Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458345
Category : Juvenile Nonfiction
Languages : en
Pages : 177

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Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458345
Category : Juvenile Nonfiction
Languages : en
Pages : 177

Get Book

Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Nintendo Video Game Designer Shigeru Miyamoto

Nintendo Video Game Designer Shigeru Miyamoto PDF Author: Kari Cornell
Publisher: Stem Trailblazer Bios
ISBN: 1467795313
Category : Juvenile Nonfiction
Languages : en
Pages : 36

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Book Description
Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.

Shigeru Miyamoto

Shigeru Miyamoto PDF Author: Jan Burns
Publisher: Greenhaven Publishing LLC
ISBN: 0737754869
Category : Juvenile Nonfiction
Languages : en
Pages : 48

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Book Description
As a child, Shigeru Miyamoto was a natural explorer. One of the caves he found in his youth would later inspire one of his creations, The Legend of Zelda. Unless living in a cave yourself, you've probably heard of a few of his other inventions, such as Donkey Kong, Mario, Star Fox, F-Zero, and Pikmin. He is considered to be the most successful video game designer in the world. Treat your readers to an up-close look at this video game genius.

The Minds Behind the Games

The Minds Behind the Games PDF Author: Patrick Hickey, Jr.
Publisher: McFarland
ISBN: 1476671109
Category : Games & Activities
Languages : en
Pages : 217

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Book Description
Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of all time. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Awesome Minds: The Inventors of LEGO® Toys

Awesome Minds: The Inventors of LEGO® Toys PDF Author: Erin Hagar
Publisher: duopress
ISBN: 1938093542
Category : Juvenile Nonfiction
Languages : en
Pages : 51

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Book Description
Everyone has played with LEGO® toys, but not many people know who is behind this awesome invention. This fun and engaging book tells the story of how a Danish carpenter and his family turned a desperate situation into the most popular toy in history. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Inventors of LEGO® Toys is the perfect read for those with creative spirits and curious minds. This book is an independently authored and published biography of the family that created the LEGO® construction toy and is not sponsored or endorsed by or affiliated in any way with the LEGO Group of companies, owner of the LEGO® trademarks. Lexile Level: 970L Guided Reading Level: R4

Level Up!

Level Up! PDF Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515

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Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

The Awesome Minds: The Creators of the iPhone®

The Awesome Minds: The Creators of the iPhone® PDF Author: Marne Ventura
Publisher: duopress
ISBN: 1938093771
Category : Juvenile Nonfiction
Languages : en
Pages : 59

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Book Description
The iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.

Awesome Minds: Comic Book Creators

Awesome Minds: Comic Book Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458876
Category : Juvenile Nonfiction
Languages : en
Pages : 141

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Book Description
Did you know that Superman debuted in 1938 and is considered to have fueled the birth of the superhero craze? Or that Katsuhiro Otomo's Akira was instrumental in introducing manga to the world outside of Japan? Comic books are now fully part of mainstream pop culture, and this engaging read introduces kids ages 8-12 to the pivotal creators of the world's most beloved comics, as well as the unknown names that have guided the industry to where it is today. From classic superhero tales like Spider-Man to epic fantasy adventures like Elfquest, comic books have inspired legions of devoted fans and accrue sales of over $1 billion annually. Awesome Minds: Comic Book Creators will walk kids through the important milestones in comic book history and the visionaries who helped develop some of the most iconic fictional characters today.

The Psychology of Video Games

The Psychology of Video Games PDF Author: Celia Hodent
Publisher: Routledge
ISBN: 1000194760
Category : Psychology
Languages : en
Pages : 105

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Book Description
What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.

Black Magick #12

Black Magick #12 PDF Author: Greg Rucka
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32

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Book Description
"ASCENSION I," Part One The acclaimed series returns, from the New York Times bestselling team GREG RUCKA and NICOLA SCOTT (Wonder Woman). Rowan Black is a cop. Rowan Black is also a witch. Throughout her life, she has struggled to keep these things separate. Now, the walls are beginning to crumble, and RowanÑalienated from her friends, under investigation on the job, and stalked by mysterious forces who are literally hell-bent on using RowanÕs power for their own benefitÑis on the verge of crumbling with them. And if these combined forces donÕt manage to destroy RowanÑshe might just destroy herself first.