solutions and realisations of machines dedicated to graphics processing. Many of these contributions make important references to algorithmic and architectural issues as well, but there is now a greater emphasis on realisation. Indeed many VLSI designs are described.

Advances in Computer Graphics Hardware V

Advances in Computer Graphics Hardware V PDF Author: Richard L. Grimsdale
Publisher: Springer Science & Business Media
ISBN: 364276777X
Category : Computers
Languages : en
Pages : 174

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Book Description
This volume contains papers representing a comprehensive record of the contributions to the fifth workshop at EG '90 in Lausanne. The Eurographics hardware workshops have now become an established forum for the exchange of information about the latest developments in this field of growing importance. The first workshop took place during EG '86 in Lisbon. All participants considered this to be a very rewarding event to be repeated at future EG conferences. This view was reinforced at the EG '87 Hardware Workshop in Amsterdam and firmly established the need for such a colloquium in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and the fourth in Hamburg at EG '89. The first part of the book is devoted to rendering machines. The papers in this part address techniques for accelerating the rendering of images and efficient ways of improv ing their quality. The second part on ray tracing describes algorithms and architectures for producing photorealistic images, with emphasis on ways of reducing the time for this computationally intensive task. The third part on visualization systems covers a num ber of topics, including voxel-based systems, radiosity, animation and special rendering techniques. The contributions show that there is flourishing activity in the development of new algorithmic and architectural ideas and, in particular, in absorbing the impact of VLSI technology. The increasing diversity of applications encourage new solutions, and graphics hardware has become a research area of high activity and importance.

Advances in Computer Graphics Hardware I

Advances in Computer Graphics Hardware I PDF Author: Wolfgang Straßer
Publisher: Boom Koninklijke Uitgevers
ISBN: 9783540182221
Category : Computers
Languages : en
Pages : 168

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Book Description
The material presented in this book originates from the first Eurographics Workshop on Graphics Hardware, held in Lisbon, Portugal, in August 1986. Leading experts in the field present the state of their ongoing graphics hardware projects and give their individual views of future developments. The final versions of the contributions are written in the light of in-depth discussions at the workshop. The book starts a series of EurographicSeminars volumes on the state-of-the-art of graphics hardware. This volume presents a unique collection of material which covers the following topics: workstation architectures, traffic simulators, hardware support for geometric modeling, ray-tracing. It therefore will be of interest to all computer graphics professionals wishing to gain a deeper knowledge of graphics hardware.

Advances in Computer Graphics Hardware II

Advances in Computer Graphics Hardware II PDF Author: Alphonsus A.M. Kuijk
Publisher: Springer Science & Business Media
ISBN: 9783540501091
Category : Computers
Languages : en
Pages : 274

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Book Description
The Set Theory and Applications meeting at York University, Ontario, featured both contributed talks and a series of invited lectures on topics central to set theory and to general topology. These proceedings contain a selection of the resulting papers, mostly announcing new unpublished results.

Advances in Computer Graphics Hardware II

Advances in Computer Graphics Hardware II PDF Author: European Association for Computer Graphics
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 274

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Advanced Game Development with Programmable Graphics Hardware

Advanced Game Development with Programmable Graphics Hardware PDF Author: Alan Watt
Publisher: A K PETERS
ISBN: 9780367446475
Category :
Languages : en
Pages : 374

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Book Description
This book addresses the new possibilities that are becoming available in games technology through the development of programmable hardware. It is helpful for students of game technology and established game programmers and developers who want to update their expertise to the new technology.

Advances in Computer Graphics Hardware

Advances in Computer Graphics Hardware PDF Author:
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 154

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Book Description