Writer/Designer

Writer/Designer PDF Author: Cheryl E. Ball
Publisher: Macmillan Higher Education
ISBN: 1319107788
Category : Language Arts & Disciplines
Languages : en
Pages : 0

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Book Description
Grounded in multimodal theory and supported by practice in the classroom, Writer/Designer streamlines the process of composing multimodally by helping students make decisions about content across a range of modes, genres, and media from words to images to movement. Students learn by doing as they write for authentic audiences and purposes. The second edition of Writer/Designer is reimagined to clarify the multimodal process and give students the tools they need to make conscious rhetorical choices in new modes and media. Key concepts in design, rhetoric, and multimodality are illustrated with vivid, timely examples, and new Touchpoint activities for each section give students opportunities to put new skills into practice. Based on feedback from instructors and administrators who incorporate multimodality into their classroom—or want to—this brief, accessible text is designed to be flexible, supporting core writing assignments and aligning with course goals in introductory composition or any course where multimodality matters.

Writer/Designer

Writer/Designer PDF Author: Cheryl E. Ball
Publisher: Macmillan Higher Education
ISBN: 1319107788
Category : Language Arts & Disciplines
Languages : en
Pages : 0

Get Book

Book Description
Grounded in multimodal theory and supported by practice in the classroom, Writer/Designer streamlines the process of composing multimodally by helping students make decisions about content across a range of modes, genres, and media from words to images to movement. Students learn by doing as they write for authentic audiences and purposes. The second edition of Writer/Designer is reimagined to clarify the multimodal process and give students the tools they need to make conscious rhetorical choices in new modes and media. Key concepts in design, rhetoric, and multimodality are illustrated with vivid, timely examples, and new Touchpoint activities for each section give students opportunities to put new skills into practice. Based on feedback from instructors and administrators who incorporate multimodality into their classroom—or want to—this brief, accessible text is designed to be flexible, supporting core writing assignments and aligning with course goals in introductory composition or any course where multimodality matters.

Writer/Designer

Writer/Designer PDF Author: Cheryl E. Ball
Publisher: Macmillan Higher Education
ISBN: 1319415814
Category : Language Arts & Disciplines
Languages : en
Pages : 571

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Book Description
Writer/Designer is a brief, accessible text that helps you compose multimodally across a range of modes, genres, and media. You learn by doing as you write for authentic audiences and purposes.

Half Gods

Half Gods PDF Author: Akil Kumarasamy
Publisher:
ISBN: 0374167672
Category : Fiction
Languages : en
Pages : 225

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Book Description
"Following the fractured origins and destines of two brothers named after demigods from the ancient epic the Mahabharata, we meet a family struggling with the reverberations of the past in their lives. These ten interlinked stories redraw the map of our world in surprising ways: following an act of violence, a baby girl is renamed after a Hindu goddess but raised as a Muslim; a lonely butcher from Angola finds solace in a family of refugees in New Jersey; a gentle entomologist, in Sri Lanka, discovers unexpected reserves of courage while searching for his missing son"--Amazon.com.

Writing Is Designing

Writing Is Designing PDF Author: Michael J. Metts
Publisher: Rosenfeld Media
ISBN: 1933820608
Category : Computers
Languages : en
Pages : 202

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Book Description
Without words, apps would be an unusable jumble of shapes and icons, while voice interfaces and chatbots wouldn't even exist. Words make software human–centered, and require just as much thought as the branding and code. This book will show you how to give your users clarity, test your words, and collaborate with your team. You'll see that writing is designing.

Strategic Writing for UX

Strategic Writing for UX PDF Author: Torrey Podmajersky
Publisher: O'Reilly Media
ISBN: 1492049360
Category : Computers
Languages : en
Pages : 195

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Book Description
When you depend on users to perform specific actions—like buying tickets, playing a game, or riding public transit—well-placed words are most effective. But how do you choose the right words? And how do you know if they work? With this practical book, you’ll learn how to write strategically for UX, using tools to build foundational pieces for UI text and UX voice strategy. UX content strategist Torrey Podmajersky provides strategies for converting, engaging, supporting, and re-attracting users. You’ll use frameworks and patterns for content, methods to measure the content’s effectiveness, and processes to create the collaboration necessary for success. You’ll also structure your voice throughout so that the brand is easily recognizable to its audience. Learn how UX content works with the software development lifecycle Use a framework to align the UX content with product principles Explore content-first design to root UX text in conversation Learn how UX text patterns work with different voices Produce text that’s purposeful, concise, conversational, and clear

The Anarchist's Design Book

The Anarchist's Design Book PDF Author: Christopher Schwarz
Publisher:
ISBN: 9780990623076
Category :
Languages : en
Pages :

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Book Description


Writer/Designer

Writer/Designer PDF Author: Cheryl Ball
Publisher: Bedford
ISBN: 9781319058562
Category : Study Aids
Languages : en
Pages : 0

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Book Description
A brief, accessible text designed to support core writing assignments, streamlining the process of composing multimodally: helping students make decisions about content across a range of modes, forms, and media from words to images to movement. The 2e is reimagined to clarify the multimodal process and give students the tools they need to make conscious rhetorical choices in new modes and media. Key concepts in design, rhetoric, and multimodality are illustrated with vivid, timely examples, and new Touchpoint activities for each section give students opportunities to put new skills into practice as they write for authentic audiences and purposes. An ideal companion to introductory composition courses, or any course where multimodality matters.

Writing for Designers

Writing for Designers PDF Author: Scott Kubie
Publisher: Book Apart
ISBN: 9781937557782
Category : Computers
Languages : en
Pages : 0

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Book Description
From product documentation to menu labels to marketing emails, writing for the web can feel challenging-even insurmountable. But it doesn't have to be that way! Whether you're new to writing or looking to hone your skills, Scott Kubie's guide will empower you to get organized and get going. Learn to scope and articulate writing assignments, build a repeatable workflow, and develop methods for productive editing, collaboration, version control, and delivery. Don't struggle with writing-get the writing done.

Elantris

Elantris PDF Author: Brandon Sanderson
Publisher: Macmillan
ISBN: 0765381028
Category : Fiction
Languages : en
Pages : 593

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Book Description
Arriving in the kingdom of Arelon to enter a marriage of state, princess Sarene discovers that her intended has died and that she is considered his widow, leaving her a lone force against the imperial ambitions of a religious fanatic.

The Ultimate Guide to Video Game Writing and Design

The Ultimate Guide to Video Game Writing and Design PDF Author: Flint Dille
Publisher: Lone Eagle
ISBN: 158065066X
Category : Computers
Languages : en
Pages : 273

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Book Description
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.