Transactions at Play

Transactions at Play PDF Author: Cindy Dell Clark
Publisher: University Press of America
ISBN: 9780761844860
Category : Psychology
Languages : en
Pages : 200

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Book Description
When players play, there is a transactional process at work, whether for children on a teeter-totter or pandas playing with peers. In this edited volume, nine experts on play show how play transactions are an important dynamic of play across cultures, age groups, even species. A rich array of play contexts is evident across the nine chapters, encompassing varied continents, age groups, and sorts of players. The play processes of giant pandas, of home-visiting therapists, of Polynesian women, and of autistic kids are included here. The healthy interchange of ideas about play, one of the hallmarks of the Association for the Study of Play, is a process that is cultivated in this new volume.

Plato's Dialectic at Play

Plato's Dialectic at Play PDF Author: Kevin Corrigan
Publisher: Penn State Press
ISBN: 0271075589
Category : Philosophy
Languages : en
Pages : 270

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Book Description
The Symposium is one of Plato’s most accessible dialogues, an engrossing historical document as well as an entertaining literary masterpiece. By uncovering the structural design of the dialogue, Plato’s Dialectic at Play aims at revealing a Plato for whom the dialogical form was not merely ornamentation or philosophical methodology but the essence of philosophical exploration. His dialectic is not only argument; it is also play. Careful analysis of each layer of the text leads cumulatively to a picture of the dialogue’s underlying structure, related to both argument and myth, and shows that a dynamic link exists between Diotima’s higher mysteries and the organization of the dialogue as a whole. On this basis the authors argue that the Symposium, with its positive theory of art contained in the ascent to the Beautiful, may be viewed as a companion piece to the Republic, with its negative critique of the role of art in the context of the Good. Following Nietzsche’s suggestion and applying criteria developed by Mikhail Bakhtin, they further argue for seeing the Symposium as the first novel. The book concludes with a comprehensive reevaluation of the significance of the Symposium and its place in Plato’s thought generally, touching on major issues in Platonic scholarship: the nature of art, the body-soul connection, the problem of identity, the relationship between mythos and logos, Platonic love, and the question of authorial writing and the vanishing signature of the absent Plato himself.

Paradox at Play

Paradox at Play PDF Author: Clint Johnson
Publisher: CUA Press
ISBN: 0813235286
Category : Religion
Languages : en
Pages : 383

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Book Description
Fresh translations of Meister Eckhart’s sermons are made available in this volume: three for the first time in English and sixteen others for the first time since C. de B. Evans translated them in 1924 and 1931, long before the critical editions of the manuscripts were published in 2003. Other important sermons are included in the translations as well. They improve upon previous translations which were not as sensitive to Eckhart’s metaphorical repertoire and his subtle word choice and phrasing. The extended introductory essay describes Eckhart’s metaphors and how they work together to form a cohesive whole. By looking at what his metaphors tell us about what an individual person is and how the view of the individual changed in the late medieval world, his ostensibly shocking rhetoric (in places where it is actually novel) is shown to be indicative of a larger cultural tide that culminated in the modern worldview. Finally, all of his homiletic choices are shown to be in service of the greater goal: catalyzing transformative change in his audience by stubbornly insisting on his paradoxes and jarring people out of their customary way of relating to God and themselves.

The Muse at Play

The Muse at Play PDF Author: Jan Kwapisz
Publisher: Walter de Gruyter
ISBN: 3110270617
Category : Literary Criticism
Languages : en
Pages : 429

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Book Description
Riddles and other word games are widespread in classical literature and played a crucial role in shaping Greek and Roman cultural discourses, yet few efforts have been made to treat them in all their variety and complexity. This volume, the fruit of a conference held in May 2011 by the Institute of Classical Studies of the University of Warsaw, gathers contributions on a range of topics linked by the theme of linguistic play. With its broad spectrum of approaches, the book serves as companion to a fascinating but somewhat neglected area of ancient culture - the domain of the Playful Muse.

Values at Play in Digital Games

Values at Play in Digital Games PDF Author: Mary Flanagan
Publisher: MIT Press
ISBN: 0262529971
Category : Computers
Languages : en
Pages : 222

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Book Description
A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.

Ethnomethodology at Play

Ethnomethodology at Play PDF Author: Peter Tolmie
Publisher: Routledge
ISBN: 1317140621
Category : Social Science
Languages : en
Pages : 352

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Book Description
This book outlines the specific character of the ethnomethodological approach to 'play'; that is, to everyday sport and leisure activities that people generally engage in for enjoyment, at home or as a 'hobby'. With chapters on cooking, running, playing music, dancing, rock climbing, sailing, fly fishing and going out for the day as a family, Ethnomethodology at Play provides an introduction to the key conceptual resources drawn upon by ethnomethodology in its studies of these activities, whilst exploring the manner in which people 'work' at their everyday leisure. Demonstrating the breadth of ethnomethodological analysis and showing how no topic is beyond ethnomethodology's fundamental respecification, Ethnomethodology at Play sets out for the serious reader and researcher the precise contribution of ethnomethodology to sociological studies of sport and leisure and ordinary domestic pastimes. As such this groundbreaking volume constitutes a significant contribution to both ethnomethodology and sociology in general, as well as to the sociology of sport and leisure, the sociology of domestic and daily life and cultural studies.

Families at Play

Families at Play PDF Author: Sinem Siyahhan
Publisher: MIT Press
ISBN: 0262344580
Category : Education
Languages : en
Pages : 216

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Book Description
How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.

Designing for Play

Designing for Play PDF Author: Barbara E. Hendricks
Publisher: Ashgate Publishing, Ltd.
ISBN: 9781409409366
Category : Social Science
Languages : en
Pages : 268

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Book Description
10 years ago Barbara Hendricks brought together thinking from child development and child psychology perspectives on play with practical issues confronted by designers and policy makers. The result was a beautifully-crafted, well-illustrated guide challenging established notions of play provision. This second edition brings the text up to date from 2001 to 2010 with added discussion about new ideas for play area designs and what has not worked in the past decade.

Word by Word

Word by Word PDF Author: Larry Swartz
Publisher: Pembroke Publishers Limited
ISBN: 155138938X
Category : Education
Languages : en
Pages : 168

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Book Description
Make words the core of classroom instruction and engagement; day by day, word by word. This practical resource is designed to help students discover why word choice and language matter as they build vocabulary across subject areas, gain confidence in word usage, and increase their understanding of word patterns. This practical book shows you how to motivate students to become passionate about words and develop strategies to help them grow in language and learning skills. Ideal for new and experienced teachers, Word by Word is committed to helping students develop innovative ways to explore and make meaning with words.

Work and Play in Girls' Schools

Work and Play in Girls' Schools PDF Author: Dorothea Beale
Publisher:
ISBN:
Category : Teaching
Languages : en
Pages : 456

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Book Description
These essays reveal what three women teachers define as the important issues in the education of girls.