Do You Compute

Do You Compute PDF Author: Ryan Mungia
Publisher:
ISBN: 9780991619825
Category : Art
Languages : en
Pages : 0

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Book Description
Before Alexa and the iPhone, there was the large and unwieldy mainframe computer. In the postwar 1950s, computers were mostly used for aerospace and accounting purposes. To the public at large, they were on a rung that existed somewhere between engineering and science fiction. Magazine ads and marketing brochures were designed to create a fantasy surrounding these machines for prospective clients: Higher profit margins! Creativity unleashed! Total automation! With the invention of the microchip in the 1970s came the PC and video games, which shifted the target of computer advertising from corporations to the individual. By the end of the millennium, the notion of selling tech burst wide open to include robots, cell phones, blogs, online dating services, and much, much more. Do You Compute? is a broad survey featuring the very best of computer advertising in the 20th century. From the Atomic Age to the Y2K bug, this volume presents a connoisseur's selection of graphic gems culled from museums, university archives, and private collections to illustrate the evolution of the computer from its early days as a hulking piece of machinery to its current state as a handheld device. Accompanied by two essays--one by cultural anthropologist Ryan Mungia and the other by graphic design historian Steven Heller--and including five different decade-long timelines that highlight some of the most influential moments in computer history, this fun yet meaningful volume is a unique look at the computer and how it has shaped our world.

Do You Compute

Do You Compute PDF Author: Ryan Mungia
Publisher:
ISBN: 9780991619825
Category : Art
Languages : en
Pages : 0

Get Book

Book Description
Before Alexa and the iPhone, there was the large and unwieldy mainframe computer. In the postwar 1950s, computers were mostly used for aerospace and accounting purposes. To the public at large, they were on a rung that existed somewhere between engineering and science fiction. Magazine ads and marketing brochures were designed to create a fantasy surrounding these machines for prospective clients: Higher profit margins! Creativity unleashed! Total automation! With the invention of the microchip in the 1970s came the PC and video games, which shifted the target of computer advertising from corporations to the individual. By the end of the millennium, the notion of selling tech burst wide open to include robots, cell phones, blogs, online dating services, and much, much more. Do You Compute? is a broad survey featuring the very best of computer advertising in the 20th century. From the Atomic Age to the Y2K bug, this volume presents a connoisseur's selection of graphic gems culled from museums, university archives, and private collections to illustrate the evolution of the computer from its early days as a hulking piece of machinery to its current state as a handheld device. Accompanied by two essays--one by cultural anthropologist Ryan Mungia and the other by graphic design historian Steven Heller--and including five different decade-long timelines that highlight some of the most influential moments in computer history, this fun yet meaningful volume is a unique look at the computer and how it has shaped our world.

Numerical Methods: Think before You Compute

Numerical Methods: Think before You Compute PDF Author: E. J. Hinch
Publisher: Cambridge University Press
ISBN: 1108479545
Category : Mathematics
Languages : en
Pages : 243

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Book Description
This guide to computational fluid mechanics introduces beginning graduate students to the subject's standard methods and common pitfalls.

Google Compute Engine

Google Compute Engine PDF Author: Marc Cohen
Publisher: "O'Reilly Media, Inc."
ISBN: 1449361501
Category : Computers
Languages : en
Pages : 246

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Book Description
Today's most advanced computing technology exists in large buildings containing vast arrays of low-cost servers. Enormous computing resources are housed in well-fortified, secure areas, maintained by teams of highly trained technicians. Compute Engine offers many advantages: leading-edge hardware, upgraded regularly and automatically; virtually unlimited capacity to grow or shrink a business on demand; a flexible charging model; an army of experts maintaining computing and networking resources; and the ability to host your resources in a global network engineered for security and performance. This book provides a guided tour of Google Compute Engine, with a focus on solving practical problems. At a high level, Google Compute Engine is about giving you access to the world's most advanced network of data centers--the computing resources that power Google itself. Practically speaking, this means providing APIs, command-line tools and web user interfaces to use Google's computing and networking resources.

Installation, Storage, and Compute with Windows Server 2016: Microsoft 70-740 MCSA Exam Guide

Installation, Storage, and Compute with Windows Server 2016: Microsoft 70-740 MCSA Exam Guide PDF Author: Sasha Kranjac
Publisher: Packt Publishing Ltd
ISBN: 1789802334
Category : Computers
Languages : en
Pages : 325

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Book Description
A comprehensive guide for MCSA Exam 70-740, that will help you prepare from day one to earn the valuable Microsoft Certificate Key FeaturesLeverage practice questions and mock tests to pass this certification with confidenceLearn to Install Windows Servers,implement high availability, and monitor server environmentsGain necessary skills to implement and configure storage and compute featuresBook Description MCSA: Windows Server 2016 certification is one of the most sought-after certifications for IT professionals, which includes working with Windows Server and performing administrative tasks around it. This book is aimed at the 70-740 certification and is part of Packt's three-book series on MCSA Windows Server 2016 certification, which covers Exam 70-740, Exam 70-741, and Exam 70-742. This book will cover exam objectives for the 70-740 exam, and starting from installing and configuring Windows Server 2016, Windows Server imaging and deployment to configuring and managing disks and volumes, implementing and configuring server storage and implementing Hyper-V. At the end of each chapter you will be provided test questions to revise your learnings which will boost your confidence in preparing for the actual certifications. By the end of this book, you will learn everything needed to pass the, MCSA Exam 70-740: Installation, Storage, and Compute with Windows Server 2016, certification. What you will learnInstall Windows Server 2016Upgrade and Migrate servers and workloadsImplement and configure server storageInstall and configure Hyper-VConfigure the virtual machine (VM) settingsConfigure Hyper-V storageConfigure Hyper-V networkingWho this book is for This book is ideal for system administrators interested in installing and configuring storage and compute features with Windows Sever 2016 and aiming to pass the 70-740 certification. Some experience with Windows Server in an enterprise environment is assumed.

How Computer Games Help Children Learn

How Computer Games Help Children Learn PDF Author: David Williamson Shaffer
Publisher: Macmillan
ISBN: 9781403975058
Category : Computers
Languages : en
Pages : 264

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Book Description
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Practical Arithmetic, Embracing the Science of Numbers and the Art of Computation

Practical Arithmetic, Embracing the Science of Numbers and the Art of Computation PDF Author: John Fair Stoddard
Publisher:
ISBN:
Category : Arithmetic
Languages : en
Pages : 428

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Book Description


Stoddard's Complete Arithmetic

Stoddard's Complete Arithmetic PDF Author: John Fair Stoddard
Publisher:
ISBN:
Category : Arithmetic
Languages : en
Pages : 480

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Book Description


Performance Evaluation of Computer and Communication Systems

Performance Evaluation of Computer and Communication Systems PDF Author: Jean-Yves Le Boudec
Publisher: EPFL Press
ISBN: 2940222401
Category : Computers
Languages : en
Pages : 424

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Book Description
Performance evaluation is a critical stage of software- and hardware-system development that every computer engineer and scientist should master. Although complex Рrequiring skills in mathematics, measurement techniques and simulation Рperformance evaluation is primarily an art; indeed, the most difficult stage in a performance analysis is defining the approach: once you know what to do, it is less difficult to define a plan of attack with your familiar software tools. We present a set of topics, which we believe should be part of every engineer's intellectual toolkit. This includes the statistical exploitation of numerical results in an efficient and ethical way, for example: how to summarize variability or fairness; what transient removal in a simulation is; and how to make predictions from a time series. We also present well-known performance patterns, which helps to quickly bring the engineer to the main issues. For queuing theory, we focus on a subset of very useful results, such as operational laws. A highlight of the book is the development of Palm calculus, also called “the importance of the viewpoint,” which is central to queuing theory. Indeed, this topic has so many applications to simulation and to system analysis in general that it is a very good time investment. This book began as a set of lecture notes for a course given at EPFL.

Compute-IT: Student's Book 3 - Computing for KS3

Compute-IT: Student's Book 3 - Computing for KS3 PDF Author: Mark Dorling
Publisher: Hodder Education
ISBN: 1471801837
Category : Study Aids
Languages : en
Pages : 160

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Book Description
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the third title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Explorations in Computer Science

Explorations in Computer Science PDF Author: Mark Meyer
Publisher: Jones & Bartlett Learning
ISBN: 9780763738327
Category : Computers
Languages : en
Pages : 308

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Book Description
Revised And Updated, The Second Edition Of Explorations In Computer Science: A Guide To Discovery Provides Introductory Computer Science Students With A Hands-On Learning Experience. Designed To Expose Students To A Variety Of Subject Areas, This Laboratory Manual Offers Challenging Exercises In Problem Solving And Experimentation. Each Lab Includes Objectives, References, Background Information, And An In-Depth Activity, And Numerous Exercises For Deeper Investigation Of The Topic Under Discussion.