Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments PDF Author: Max Giardina
Publisher: Springer Science & Business Media
ISBN: 3642777058
Category : Computers
Languages : en
Pages : 263

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Book Description
Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments PDF Author: Max Giardina
Publisher: Springer Science & Business Media
ISBN: 3642777058
Category : Computers
Languages : en
Pages : 263

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Book Description
Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Interactive Multimedia Learning

Interactive Multimedia Learning PDF Author: Johannes Konert
Publisher: Springer
ISBN: 9783319384801
Category : Technology & Engineering
Languages : en
Pages : 0

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Book Description
This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of learners; (2) achieving digital implementation by using forms of interaction to change the course of educational games; and (3) providing digital support by fostering group-formation processes in educational situations to increase both the effects of educational games and knowledge exchange at the individual level. In addition to a systematic analysis of the relationship between software architecture, educational games and social media applications, the book also presents the implemented IT systems' architectures and algorithmic solutions as well as the resulting applicable evaluation findings from the field of interactive multimedia learning.

Interactive Multimedia in Education and Training

Interactive Multimedia in Education and Training PDF Author: Sanjaya Mishra
Publisher: IGI Global
ISBN: 9781591403944
Category : Education
Languages : en
Pages : 438

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Book Description
This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.

Multimedia Learning

Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 0521514126
Category : Computers
Languages : en
Pages : 321

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Book Description
An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.

Multimedia-based Instructional Design

Multimedia-based Instructional Design PDF Author: William W. Lee
Publisher: John Wiley & Sons
ISBN: 0787973440
Category : Business & Economics
Languages : en
Pages : 478

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Book Description
Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.

Interactive Multimedia Instruction

Interactive Multimedia Instruction PDF Author: Richard Schwier
Publisher: Educational Technology
ISBN: 9780877782513
Category : Computers
Languages : en
Pages : 398

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Book Description


The Cambridge Handbook of Multimedia Learning

The Cambridge Handbook of Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 9781108841580
Category : Psychology
Languages : en
Pages : 800

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Book Description
Digital and online learning is more prevalent than ever, making multimedia learning a primary objective for many instructors. The Cambridge Handbook of Multimedia Learning examines cutting-edge research to guide creative teaching methods in online classrooms and training. Recognized as the field's major reference work, this research-based handbook helps define and shape this area of study. This third edition provides the latest progress report from the world's leading multimedia researchers, with forty-six chapters on how to help people learn from words and pictures, particularly in computer-based environments. The chapters demonstrate what works best and establishes optimized practices. It systematically examines well-researched principles of effective multimedia instruction and pinpoints exactly why certain practices succeed by isolating the boundary conditions. The volume is founded upon research findings in learning theory, giving it an informed perspective in explaining precisely how effective teaching practices achieve their goals or fail to engage.

An Introduction to Interactive Multimedia

An Introduction to Interactive Multimedia PDF Author: Stephen J. Misovich
Publisher: Allyn & Bacon
ISBN:
Category : Business & Economics
Languages : en
Pages : 234

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Book Description
Describes the education, tasks, tools, and the important roles of nurses in society.

Interactive Multimedia

Interactive Multimedia PDF Author: Dragan Cvetković
Publisher: BoD – Books on Demand
ISBN: 1789239117
Category : Computers
Languages : en
Pages : 230

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Book Description
Multimedia is the common name for media that combine more than one type of individual medium to create a single unit. Interactive media are the means of communication in which the outputs depend on the inputs made by the user. This book contains 11 chapters that are divided into two sections: Interactive Multimedia and Education and Interactive Multimedia and Medicine. The authors of the chapters deal with different topics within these disciplines, such as the importance of cloud storage, development of play tools for children, use of gaming on multimedia devices designed for the elderly, development of a reading, writing, and spelling program based on Luria's theories, as well as development of mobile applications called BloodHero dedicated to the increase in blood donors, etc.

Multimedia Learning

Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 9780521787499
Category : Computers
Languages : en
Pages : 228

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Book Description
For hundreds of years verbal messages - such as lectures and printed lessons - have been the primary means of explaining ideas to learners. In Multimedia Learning Richard Mayer explores ways of going beyond the purely verbal by combining words and pictures for effective teaching. Multimedia encyclopedias have become the latest addition to students reference tools, and the world wide web is full of messages that combine words and pictures. Do these forms of presentation help learners? If so, what is the best way to design multimedia messages for optimal learning? Drawing upon 10 years of research, the author provides seven principles for the design of multimedia messages and a cognitive theory of multimedia learning. In short, this book summarizes research aimed at realizing the promise of multimedia learning - that is, the potential of using words and pictures together to promote human understanding.