Impact Player

Impact Player PDF Author: Bobby Richardson
Publisher: Tyndale House Publishers, Inc.
ISBN: 1414377258
Category : Biography & Autobiography
Languages : en
Pages : 299

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Book Description
Former Yankee Bobby Richardson played alongside Mickey Mantle, Roger Maris, Whitey Ford, Joe Pepitone, and Yogi Berra during one of the most prolific dynasties in baseball history, and he remains to this day the only player from the losing team ever to be named World Series MVP. In Impact Player, Bobby shares his life story, including never-before-told tales from the Yankee clubhouse during the historic ’55-’65 pennant runs and World Series appearances. The book also features the unlikely friendship Richardson, a devout and outspoken Christian, shared with Yankee legend and renowned drinker and womanizer Mickey Mantle. The perfect combination of faith and baseball, Impact Player offers a rare glimpse into one of the most celebrated dynasties in the history of the game, and it paints a fascinating portrait of a life well-lived and the lasting rewards that come from knowing and loving God.

Impact Player

Impact Player PDF Author: Bobby Richardson
Publisher: Tyndale House Publishers, Inc.
ISBN: 1414377258
Category : Biography & Autobiography
Languages : en
Pages : 299

Get Book

Book Description
Former Yankee Bobby Richardson played alongside Mickey Mantle, Roger Maris, Whitey Ford, Joe Pepitone, and Yogi Berra during one of the most prolific dynasties in baseball history, and he remains to this day the only player from the losing team ever to be named World Series MVP. In Impact Player, Bobby shares his life story, including never-before-told tales from the Yankee clubhouse during the historic ’55-’65 pennant runs and World Series appearances. The book also features the unlikely friendship Richardson, a devout and outspoken Christian, shared with Yankee legend and renowned drinker and womanizer Mickey Mantle. The perfect combination of faith and baseball, Impact Player offers a rare glimpse into one of the most celebrated dynasties in the history of the game, and it paints a fascinating portrait of a life well-lived and the lasting rewards that come from knowing and loving God.

Connect the Dots...To Become An Impact Player

Connect the Dots...To Become An Impact Player PDF Author: Dick Lynch
Publisher: iUniverse
ISBN: 0595294928
Category : Business & Economics
Languages : en
Pages : 276

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Book Description
The picture in your mind and heart is clear. You want to be an Impact Player in the game of life. Unfortunately, the roadmap on how to become an Impact Player is not so clear. In order to Connect the Dots, you need help! What's a dot? A dot is advice from someone you respect--an Impact Player. Impact Players are from business, government, sports, entertainment, academia, and non-profit organizations. They can be young, old, men, women, persons of color, white, or physically challenged. Impact Players reside in every nation and territory. Impact Players get beaten up and bruised in this game of life, but they always get up with a passion to succeed and a stronger resolve to win. Impact Players get their Ph.D.s from the School of Hard Knocks. In Connect the Dots, Impact Players reveal how they achieved their success and the steps to replicating it. Author Dick Lynch explores the power of knowledge, the advantages of having teammates, and the strength of the human spirit. Connect the Dots is divided into four parts: Education, Inspiration, Innovation, and Aggregation: Education clearly defines what you need to do to become an Impact Player and offers you a challenge to do so. Inspiration contains Impact Player interviews that will inspire you to do things right and do the right things. Innovation provides expert advice on why cities, businesses, and all organizations must embrace diversity and change and have exceptional leadership to survive. Aggregation illustrates how people from every race and culture are in this game of life together and why we must develop a fellowship of diversity for our children and ourselves. Read Connect the Dots...To Become an Impact Player and get in the game--today!

The Ideal Team Player

The Ideal Team Player PDF Author: Patrick M. Lencioni
Publisher: John Wiley & Sons
ISBN: 1119209617
Category : Business & Economics
Languages : en
Pages : 194

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Book Description
In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.

Summary of Liz Wiseman's Impact Players

Summary of Liz Wiseman's Impact Players PDF Author: Everest Media,
Publisher: Everest Media LLC
ISBN: 1669355675
Category : Self-Help
Languages : en
Pages : 47

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Book Description
Please note: This is a companion version & not the original book. Sample Book Insights: #1 Monica Padman, who left college with two degrees in hand, moved to Hollywood to pursue her dream of becoming an actor and comedian. She eventually became a trusted employee of actress Kristen Bell, and when Bell and her husband, actor Dax Shepard, asked her to work for them full-time, she was understandably reluctant. #2 There are three different categories of contributors in the workplace: high-impact contributors, typical contributors, and under-contributors. The book will focus primarily on the distinction between the first two categories to explore the subtle, but often counterintuitive, differences in mindset that become big differentiators in impact. #3 I found that the typical contributors were no slouches. They were capable, diligent, and hardworking professionals. However, I found four key differences between high-impact players and other hardworking contributors. #4 The approach taken by Impact Players is radically different from that of typical contributors. They were more easily flummoxed by uncertainty, and they got stuck amid ambiguity. When others may have freaked out or checked out, Impact Players dove into the chaos head-on.

Summary of Liz Wiseman's Impact Players

Summary of Liz Wiseman's Impact Players PDF Author: Milkyway Media
Publisher: Milkyway Media
ISBN:
Category : Business & Economics
Languages : en
Pages : 47

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Book Description
Please note: This is a companion version & not the original book. Book Preview: #1 Monica Padman, who left college with two degrees in hand, moved to Hollywood to pursue her dream of becoming an actor and comedian. She eventually became a trusted employee of actress Kristen Bell, and when Bell and her husband, actor Dax Shepard, asked her to work for them fulltime, she was understandably reluctant. #2 There are three different categories of contributors in the workplace: highimpact contributors, typical contributors, and undercontributors. The book will focus primarily on the distinction between the first two categories to explore the subtle, but often counterintuitive, differences in mindset that become big differentiators in impact. #3 I found that the typical contributors were no slouches. They were capable, diligent, and hardworking professionals. However, I found four key differences between highimpact players and other hardworking contributors. #4 The approach taken by Impact Players is radically different from that of typical contributors. They were more easily flummoxed by uncertainty, and they got stuck amid ambiguity. When others may have freaked out or checked out, Impact Players dove into the chaos headon.

How Video Games Impact Players

How Video Games Impact Players PDF Author: Ryan Rogers
Publisher: Lexington Books
ISBN: 1498513085
Category : Social Science
Languages : en
Pages : 173

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Book Description
How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the negative aspects like their association with violence and diversity issues, promotion of substance use behaviors, and their role as an outlet for harassment behaviors.

Multipliers

Multipliers PDF Author: Liz Wiseman
Publisher: Harper Collins
ISBN: 0061964395
Category : Business & Economics
Languages : en
Pages : 358

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Book Description
Are you a genius or a genius maker? We've all had experience with two dramatically different types of leaders. The first type drain intelligence, energy, and capability from the ones around them and always need to be the smartest ones in the room. These are the idea killers, the energy sappers, the diminishers of talent and commitment. On the other side of the spectrum are leaders who use their intelligence to amplify the smarts and capabilities of the people around them. When these leaders walk into a room, lightbulbs go off over people's heads, ideas flow, and problems get solved. These are the leaders who inspire employees to stretch themselves to deliver results that surpass expectations. These are the Multipliers. And the world needs more of them, especially now, when leaders are expected to do more with less. In this engaging and highly practical book, leadership expert Liz Wiseman and management consultant Greg McKeown explore these two leadership styles, persuasively showing how Multipliers can have a resoundingly positive and profitable effect on organizations—getting more done with fewer resources, developing and attracting talent, and cultivating new ideas and energy to drive organizational change and innovation. In analyzing data from more than 150 leaders, Wiseman and McKeown have identified five disciplines that distinguish Multipliers from Diminishers. These five disciplines are not based on innate talent; indeed, they are skills and practices that everyone can learn to use—even lifelong and recalcitrant Diminishers. Lively, real-world case studies and practical tips and techniques bring to life each of these principles, showing you how to become a Multiplier too, whether you are a new or an experienced manager. Just imagine what you could accomplish if you could harness all the energy and intelligence around you. Multipliers will show you how.

Players Got Played

Players Got Played PDF Author: Rechella
Publisher: Kensington Books
ISBN: 9781601620200
Category : Fiction
Languages : en
Pages : 292

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Book Description
When Nya Gamden is accepted into the nursing program at Old Dominion University, she is thrilled, until her boyfriend asks her to give up her dreams in exchange for marriage, forcing her into the arms of a well-respected businessman who is hidding a shocking secret. Original.

Playing Video Games

Playing Video Games PDF Author: Peter Vorderer
Publisher: Routledge
ISBN: 1135257477
Category : Games & Activities
Languages : en
Pages : 605

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Book Description
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research. This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.

Locally Played

Locally Played PDF Author: Benjamin Stokes
Publisher: MIT Press
ISBN: 0262356937
Category : Games & Activities
Languages : en
Pages : 287

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Book Description
How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.