Introducing HTML5

Introducing HTML5 PDF Author: Bruce Lawson
Publisher: Pearson Education
ISBN: 0321717961
Category : Computers
Languages : en
Pages : 452

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Book Description
Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Introducing HTML5

Introducing HTML5 PDF Author: Bruce Lawson
Publisher: Pearson Education
ISBN: 0321717961
Category : Computers
Languages : en
Pages : 452

Get Book

Book Description
Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Introducing HTML5

Introducing HTML5 PDF Author: Bruce Lawson
Publisher: New Riders
ISBN: 0132792974
Category : Computers
Languages : en
Pages : 312

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Book Description
HTML5 continues to evolve, browsers are implementating at break-neck speed and HTML5 web sites spring up like flowers after rain. More than ever, you need to get acquainted with the powerful new possibilities in web and application design. That’s why we’ve crafted a second edition of this book to help you stay on top of current developments. This book shows you how to start adapting the language now to realize its benefits on today’s browsers. It concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn about: - new semantics and structures to help your site become richer and more accessible - applying the most important JavaScript APIs that are already implemented - using and controlling native multimedia - how to build more intelligent web forms - implementing new storage options and web databases, including both WebSQL and IndexedDB - how geolocation works with HTML5 in both web and mobile applications And this new edition adds: - even more detail on canvas, geolocation and offline storage options - a peek around the corner for audio and video’s new element, subtitling formats, in-browser web conference - browser history controls to make applications more usable and bookmarkable - ways to use HTML5 now in older browsers

An Introduction to HTML5 Game Development with Phaser.js

An Introduction to HTML5 Game Development with Phaser.js PDF Author: Travis Faas
Publisher: CRC Press
ISBN: 1315318687
Category : Computers
Languages : en
Pages : 372

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Book Description
Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Building HTML5 Games with ImpactJS

Building HTML5 Games with ImpactJS PDF Author: Jesse Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449331238
Category : Computers
Languages : en
Pages : 140

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Book Description
Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.

Introduction to Web Development Using HTML 5

Introduction to Web Development Using HTML 5 PDF Author: Kris Jamsa
Publisher: Jones & Bartlett Publishers
ISBN: 1284032892
Category : Computers
Languages : en
Pages : 624

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Book Description
Filled with thousands of real-world examples, this text: introduces Web development to first-time developers; covers all aspects of webpage design; provides detailed coverage of webpage formatting using CSS; presents the use of JavaScript and JQuery to automate webpages; presents the HTML 5 canvas that developers can use to display charts, graphs, and more within a page; covers drag-and-drop processing; introduces location-aware applications; and teaches users how to use asynchronous programming to achieve multitasking within a webpage. HTML 5 allows Web developers not only to build pages for the World Wide Web, but also to build pages for mobile devices and tablet PCs. The book starts with an introduction to standard HTML and its use in creating traditional websites. Within this context, it then teaches developers how to format and style their pages using cascading style sheets (CSS) and how to automate pages using JavaScript and JQuery

Introducing HTML5

Introducing HTML5 PDF Author: Bruce Lawson
Publisher: Peachpit Press
ISBN: 0321784421
Category : Computers
Languages : en
Pages : 312

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Book Description
An introduction to HTML5 for those familiar with (X)HTML.

Foundation HTML5 Canvas

Foundation HTML5 Canvas PDF Author: Rob Hawkes
Publisher: Apress
ISBN: 1430232927
Category : Computers
Languages : en
Pages : 313

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Book Description
Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. Canvas lets you produce graphics, animations, and applications using the HTML5 and JavaScript web standards. It allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, and so canvas works perfectly across desktop and mobile devices, like the iPhone and Android. Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease. Once the basics are covered you’ll move on to the more advanced features of canvas, including image and video manipulation. You’ll also learn how to create realistic animations with the help of some basic physics. Foundation HTML5 Canvas then teaches you how to create two thrilling space-based games using all the skills you’ve learned so far. You'll find plenty of code examples and illustrations designed to help you understand even the most complex of topics. HTML5 is already here for you, and this book will provide you with all the information you need to enjoy the show. For more information, source code, and the latest blog posts from author Rob Hawkes, visit http://rawkes.com/foundationcanvas.

Hello! HTML5 & CSS3

Hello! HTML5 & CSS3 PDF Author: Rob Crowther
Publisher: Simon and Schuster
ISBN: 1638353948
Category : Computers
Languages : en
Pages : 715

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Book Description
Summary Hello! HTML5 & CSS3 is written for the web designer or developer who wants a fast, example-oriented introduction to the new HTML and CSS features. This snappy, user-friendly, and fun guide will get you started right away. About this Book Whether you're building web pages, mobile apps, or desktop apps, you need to learn HTML5 and CSS3. So why wait? Hello! HTML5 & CSS3 is a smart, snappy, and fun way to get started now. In this example-rich guide to HTML5 and CSS3, you'll start with a user-friendly introduction to HTML5 markup and then take a quick tour through forms, graphics, drag-and-drop, multimedia, and more. Next, you'll explore CSS3, including new features like drop shadows, borders, colors, gradients, and backgrounds. Every step of the way, you'll find hands-on examples, both large and small, to help you learn by doing. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's inside Easy-to-follow intro to HTML5 and CSS3 Fully illustrated and loaded with examples Designed for low-stress learning No prior experience needed! Table of Contents PART 1 LEARNING HTML5 Introducing HTML5 markup HTML5 forms Dynamic graphics Audio and video Browser-based APIs Network and location APIs PART 2 LEARNING CSS3 New CSS language features Layout with CSS3 Motion and color Borders and backgrounds with CSS3 Text and fonts

Introducing HTML5 Game Development

Introducing HTML5 Game Development PDF Author: Jesse Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 1449315178
Category : Computers
Languages : en
Pages : 121

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Book Description
Summary: Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.

HTML5

HTML5 PDF Author: Matthew MacDonald
Publisher: "O'Reilly Media, Inc."
ISBN: 1449302394
Category : Computers
Languages : en
Pages : 450

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Book Description
Bestselling author MacDonald shows readers how to best use HTML5's new features to create an effective Web experience for visitors.