55 Technology Projects for the Digital Classroom--Vol. II

55 Technology Projects for the Digital Classroom--Vol. II PDF Author: Jacqui Murray
Publisher: Structured Learning
ISBN: 0978780094
Category : Computers
Languages : en
Pages : 237

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Book Description
The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you'd need to successfully integrate technology into the twenty-first century classroom. See the publisher's website at structuredlearning.net for free downloads and more details.

55 Technology Projects for the Digital Classroom--Vol. II

55 Technology Projects for the Digital Classroom--Vol. II PDF Author: Jacqui Murray
Publisher: Structured Learning
ISBN: 0978780094
Category : Computers
Languages : en
Pages : 237

Get Book

Book Description
The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you'd need to successfully integrate technology into the twenty-first century classroom. See the publisher's website at structuredlearning.net for free downloads and more details.

55 Technology Projects for the Digital Classroom--Vol. I

55 Technology Projects for the Digital Classroom--Vol. I PDF Author: Jacqui Murray
Publisher: Structured Learning LLC
ISBN: 0978780078
Category : Education
Languages : en
Pages : 199

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Book Description
The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you'd need to successfully integrate technology into the twenty-first century classroom. See the publisher's website at structuredlearning.net for free downloads and more details.

55 Technology Projects for the Digital Classroom--Vol I

55 Technology Projects for the Digital Classroom--Vol I PDF Author: Jacqui Murray
Publisher: 55 Technology Projects for the
ISBN: 9781942101482
Category :
Languages : en
Pages : 172

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Book Description
The all-in-one K-8 technology integration toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet ISTE national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and ISTE), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are drawing programs, all MS and Google productivity tools, Google Earth, typing software and online sites, email, webtools (blogs, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you need to successfully integrate technology into the flexible, tech-infused classroom.

Reinventing Project-Based Learning, 2nd Edition

Reinventing Project-Based Learning, 2nd Edition PDF Author: Suzie Boss
Publisher: International Society for Technology in Education
ISBN: 156484496X
Category : Education
Languages : en
Pages : 343

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Book Description
Lead students through powerful learning experiences with Reinventing Project-Based Learning, a guide for educators, administrators and professional development specialists who want to make the shift to a more student-driven learning model. Explore proven strategies for overcoming the limitations of the traditional classroom, including a wealth of technology tools for inquiry, collaboration and global connection to support this new vision of instructional design.

Technology Applications for the Digital Classroom

Technology Applications for the Digital Classroom PDF Author: D. Antonio Cantu
Publisher: Ohio University Center for International Studies
ISBN: 9781936306176
Category : Computer-assisted instruction
Languages : en
Pages :

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Book Description


Amplify

Amplify PDF Author: Katie Muhtaris
Publisher: Heinemann Educational Books
ISBN: 9780325074733
Category : Education
Languages : en
Pages : 0

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Book Description
Getting started: developing a mindset for technology -- Journey of discovery -- Connecting technology to existing classroom practice -- Foundational lessons for independence -- Reflection and assessment -- Power up for connected learning.

REINVENTING PROJECT-BASED LEARNING;YOUR FIELD GUIDE TO REAL-WORLD PROJECTS IN THE DIGITAL AGE

REINVENTING PROJECT-BASED LEARNING;YOUR FIELD GUIDE TO REAL-WORLD PROJECTS IN THE DIGITAL AGE PDF Author: SUZIE BOSS; JANE KRAUSS.
Publisher:
ISBN: 9781564845375
Category : Educational technology
Languages : en
Pages :

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Book Description


Digital Connections in the Classroom

Digital Connections in the Classroom PDF Author: David M. Marcovitz
Publisher:
ISBN: 9781564843166
Category : Educational technology
Languages : en
Pages : 0

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Book Description
Author David Marcovitz dedicates each chapter of the book to an important area of internet use in the classroom, including critical information literacy, telecollaborative projects, web 2.0, search engines, and digital citizenship. Get an overview of each topic, learn how to incorporate them into your lessons, and find great ideas for activities. You will come away with a better understanding of how to harness the internet in your classroom and prepare your students with the digital age skills they need to succeed in school and in life.

Type II Uses of Technology in Education

Type II Uses of Technology in Education PDF Author: Cleborne D. Maddux
Publisher: Routledge
ISBN: 9780789032560
Category : Computers
Languages : en
Pages : 207

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Book Description
Explores teaching methods that give students a creative learning experience through the use of technology, illustrating ways to generate classroom interest through case studies, projects, and software applications.

Year Round Project-Based Activities for Stem Grd 2-3

Year Round Project-Based Activities for Stem Grd 2-3 PDF Author: Steve Butz
Publisher:
ISBN: 9781420630275
Category : Engineering
Languages : en
Pages : 0

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Book Description
Wondering how to incorporate science, technology, engineering, and math PLUS collaboration, critical thinking, problem-solving, and digital literacy into the curriculum? You can do it with project-based learning. Each book presents several units that require students to think creatively and to put what they are learning into practice. Meanwhile, the teacher can continually assess what is being learned and make any necessary adjustments. The books actually make learning fun--while meeting curriculum requirements!